Rushin' Roulette

A project in Mountain View, CA by Justin Leong
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Funding Successful

A game of deceptively cute characters with dangerous motives. Will you be the last one standing or will your strategy backfire?
Backers: 356
Average Pledge Per Backer: $30

Funded: $10,755 of $7,200
Dates: Aug 7th -> Sep 11th (35 days)
Project By: Justin Leong
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$10,755

current pledge level
Last Updated: September 11 @ 00:01 -0400 GMT

149%

of goal
funding period ended

$0

trending toward
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Latest News

Stretch Goal...UNLOCKED

September 9th - via: kickstarter.com
WE HIT OUR STRETCH GOAL!!! I can't believe it. Thank you so much for spreading the word. We never could have done any of this without you.  Because the campaign has raised over $10,000, every copy will include a version of one of the playable... (Read More)

3 Days Left!!!

September 7th - via: kickstarter.com
Hi Everyone, I wanted to thank you all again for the interest and support that have been sent our way. Our team is working tirelessly to make sure the games are manufactured, shipped, and distributed before Christmas. We already had a strong game... (Read More)

WE DID IT!!!

August 22nd - via: kickstarter.com
WE DID IT!!!! Thank you so much everyone! Rushin' Roulette is going to be a reality. I can't believe it. It's been over 2 years and the goal was always to hopefully see others having fun playing something we made from scratch. Our dream is coming... (Read More)

Half-Way There!

August 10th - via: kickstarter.com
Hi Team! 3 days in and we are already past our half-way point!  Your kindness and support has been incredible. Thank you so much. I can't express enough how much you all mean to us. We have a long way to go. Please help us keep up the momentum and... (Read More)

Big First Day!

August 8th - via: kickstarter.com
Rushin' Roulette had an amazing first day and it's thanks to all of you!  Thank you so much for your support, it means the world to us. We still have a long way to go and we don't want to lose momentum, so please tell everyone you know that might... (Read More)

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