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World Engine: An Online Map-Making Tool for Tabletop RPGs

A project in Boston, MA by Mesa Mundi Inc.

Funding Successful

World Engine is an easy-to-use, web-based, map-making tool that will let you create jaw-dropping maps quickly and easily.
Backers: 712
Average Pledge Per Backer: $64

Funded: $45,548 of $10,000
Dates: Mar 14th -> Apr 13th (30 days)
Project By: Mesa Mundi Inc.
miniaturesrpgiOSboard gameadventureandroidsoftwareipadfantasytabletop gameterrainmapstile placement +Suggest

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Last Updated: April 13 @ 18:45 -0400 GMT


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Latest News

$45K Stretch Goal Unlock: Meta Maps

April 13th - via:
Wow, amazing but here we are! 45K unlocks the Meta Map stretch goal reward. This system will contain three major parts: Map Notes - Map Notes provides a mechanism to organize notes, details and histories for a specific map. Any of these entries can... (Read More)

$40K Stretch Goal Unlock: Gradient & Calligraphy Brushes

April 13th - via:
Outstanding! We crossed the $40,000 mark! Thanks to you, World Engine will include two more useful tools: Gradient Brush: This nifty brush lets you create lines and shapes with edges that “fade out” or blend from one texture or color to another.... (Read More)

Artist Spotlight: David Hemenway

April 12th - via:
We’re getting closer to the conclusion of the World Engine Kickstarter! One aspect we’ve enjoyed is sharing a little bit about the artists that help create the amazing tiles, objects and other assets that you’ll be using to build your maps.... (Read More)

Developer Update 2: Building Overland & Tactical Scale Maps

April 11th - via:
Our second developer update video is a preview of how you will be able to combine overland and tactical maps using World Engine. This quick demo shows the creation of a walled city on a small island with a harbor, mountain range and swamp. The... (Read More)

$35K Stretch Goal Unlock: Map Share

April 10th - via:
Well, it was a great weekend for World Engine and for everyone that backed it. We’re officially over the $35,000 mark, which unlocks a cool and versatile feature: Map Share! Map Share enables you to, wait for it, share view-only versions of your... (Read More)

Nerds On Earth: World Engine Interview

April 8th - via:
  Hey Kickstarter! Sorry for the double update, but it's nice when you have back-to-back awesomeness. We were recently interviewed by the folks over at Nerds On Earth (“the best place on Earth for nerds”). Mesa Mundi CEO, Tobias Drewry, gave... (Read More)

$30K Stretch Goal Unlocked: More Awesome Maps!

April 8th - via:
Kabam! World Engine has broken the $30,000 mark! This means that backers at the Surveyor level or higher will receive TWO additional maps, for a total of EIGHT maps total (4 for stretch goals, 4 for also receiving the maps from the included Scout... (Read More)

New Artist Spotlight: The Gaming Geeks

April 5th - via:
With only about a week left in the World Engine Kickstarter, we’re pleased with the support we’re receiving from backers and artists alike. We recently added to Russ Hapke, co-owner of The Gaming Geeks and maker of maps, tiles and other VTT... (Read More)

$25K Stretch Goal Unlocked! New Tools & Stretch Goals Revealed

April 3rd - via:
Greetings Kickstarter! We’ve broken the $25,000 level! That unlocks the Blur/Smudge Tool—a fantastic brush tool that lets you make your maps more realistic. This tool “softens” images (or blurs and smudges, like the name suggests), so you can... (Read More)

Developer Update: Brush Tool

March 31st - via:
Hey Everyone! Here's the first Developer Update for World Engine, our awesome new web-based RPG map maker. This is a preview of the new controls under development for the brush tool. The new controls will let you change the brush size, outline size,... (Read More)

New Artist: Shaun Ellis & FAQ Update

March 29th - via:
Hello, everyone! The roster of artists for World Engine keeps getting better! We’ve been talking to noted map maker and artist Shaun Ellis for a few weeks now and are happy to announce that we’ll be adding him to the World Engine marketplace when... (Read More)

New Artist Spotlight - Game Tile Warehouse

March 23rd - via:
We’re actively courting new and exciting artists to add to our list of talented vendors for World Engine. We’re pleased to announce Game Tile Warehouse as our latest artist. We reached out to Kris McDermott, the owner of Game Tile Warehouse, to... (Read More)

$20K Stretch Goal Unlocked!

March 22nd - via:
Thanks to all of you World Engine broke the $20,000 level—that’s 200% of our development goal! We’re extremely pleased at the enthusiasm people are showing for World Engine and are getting some great questions and feedback—keep it coming! As... (Read More)

Stretch Goal Maps (So Far!)

March 21st - via:
First off, thanks to everyone that has backed World Engine! We’re inching closer to hitting the next $20K stretch goal (or may have hit it by the time this posts). Speaking of stretch goals, we have finalized some of the artists that will be... (Read More)

Third Stretch Goal unlocked!

March 19th - via:
We're very excited to be able to offer our third stretch goal. Every time we hit a map unlock subscription backers get a bump in their built-in content libraries. All assets used to create the unlocked maps will be added to your Libraries and... (Read More)

Second stretch goal unlocked!

March 18th - via:
Awesome news everyone! We just went over 15k unlocking the second stretch goal! At this level, we've added a watercolor brush to the tool box for all Surveyor level backers or higher. This tool is designed to let you apply a variable opacity color... (Read More)

We're moving right along!

March 17th - via:
Thank you to all our backers for helping us surpass over 130% of our target for World Engine and unlock our first stretch goal! Stretch Goal Reward 1 UNLOCKEDAll backers at the Surveyor level or higher will receive one high-quality digital map,... (Read More)

World Engine successfully funded!

March 16th - via:
Thank you everyone for helping us reach our main funding goal!  We are so excited to have so many of you on-board with this new toolset. We've been trying to not look at the funding numbers and focus on development since we've got a lot to bring you... (Read More)

If you have additional news that doesn't appear here, shoot us a link!
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