Era: Marscape - A Doom-inspired Tabletop RPG
A project in London, UK by Shades of Vengeance013days
:
09hours
:
13minutes
Status: Active
Demons have emerged from portals on Mars. Only your team can repel them. Experience innovative initiative rules and squad-based Combat!
Backers: 36
Average Daily Pledges: £66
Average Pledge Per Backer: £15
Funding: £531 of £500
Dates: Feb 9th -> Mar 1st (21 days)
Project By: Shades of Vengeance
Backers: 36
Average Daily Pledges: £66
Average Pledge Per Backer: £15
Funding: £531 of £500
Dates: Feb 9th -> Mar 1st (21 days)
Project By: Shades of Vengeance
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Latest News
Doom Patrol Part 4 - Disoriented and Confused
February 16th - via: kickstarter.com
Hi everyone! Real time passed between recording the previous Part and this one, so I don't know anything about the game any more. Sorry for my extremely bad gameplay! - Ed (Read More)
Log Entry 08: Copperheads do it on purpose!
February 15th - via: kickstarter.com
Copperheads are clever.Not planning-a-war clever or building-tools clever - they are more waiting-for-you-to-mess-up clever. Which is WAY worse. They are fast, quiet, and extremely committed to appearing exactly where you are not looking. They hide... (Read More)
Log Entry 07: The Mess Hall was a little TOO literal...
February 14th - via: kickstarter.com
The Mess Hall should have been safe. No heavy machinery, no critical systems. No reason for demons to be interested; just tables, seating, and food dispensers that had not dispensed food in a very long time. This is exactly the sort of place... (Read More)
Doom Patrol Part 3 - Operation Punching Mars!
February 14th - via: kickstarter.com
Hi everyone! We're not meatheads, we promise... But we did think that punching Mars with our face was a better idea than using the super big BFG which somehow just uses the normal BFG. That must be some serious... plasma-expanding lenses? It doesn't... (Read More)
Era: Friction Stretch Goal Unlocked!
February 13th - via: kickstarter.com
Hi everyone! I'm pleased to announce that we have reached 35 backers, meaning that Era: Friction will also be included in your Digital Rewards package! This over-the-top game is about explosions, action and insanity... just like the games that... (Read More)
Log Entry 06: Mimi's Version of Escalation
February 13th - via: kickstarter.com
The team's Heavy Support is called Mimi. Before the grafting, Mimi was about 4'9". She was small, quick, and had the kind of smile that makes people underestimate her. Now she’s encased in armour that weighs more than I do, measures at least 7'6"... (Read More)
FUNDED!
February 12th - via: kickstarter.com
Hi everyone! We just crossed the Funded goal. Thank you all so much for your support. And now onto the Stretch Goals. The first is just one backer away: When we get to 35 Backers all backers get Era: Friction as a free Digital extra!Become an action... (Read More)
Log Entry 04: It's probably crawling in the vents...
February 12th - via: kickstarter.com
Aberrations are not weak.Let’s get this out of the way: Individually, an Aberration is still stronger than a Human. Faster, too. More teeth than necessary. If you tried to fight one without a suit and cybernetic upgrades, you would lose, and then... (Read More)
Doom Patrol Part 2 - We're on a Train, Leo complains and I'm a poet but didn't know it!
February 12th - via: kickstarter.com
Hi everyone! One thing we forgot about Doom 2016 until we started playing Doom Eternal was the first-person platforming. Get ready for Leo complaining a lot about my truly remarkable level of ineptitude! - Ed (Read More)
48 Hours - Almost there!
February 11th - via: kickstarter.com
Hi everyone! A fast check-in to confirm we are now 90% Funded thanks to you wonderful people! If there are any games you missed before and want to have bundled, let me know and I will create them ass Add-Ons! I am happy to help where possible! Thank... (Read More)
Log Entry 03: Corridors
February 11th - via: kickstarter.com
I'm pretty sure I hate corridors more than small rooms now. Because corridors are LIARS!Corridors look honest. Straight lines. Clear sightlines. Limited angles. Training manuals love them. They draw arrows through corridors like nothing has ever gone... (Read More)
Log Entry 02: Now I understand Breachers (up to a point!)
February 11th - via: kickstarter.com
I used to think the Breacher’s job was to go first. That’s what the armour suggests. Big, heavy, loud. Blades where hands normally would be.Very clear “I’ll handle it” energy (at least from Steve, our team's Breacher). That is not actually... (Read More)
36 Hours: Almost there!
February 11th - via: kickstarter.com
Hi everyone! I'd like to take a moment to thank you for your support! We're only 20% away from funded now, after just 36 hours. I'm confident we'll be getting there soon and definitely optimistic that we'll go beyond our funded goal! So, if you... (Read More)
Log Entry 01: I Was Told I Was Ready!
February 10th - via: kickstarter.com
When I got grafted into this suit, I thought I would be ready for anything. I mean, that is what they told me! What I actually am is more like “Ready to be uncomfortable if I ever stand still.” Today was my first firefight.It began, as all... (Read More)
Doom Patrol (the Doom Eternal Livestream) - Part 1
February 10th - via: kickstarter.com
Hi everyone! About 12 hours in and we are comfortably 2/3 funded, plus I already have several requests for Stretch Goals, which I love! Keep those thoughts coming! Today, I am starting with the first of our updates for the Doom Eternal Livestream... (Read More)
Welcome to Mars!
February 9th - via: kickstarter.com
Hi everyone! Welcome to this brand new game, brought to you by Mars, Demons, a lengthy Doom: Eternal livestream and the "sanity" inside my head! I'm sure you'll like it here! I have a few different kinds of updates for this particular project, just... (Read More)
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