Deal Damage

A project in Greenville, NC by Corey Matthews
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Funding Unsuccessful

Deal Damage! A fun and fast paced battle card game for 2-5 players!
Backers: 56
Average Pledge Per Backer: $39

Funded: $2,183 of $15,000
Dates: Mar 1st -> Mar 31st (30 days)
Project By: Corey Matthews
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$2,183

current pledge level
Last Updated: March 31 @ 12:06 -0400 GMT

14%

of goal
funding period ended

$0

trending toward
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0%

of goal

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Latest News

Thank you for those that supported the project!

March 31st - via: kickstarter.com
Hello Backers! Unfortunately is looks like this project wont reach its goal. I want to thank you all that believed in the project! I do not have the time at the moment to continue this project further at the moment, but as things calm down a bit I... (Read More)

Check this out!

March 6th - via: kickstarter.com
Somethings that I have always enjoyed outside of gaming (Video and physical) are comics and anime. That goes without question honestly, and someone that I have been following has their 3rd volume of their own comic running on Kickstarter now! The Art... (Read More)

Additional Set Cards Explained!

March 6th - via: kickstarter.com
Good Morning Damage Dealers!  Today I wanted to drop card explainers for those wondering what the New Cards added to the Base Set do in play! Event Set Dagger - Target 1 player and deal 1 damage. Preform this action before Action Phase, redraw a new... (Read More)

First $1000.00 Reached!

March 5th - via: kickstarter.com
Wow! I am excited to see that the first $1000.00 mark has been reached! I am busy searching for locations to post and share the project to help it build, and I'm happy to have come this far. There is still more to go and I will be doing my best to... (Read More)

Welcome to the Deal Damage Kickstarter!

March 1st - via: kickstarter.com
First, thank you for visiting the Deal Damage Kickstarter! I am happy to bring this project to the public to deliver a fun product. That being said, I have a game update that is exciting! I revamped the way the health system works so that rather than... (Read More)

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