World's first vision boards set "Dreams come true"

NecroMech Tabletop Role-playing Game

A project in Denver, CO by Kevin Hannah

Funding Unsuccessful

NecroMech® A Dark Fantasy Tabletop Role-playing Game (TRPG) in a Post WW2 Alternate History Setting.
Backers: 39
Average Pledge Per Backer: $210

Funded: $8,193 of $10,000
Dates: Feb 27th -> Mar 29th (30 days)
Project By: Kevin Hannah
rpgrpgadventureadventuresteampunksteampunkfantasyfantasyaction rpgaction rpghistorichistoric +Suggest

Suggest Tags

Begin typing to search or pick from a list. You can add multiple tags at the same time!
Saving your suggestions...
Suggestion Saved Successfully
Thank you for your help! The Kicktraq gnomes will get to work on your suggestions very soon.

Please keep in mind not all suggestions may be used, and repeated re-submissions may result in being rejected automatically (and we don't want that to happen).

If you have any questions, have a good idea for a tag, or a more in-depth suggestion - please feel free to let us know!

Hrm... something went wrong.
Hey, bad things happen to the best of us. Don't worry, the gnomes have been dispatched. Maybe try again in a little while.



current pledge level
Last Updated: March 29 @ 07:05 -0400 GMT


of goal
funding period ended


trending toward
Trends are not projections.


of goal

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

Now you can share!

Help your backers reach your daily goals and help others see how you're doing. It's easy, with Kicktraq Mini.

Here are a few quick snippits of code you can use to embed your personalized widget on your website, in your blog, and even on your favorite forum.

HTML for websites & blogs

BBCode for forums
Copy BBCode

Reddit code for... well, Reddit
Copy Reddit Code

Special Note: Kickstarter recently disabled remote embedding for images on project pages, so embedding code doesn't work on project pages (yet) - just everywhere else.

You can read more about it here.
Latest News

Onwards and upwards...

March 28th - via:
This will be the last update before the end of our Kickstarter, funding from which is primarily required for the purchase of commercial image licenses, additional art from our fantastic artist Doug Hoppes, and the integration of professional digital... (Read More)

Going places...

March 26th - via:
We have only scratched the surface of the transportation possibilities in the Meta-engineering world of NecroMech, and in fact Release 2.1.0 will specifically focus on expanding air travel... PlanesDDX - Hybrid Airship Although only at the... (Read More)

Lethality beautifully packaged!

March 21st - via:
Although characters can have a mix of psychic Talents that offer offensive, defensive, and utility abilities the Reaper class is particularly adept when it comes to physical combat. Cobra Strike → Ravage → Blade Storm Readiness → Trick Shot →... (Read More)

Shadow (Weaver) Seduction

March 19th - via:
The Tradecraft skill of Seduction Using your wily ways to lead whoever you please into giving away secrets, doing the unthinkable, betraying someone, or simply for fun and entertainment, is intoxicating. Why work for something when you can have... (Read More)

Meta Engineering "Nuts and Bolts"

March 15th - via:
Gemstone Capacitors can put the massive electrical power of a submarine, or the intense heat output from an industrial furnace, in the palm of the hand. Add to this the ability to create complex remote-controlled robotic devices and the possibilities... (Read More)

Spotlight: The Othersider Art of Doug Hoppes

March 7th - via:
In August 2017 I made the annual pilgrimage to GenCon. I had spent weeks looking for an artist who could capture the emotional essence, horror, and in some cases contrasting beauty, of my Othersiders. Not your usual monster manual fare. While walking... (Read More)

More Dieselpunk!

March 5th - via:
Dieselpunk is at the core of NecroMech, reflected both in both character and world styling as well as technology development. In early 1950, despite almost 5 years since Meta Engineering became possible, technology advances are still in their infancy... (Read More)

Exploring upcoming content - NPC Gordon Ashton

March 1st - via:
Firstly a heart-felt thank you to all our backers. Your support is truly appreciated! At the core of the philosophy behind NecroMech is the continued addition AND availability of content. To reflect this our updates will focus on what will be... (Read More)

If you have additional news that doesn't appear here, shoot us a link!