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Magnate: The First City

A project in Cheyenne, WY by Naylor Games LLC

Status: Active

Magnate is an exciting property/city building strategy game for 1-5 players. Make as much money as you can before the market crashes!
Backers: 562
Average Daily Pledges: $3,008
Average Pledge Per Backer: $86

Funding: $48,122 of $17,000
Dates: Nov 21st -> Dec 12th (21 days)
Project By: Naylor Games LLC
single-player +Suggest

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Latest News

Another stretch goal revealed and Magnate at Pax U!

December 5th - via:
A new stretch goal - cardstock Since you're less than $700 from those new company markers, I thought it was a good time to reveal the next one: A Kickstarter favourite - improved cardstock on all playing card components in the game (AI, New Tenants... (Read More)

AU Friendly shipping and the money tray add-on

December 3rd - via:
More friendly shipping As I hoped we would, we're now able to offer Australia friendly shipping to backers! We're still working on friendly shipping in South East Asia and hope to provide an update there before the end of the campaign.  New add-on:... (Read More)

Dragonmeet done & MORE painted buildings!

November 30th - via:
We were Dragonmeet today with Magnate with two demo tables in operation all day long. The con was busier than ever and we were blocked-booked on Magnate demos all day. Everyone seemed to really enjoy it and feedback was overwhelmingly positive. More... (Read More)

MORE new stretch goals & Dragonmeet

November 28th - via:
Because you awesome people keep knocking them down, I'm revealing not one, not two but THREE today.  1) Gaming Rules! Playthrough - At $44k, all-round boardgame hero Mr Gaming Rules! himself Paul Grogan will be make a professionally produced full... (Read More)

Stretch goal #4 Unlocked: A KS exclusive for all backers and why it matters

November 27th - via:
You've done it again! Before we're even 7 days into this campaign, we've raised $40,000 and you've knocked down stretch goal #4. I know I keep saying I'm blown away, but I really am. The love for this game means so much to me. 8 years after I first... (Read More)

Do you know what's even cooler than realistic building minatures... PAINTED realistic building minatures!

November 27th - via:
A little bit before we started the campaign, I asked the very talented Jason Frowde of Painting Knights to look at giving Magnate's buildings a lick of paint. We have - so far- never seen them given this treatment and were curious to see what they... (Read More)

Stretch goal 3 unlocked... Next: something very special to say thanks

November 26th - via:
AI company markers are now unlocked for all pledge levels: The merciless spread of the AI through the local property market will never have been as clear to see or as snazzy looking! Something special to say thanks We're still going strong here at... (Read More)

Now with Canada friendly shipping!

November 25th - via:
The number 1 question / feedback we've had so far has been on shipping options - so we've been working to improve these over the last few days. After all, we want to get this game into as many people's hands at the best overall price we can. So I'm... (Read More)

Three days down and Stretch goal #2 is unlocked!

November 24th - via:
Thank you very much to those backers that just put us over the top: Apartment tower footprints are now unlocked for all Tycoon Pledges! Talented terrain artist Domhnall Hegarty - who created the original footprints - will soon be at work creating a... (Read More)

Time to get honest!

November 24th - via:
The wonderfully satirical boardgame Instagram account Honest Board Games has only gone and made a meme of Magnate already!  Smashed it.  As far as I know, this is the only time in Honest Boardgame history that a game has had the honest treatment... (Read More)

We're excited for Gweeplefest tomorrow

November 23rd - via:
In MAGNATE you can build a city that never sleeps... and that pretty much that goes for the team too! Even during the campaign we're hitting the conventions so more people can play the game - safe in the knowledge we are now fully funded and raring... (Read More)


November 22nd - via:
WE DID IT ! $30,000 in the bag and THE DIGGER AS 1ST PLAYER MARKER IN EVERY COPY OF MAGNATE! Stretch goal well and truly unlocked. Thank you so much everybody. Love that our little friend is going in to each game. May your constructions be... (Read More)

Just $882 from that digger!

November 22nd - via:
We're almost there on our first stretch goal - playtest tour favourite the 1st player digger! I really want to include this component. There's nothing like being able to drive the 1st player  marker to the next player (it has working wheels!). And,... (Read More)

Stretch goals announced!

November 22nd - via:
Since my last update we've raised another $4,000 - and we're still not even at the 24 hour mark! You are smashing this. We know what means. Sooner than I ever hoped... Its STRETCH GOAL TIME! Our first two are officially unlocked. Go check them out... (Read More)

What a day!

November 21st - via:
And so the first 10 hours ends with a very healthy $22,000 raised.  Absolutely jaw dropping. It's been wonderful talking to everyone on social media, messages and in the project comments. Sorry if I've not got to you yet. There's still a huge amount... (Read More)


November 21st - via:
I was confident we had made a good game. After the reviews started to come in, I was confident that it was probably more likely we would fund over the course of a campaign than not. But this is just mad. 5 AND A HALF HOURS?! Thank you SO much for... (Read More)

Almost there!?

November 21st - via:
It's safe to say, I am blown away. In under 5 hours we stand less than 10% away from funding Magnate. Sincerely thank you all - you are sending me to cloud 9 right now! This is one hell of a high.  Can we get this over the line before hour 6?!  It... (Read More)

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