SINGULARITY: A Next-Generation Game Engine

A project in Houston, TX by SINGULARITY
018days 
:
02hours 
:
01minutes 

Status: Active

A new game engine built for direct world editing, advanced real-time systems, and an autonomous AI game-development studio.
Backers: 2
Average Daily Pledges: $5
Average Pledge Per Backer: $30

Funding: $59 of $50,000
Dates: Aug 25th -> Sep 24th (30 days)
Project By: SINGULARITY
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$59

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$141

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Latest News

Check it out!

September 6th - via: kickstarter.com
youtube.com/@SingularityEng  (Read More)

SINGULARITY Is Becoming More Than a Game Engine

September 5th - via: kickstarter.com
When this project started, one of the goals was to make game development dramatically easier. That led to a question: Why should a developer have to constantly leave the engine? Need to modify an image? Open another application. Need to edit a 3D... (Read More)

Dumbass of the Day!

September 5th - via: kickstarter.com
Here at the Singularity HQ, out of sheer fun, we have a dumbass of the day award! Today our DOTD award goes to Eniyah Jackson, whom for some reason decide to hard code game mechanics and dialogue straight into the engine itself instead of the actual... (Read More)

DO WE HAVE YOUR ATTENTION NOW? BLACKTIDE Is Now Multiplayer — SINGULARITY Just Powered Its First Shared World

September 4th - via: kickstarter.com
Tonight SINGULARITY crossed another one of those milestones that changes what this project actually is. BLACKTIDE is now multiplayer. Not a mockup. Not a networking diagram. Not two characters being faked inside the editor. We built a dedicated... (Read More)

SINGULARITY Just Compiled Its First Standalone Game!

September 3rd - via: kickstarter.com
Today we crossed one of the biggest technical milestones in SINGULARITY development. Until now, BLACKTIDE had been running inside the SINGULARITY development environment while we built and tested the engine’s rendering, physics, LIQUIDITY water,... (Read More)

The Mechanics Are Working — Now We Make BLACKTIDE Beautiful

September 2nd - via: kickstarter.com
Over the past several development sessions, BLACKTIDE has crossed an important threshold. We are no longer just testing isolated engine features. The systems are beginning to work together as an actual game. Super S can now walk through the world,... (Read More)

DEVELOPMENT UPDATE — Building a Full 3D Creation & Rigging Studio Inside SINGULARITY

September 1st - via: kickstarter.com
DEVELOPMENT UPDATE — Building a Full 3D Creation & Rigging Studio Inside SINGULARITYFor the past four days, a huge amount of our development time has been focused on something we believe will become one of the most important parts of... (Read More)

FOUR DAYS IN — AND SINGULARITY JUST CROSSED ANOTHER LINE

August 26th - via: kickstarter.com
FOUR DAYS IN — AND SINGULARITY JUST CROSSED ANOTHER LINEFour days. That is how long we have been building SINGULARITY. Not four months. Not four years. Four days. And today was the kind of development day that makes you stop, look at the screen,... (Read More)

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