Ark Worlds: MOBA Card Game

A project in Brooklyn, NY by Unpossible Game Labs
000days 
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00hours 
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Funding Successful

Choose your heroes wisely. Ark Worlds is a 2 player, MOBA card game of tactics and resource management that sets up in minutes.
Backers: 181
Average Pledge Per Backer: $28

Funded: $5,026 of $500
Dates: Feb 18th -> Mar 19th (30 days)
Project By: Unpossible Game Labs
Tags:
card game2-player +Suggest

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$5,026

current pledge level
Last Updated: March 19 @ 11:09 -0400 GMT

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Latest News

Why I Do This + Some Art Stuff

March 18th - via: kickstarter.com
Hi friends, So here we are. Some 30 days later. Time for the final push. With any luck, we'll unlock at least one more stretch goal as we go.  Post campaign:  So just a reminder, after the campaign has ended, any cards that were not unlocked during... (Read More)

Art Monday

March 16th - via: kickstarter.com
Hi friends,  I did some art over the weekend. Just wanted to share so you can see how fast I iterate. Wu kong (left) was about 20-30% finished when I started. I would call it about 70% right now. Hain (right) was about 60%, and I would be pretty... (Read More)

Prepping for the final 48

March 13th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)

Flirting with Decks: Part 5 - I Choose You!

March 11th - via: kickstarter.com
Not gonna lie, that might be my favorite title so far. Hi friends. For housekeeping today just want to share this super early WIP for the tower. There's still work to be done once I've had time to walk away from it and look at it with fresh eyes, but... (Read More)

Here's What I'm Thinking (about game design): Part 4 - Making Space

March 6th - via: kickstarter.com
House keeping Double Pledge:  I wanted to clarify that the double pledge is not necessary for two people to play, but it allows you to play mirror matches, where you and your opponent can run the same heroes. It also allows you to save a bit on... (Read More)

The Unboxing Video

March 2nd - via: kickstarter.com
Hi Friends. We're so close to the hundredth backer, it's exciting (we just hit 100! 🎉  -- Orion). My goal was to sell about 200 copies of this game, so we're legit in range of that target. First some house keeping. House Keeping: I've been making... (Read More)

Ark World Design Journeys: Part 3 - Minion Lane

February 28th - via: kickstarter.com
Okay, so if anyone knows what I should call my designers notes, please let me know hehe. Moving on. Today I wanted to talk about how I arrived where I arrived on Ark Worlds. There are two things that you usually think about when you think MOBA, hero... (Read More)

Design Diary: Part 2 - Carries?

February 25th - via: kickstarter.com
Hi friends. So today I wanted to talk about some of the design decisions I made when making Ark World, and today we're going to discus Carries. In a traditional MOBA game, a carry is a hero who deals a lot of damage late game, but has to be nurtured... (Read More)

Why is Ark Worlds cool: Part 1 - Heroes

February 24th - via: kickstarter.com
Hi. So I said that I was going to go over some of the design decisions that went into Ark Worlds. I will address some obvious questions like why don't the heroes level up, or why aren't there multiple lanes, in another post. For now, I wanted to... (Read More)

I'm going EU friendly

February 23rd - via: kickstarter.com
Hi friends, Super quick update just to let you know I've decide to commit to making the project EU friendly. At first I was worried about the burden of cost for such a small project, but I was surprised how many backers were coming from outside the... (Read More)

My Kickstarter Philosophy

February 20th - via: kickstarter.com
Hi friends, So since we're sharing with each other, I wanted to share with you my philosophy about how I use Kickstarter and why this Kickstarter is so much smaller than the ones your used to.  First off, I see my early Kickstarters as... (Read More)

Welcome to Ark World

February 19th - via: kickstarter.com
Hello Friends, Welcome to the Ark Worlds campaign, and thank you for backing. You know, Ark Worlds is a weird project for me. I originally developed it as a "small" game to get my feet wet in the world of publishing. I designed a game around the idea... (Read More)

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