Project: Death Race - Full Beta Release

A project in Buffalo, NY by Robot Viking
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Funding Successful

Project: Death Race lets you fight out brutal automotive arena battles with fully customized 1/64 scale toy cars (ie "Matchbox").
Backers: 11
Average Pledge Per Backer: $28

Funded: $305 of $300
Dates: Jan 27th -> Mar 31st (64 days)
Project By: Robot Viking
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$305

current pledge level
Last Updated: March 30 @ 22:50 -0400 GMT

101%

of goal
funding period ended

$0

trending toward
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Latest News

Project: Death Race coming next week!

August 13th - via: kickstarter.com
There will be a major release next week - would have been this week but I caught Con Crud at Gen Con and lost a couple of days of work this week on the couch praying for the sweet release of death and/or Nyquil.  (Read More)

Death Race getting pretty graphic

July 12th - via: kickstarter.com
After much work, the revised rules for the game are basically done. At this point I'm mainly working on graphic design. While I won't have the design work totally done for this release (I'm still trying to figure out what to do about art on the... (Read More)

Test gallery and update on Robot VIking

May 5th - via: kickstarter.com
More details about recent testing, plus a gallery of exciting photos of my living room. http://www.robotviking.com/2010/05/05/project-death-race-update-more-testing-more-mayhem/  (Read More)

Testing and more testing

April 16th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)

The Sweet Taste of Success (and Burnt Motor Oil)

April 1st - via: kickstarter.com
Wow, we totally did it. We hit the $300 goal. You guys have been astonishingly generous. I can't begin to thank you enough. Ok, I can begin, but I wouldn't be able to finish. If I had a thousand tongues and spoke for a thousand years, that would be... (Read More)

Halfway

March 4th - via: kickstarter.com
We're nearing the halfway point with a little under a month to go. I think there's a good chance of making the goal! (but tell all your friends, since we'll still need a big push to get there). Plus, I got an excellent playtest report using the alpha... (Read More)

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