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Invisible Sun

A project in Seattle, WA by Monte Cook Games
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The new RPG from Monte Cook. A game of surrealistic fantasy, secrets, and magic played both at the table--and away from it.
Backers: 1846
Average Pledge Per Backer: $360

Funded: $664,275 of $210,653
Dates: Aug 15th -> Sep 16th (33 days)
Project By: Monte Cook Games
Tags:
rpgmagicpuzzlefantasytabletop game +Suggest

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$664,275

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Last Updated: September 16 @ 21:30 -0400 GMT

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Latest News

Goal Reached. Approaching The End.

September 16th - via: kickstarter.com
We made the final stretch goal! Every single vislae's Black Cube will now contain an assortment of wonderful props, posters, and other immersive items. Our journey down the Path of Suns and back up the Nightside Path nears completion.  Important... (Read More)

Welcome to the Nightside

September 16th - via: kickstarter.com
    Wise and powerful vislae, you have conquered yet another challenge, and reached another goal. You now have access to the secrets of The Nightside. This book, in its satin bag with an embroidered warding symbol on it for your protection, is... (Read More)

Every Vislae's Bookshelf Needs to Be Elegant

September 16th - via: kickstarter.com
One of the points of pride in any vislae's house is their library. What books you keep is almost as important as, well, actually it's probably more important than just about anything. So like all good vislae, you recognized the importance of the... (Read More)

Nightside of the Silver Sun and Advanced Modules

September 16th - via: kickstarter.com
Nightside of the Silver Sun The Nightside of Silver is the very end of the path. This does not equate to death, but to true endings—utter finality. For most, this means forgetting, fading, and loss. As the last step of the Nightside Path, its... (Read More)

A Goal is in Sight, But a Nightside Challenge Arises

September 15th - via: kickstarter.com
We near the goal for unlocking the slipcase for those who get all four books: Book M, Secrets of Silent Streets, Teratology, and The Threshold. With luck, effort, and a bit of magic, we might even reach it today. But there's one day left in the... (Read More)

Racing Headlong Toward the Threshold

September 15th - via: kickstarter.com
Using secrets, spells, and surprising speed, you have reached The Threshold, vislae. Well done! The secrets this book holds may be the most fundamental in all the Actuality. And they will be in the repertoire of all who cast Control the Black Cube... (Read More)

The Dark

September 14th - via: kickstarter.com
Known just as often as the Deeps or the Void, the Dark is existence without a sun. Lightless and cold, it is not just unknown, it is incapable of being known. It is the concept of nonbeing, the absence of everything found amid the Path of Suns.... (Read More)

The Black Cube is Ascendant

September 14th - via: kickstarter.com
We have, very quickly, reached the goal where the contents of the box are once again upgraded. The four main books in everyone's Black Cube are now larger and hardcover (page count among them will be more than 500) and we are going to add another... (Read More)

Nightside of the Green Sun and Elderbrin

September 13th - via: kickstarter.com
Nightside of the Green Sun   On the Nightside Path, Green still represents life and the present. But life and growth can be ravenous and expansive—dangerous even in its verdancy and health. Almost at the end of the path, the Nightside of the Green... (Read More)

The Vislae Emerge. Will the Black Cube Expand?

September 13th - via: kickstarter.com
Vislae, your spells, secrets, and sortilege are potent indeed. We have reached the goal and the character figurines are now unlocked. Everyone at the Control the Black Cube level (with or without a key) and above gets a set of these miniatures.... (Read More)

Dice and a Secret

September 12th - via: kickstarter.com
Dice Invisible Sun uses ten-sided dice, numbered 0 to 9. When you attempt a task, rolling a 0 is always a failure. Most challenges are rated on a scale of 1 to 10, although sometimes it can go even higher (sometimes, much higher). If you roll or... (Read More)

Nightside of the Blue Sun, Stats, and a Token of Appreciation

September 11th - via: kickstarter.com
Nightside of the Blue Sun The Nightside of the Blue Sun is sometimes known as the beginning of the end. As such, its number is 15. It is a darker blue, oppressive, but nothing like indigo. Vision is limited on the Nightside, not because of darkness,... (Read More)

The Spell of Many Voices is Cast

September 11th - via: kickstarter.com
The Spell of Many Voices has been cast. Thanks to all you powerful and wise vislae, the goals have been reached, and as a result, we now have Invisible Sun desktop wallpapers available.  You can download them here.    (Read More)

Satyrine

September 10th - via: kickstarter.com
Ah, glistening jewel of Indigo,  Ah, city of notions, Oh, city of secrets, visions, and mysteries, What have you become?  Satyrine is the largest city in Indigo, founded many thousands of years ago as a trading hub for merchants selling thoughts,... (Read More)

Nightside of the Indigo Sun and Secret Souls

September 9th - via: kickstarter.com
Nightside of the Indigo Sun  Nightside Indigo holds the number 14, placing it a level higher than 13, the number of mortality. Gulanon is the warden of its gate, a being that exists within the sound of rumbling and rolling underground, inhabiting... (Read More)

The Sooth Deck

September 8th - via: kickstarter.com
In the Actuality, those interested in presaging the future often turn to a simple tool with a complex nature: the Sooth Deck. This deck of 60 cards, broken into four families of fifteen cards each, can be used to divine the past, present, and future.... (Read More)

The Spell of Many Voices

September 8th - via: kickstarter.com
This is a level 4 spell. When cast, it causes a message of importance to be heard by others, and subtly compels them to tell still more people, and so on. It's a way to get information out to those that might not yet have it. And honored vislae, I... (Read More)

Nightside of the Grey Sun and Shadows

September 8th - via: kickstarter.com
Because the nature of the Grey is false, it is perhaps not so difficult to imagine that its obverse is basically emptiness. It is the flat surface upon which the Shadow falls, so to speak. An endless realm of plain grey. It represents hollowness,... (Read More)

Ephemera

September 7th - via: kickstarter.com
Some of the rubrics and tokens of Visla offer lasting, dependable functions—spells and artifacts, for example, can be used again and again. Those that cannot, however, collectively earn the moniker ephemera. Ephemera are items or abilities that are... (Read More)

Nightside of the Pale Sun

September 6th - via: kickstarter.com
On the opposite side of death lies the fortress of Fazromir, Nightside warden of the Pale Sun. Rumors say that the Nightside of the Pale borders a land so distant that it is known only as the Stillness, and it is the place into which the dead... (Read More)

Creatures Threaten, But the Vislae Step Forward

September 5th - via: kickstarter.com
The Teratology, the life’s work and passion of Taramoc Eslin, the well-known explorer and vislae, will now be a reality. All those casting Control the Black Cube (with or without a key) and higher levels will receive this hardcover, lavishly... (Read More)

Foundation

September 5th - via: kickstarter.com
Perhaps appropriately, we come to the first word of the character statement last. In the sentence “I am a [FOUNDATION] [HEART] of the order of [ORDER] who [FORTE],” foundation represents the character’s past, their relationships, their living... (Read More)

Nightside of the Red Sun

September 4th - via: kickstarter.com
Returning to the Nightside of the Red Sun, we find that the sun is little different from the last time we were here. Chaos, destruction, and constant upheaval are its defining factors. Its number is 11. The red shadows mentioned before are overseen... (Read More)

Heart and Secrets

September 3rd - via: kickstarter.com
Heart is the very basis of your character. Order defines you, forte distinguishes you, but heart is your purest, truest self. (It is not, however, your soul. We’ll discuss souls soon enough.) It suggests your most basic nature. Each of these is... (Read More)

Vislae Kit Unlocked, But Weird Creatures Lurk Nearby

September 2nd - via: kickstarter.com
We have reached the goal! The Vislae Kit is now available. As I wrote earlier, this goal was inspired by all the people who are backing this campaign in groups, or even forming new groups to play Invisible Sun together. The Vislae Kit is a nice way... (Read More)

The Nightside Path and the Gold Sun

September 2nd - via: kickstarter.com
Welcome to the Nightside and the Gold Sun. The NightsideThe Nightside is a current of magic that flows through the suns in the opposite order of the traditional Path of Suns, starting with Gold and moving back up to Silver. It is also a philosophy of... (Read More)

Forte

August 31st - via: kickstarter.com
So, we’ve discussed a bit about each of the orders that an Invisible Sun character can join. However, this is only one vital choice a player makes on behalf of their character. Almost as important is the character’s forte. Together, order and... (Read More)

The Invisible Sun

August 31st - via: kickstarter.com
"Life is a pure flame, and we live by an invisible sun within us." Sir Thomas Browne, 1658 Our journey is not complete. Not by a long shot. Today we achieve the Invisible Sun itself. Source of magic, mystery, and wonder, the Invisible Sun exists... (Read More)

Secrets Found Among Fallen Keys

August 30th - via: kickstarter.com
Even as I write this, keys fall from the sky outside my window here in Satyrine. I think when I'm done I'll head over to Zero's if it's still down the street and pick up a few keys on the way.  They call these the Silent Streets, because they keep... (Read More)

Character Creation Is an Ongoing Process

August 29th - via: kickstarter.com
Character development is the key that drives all play in Invisible Sun. So much so, in fact, that it’s best to think of character creation as an ongoing process. Events occur, secrets are discovered, and lore is mastered that alter characters in... (Read More)

The Gold Sun

August 28th - via: kickstarter.com
There are no endings. Only transitions.  Finally, we reach the Gold Sun. The Gold Sun is the sun of new beginnings. Its number is 8. It is redemption, mercy, and forgiveness. Like the Red Sun, the Gold Sun is about change, but rather than just a... (Read More)

Apostates

August 27th - via: kickstarter.com
Apostates are excommunicated members of the Invisible Church (the formal magical orders), though sometimes that so-called excommunication is self-imposed. They reject the other orders and even the idea of orders, existing outside those structures.... (Read More)

The Red Sun

August 27th - via: kickstarter.com
We thought that the Pale Sun was unnerving, but the next stage in our journey is arguably worse—today we reach the Red Sun. Destruction and annihilation are the twin children of the Red Sun. But for many, this sun is simply change. In many ways... (Read More)

A New Goal, and the Order of Goetics

August 26th - via: kickstarter.com
Yesterday, we reached a stretch goal that unlocked what we called "the Whole Box Upgrade." The box of wonders got even more wondrous. More cards, more handouts, more art, and now we'll design and create a really special dice set, unique to the game.... (Read More)

As We Reach the Pale Sun, the Black Cube Grows Stronger

August 24th - via: kickstarter.com
As we sweep away the remains of the last few keys of a keyfall (some keys break when they land), we realize that amid the great storm, a momentous event has occurred. The infamous Black Cube, hovering in the Dark, has grown stronger. Its contents... (Read More)

Dark Clouds Gather

August 24th - via: kickstarter.com
Secrets are sometimes rumors, and rumors are sometimes secrets. Rumors whispered on the streets of Satyrine say that the lords of the Magisterium itself are predicting a keyfall coming soon. Most of the time, a keyfall is a surprise, but every once... (Read More)

Weavers

August 23rd - via: kickstarter.com
Weavers use creativity to cast spells. They take various qualities, which they call aggregates or—more colloquially—threads, and weave them together to get a desired effect. A weaver might have access to the aggregates of shields and moonlight... (Read More)

The Path is Now Set

August 23rd - via: kickstarter.com
The stretch goal for the cloth map depicting the Path of Suns has been unlocked! Well done, vislae! The map is now added to the rewards of those that cast Control the Black Cube, Master the Black Cube, and Merge with the Black Cube. It is also now... (Read More)

5 Really Cool Tabletop Games On Kickstarter Right Now

August 23rd - via: forbes.com
Now’s the time to jump on those bandwagons and pledge (with all the usual caveats about backer-beware.) (Read More)

The Grey Sun

August 22nd - via: kickstarter.com
The next step in the path is the Grey Sun, which we reach today. You know this one. You’re in the realm of the Grey Sun right now. It’s also called Shadow, because it is the shadow of the Actuality (to be more precise, it is mostly the shadow of... (Read More)

Makers

August 21st - via: kickstarter.com
As their name suggests, Makers make. They might know a few spells, but first and foremost they focus their magic through objects that they craft. To put it another way, they turn their spells into objects that they can use. They can take other... (Read More)

The Indigo Sun

August 21st - via: kickstarter.com
Today we reach Indigo. When people think about the Actuality, they often think of the realm of the Indigo Sun.  Indigo is not past, present, or future, but rather truth. The number of truth is 4, dichotomy both doubled and squared. This is the Real... (Read More)

Book M has been Found and a New Treasure Emerges

August 20th - via: kickstarter.com
Vislae all across Satyrine--and in fact, all the Actuality--have heard the news. The infamous Book M, the ultimate book of magic, has been found. Thanks to you! Book M, being full of spells and other magical secrets, also requires cards used with the... (Read More)

Vances

August 19th - via: kickstarter.com
First of the four (five) orders we’ll discuss, a Vance is an exemplary caster of spells. Vances know that spells are living things in their own right. They vibrate, squirm, and seethe. To learn a spell is to master it, like one masters a dangerous... (Read More)

The Blue Sun

August 18th - via: kickstarter.com
“Pass into the fading but never-changing Blue,” the saying goes. “It is the very center of nowhere at all.” Our next step along the Path of Suns is the Blue Sun. Blue is passive and resigned. Blue is just there. And thus Blue is everywhere.... (Read More)

Vislae

August 17th - via: kickstarter.com
The Seven Secrets of Vislae 1. They have secret languages. 2. They have secret currencies. 3. They have secret souls with secret names. 4. They have secret other selves called modalities. 5. They have secret rooms in their houses that cannot exist.... (Read More)

The First Step Beyond is Taken

August 17th - via: kickstarter.com
Vislae, You've not only passed your initial goal, but now you've taken the first step beyond. You've discovered the secret of the Primer, which will prepare you for the now-inevitable arrival of the Black Cube. You are truly wise and powerful. But... (Read More)

The Green Sun

August 16th - via: kickstarter.com
Today our passage along the Path of Suns takes us to the Green Sun. Life, growth, flourishing, and prosperity are the purview of the Green Sun. Many people see it as presiding over success and victory as well. The Green Sun represents the present,... (Read More)

The Black Cube is Now Made Manifest

August 16th - via: kickstarter.com
So many powerful vislae have now come together, singing songs of mystical axioms, that the Black Cube now emerges from the Dark. Thanks to your efforts, vision shall become reality. The Kickstarter is funded! Thank you for supporting this audacious... (Read More)

Three Modes of Gameplay

August 16th - via: kickstarter.com
Invisible Sun is a game played on three different levels, or modes, depending on the situation. Each has its use to address certain types of narrative in the game, and each solves certain types of issues that can arise. Action Mode: The first mode,... (Read More)

Overview of the Suns and the Silver Sun

August 15th - via: kickstarter.com
Overview of the SunsThere are eight suns. You probably thought there was just one, but there are eight. Except, of course, there are really nine. But even many learned people don’t know that, for the ninth is a secret. Invisible. And now you know... (Read More)

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