Doomsday Paradise

A project in Portland, OR by Lemonade Flashbang
000days 
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Funding Successful

A competitive multiplayer RPG where you put off saving the world to party instead.
Backers: 327
Average Pledge Per Backer: $35

Funded: $11,284 of $2,000
Dates: Nov 14th -> Dec 19th (35 days)
Project By: Lemonade Flashbang
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$11,284

current pledge level
Last Updated: December 19 @ 10:03 -0500 GMT

564%

of goal
funding period ended

$0

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Latest News

It's the final weekend! Our last stretch goal is just around the corner- and an update on Angel and Cultist!

December 17th - via: kickstarter.com
The Angel and Cultist A few weeks ago I began sharing previews for the characters codenamed "Angel" and "Cultist." They'll be joining the game as an angel trying to get into Hell and a deep sea monster trying to make it as an influencer, later this... (Read More)

Just a few days left! A New Player, New Art Style, and New Pledge Tier!

December 14th - via: kickstarter.com
A New Player Appears I've always wanted a minimum of five player characters in the game. There's a reason for that- I wanted to make sure that in a four player game, there was still an option about how you get to play. Some of the most common... (Read More)

Just 1 Week Left- and a Demo Update!

December 12th - via: kickstarter.com
The Final Week is Here - Can We Hit $10k? Once again, thank you everyone for your support! We're on our last week- with about $2500 to go to reach our next stretch goal. I think it's definitely doable- if you know anyone who's on the fence about it,... (Read More)

200 Backers! A Character Update

December 10th - via: kickstarter.com
We Hit 200! Holy cow, that's INSANE. I really wasn't sure if we'd hit half this many- and there's still a whole week to go. Thank you all so much for your support! We're actually reasonably close to getting the first level of our social goals... (Read More)

Updated Backgrounds!

December 8th - via: kickstarter.com
Sunset Town is Getting a Facelift I'm a solo developer, but I work with a lot of freelancers to bring the final art, sound, etc., to the game. One of the quirks with a system like this is that placeholder art can sometimes be left in for MONTHS... (Read More)

Final Swag Update - And New Minions!

December 2nd - via: kickstarter.com
The Final Swag Update My physical copies of all the game's swag arrived today, so I was able to snap some new photos! Modern phone cameras do a lot of color correction, so I tried a few different angles, which I'll share here. The new swag standing... (Read More)

New Pledge Tier

November 30th - via: kickstarter.com
Design Only Donation Tier Hey everyone- We... somehow ran out of the $500 pledge tier, which isn't something I ever expected. I've seen a lot of interest in bundling more design rewards and I don't want the pledge tiers to jump from $200 to $1250, so... (Read More)

Updated Images of the Physical Rewards

November 29th - via: kickstarter.com
New Physical Reward Images Firstly- I'd like to apologize for how long it's taken me to get these. I expected to have these in my hands two weeks ago, and many are still being shipped. But I did get images from the suppliers and thought I'd share... (Read More)

Stretch Goals, Romance Options, and More

November 26th - via: kickstarter.com
Funding Update Today the Kickstarter passed its first stretch goal- which means all the main player characters will have alternate costumes! Super excited about this- I think this is a super fun feature. Between this and the updated combat art, I'll... (Read More)

Designing a New Romance Option - "Angel"

November 22nd - via: kickstarter.com
I hope everyone had a wonderful weekend! While we keep trucking towards our first stretch goal, I wanted to give an update as to where I was at with the male romance options. The State of Boys Fun fact- Doomsday Paradise wasn't originally going to... (Read More)

New Reward- Design an In Game Character!

November 19th - via: kickstarter.com
Goodbye Dakimakuras- Hello Custom Characters! I got a lot of feedback that you all didn't care for the dakimakura idea (which was super expensive anyway since the art was meant to all be custom), but wanted to appear in game. I hadn't done it because... (Read More)

Designing a New Romance Option - "Goth"

November 17th - via: kickstarter.com
Since the last two romance options are funded, I thought I'd share updates on their design process so you could all give feedback and let me know what you're interested in seeing. The Design Process First- a quick note on how design works in Doomsday... (Read More)

Funded in 2 Hours! Add Ons and Mousepads.

November 14th - via: kickstarter.com
THANK YOU EVERYBODY! I'm truly overwhelmed by all the love and support. We were funded in 2 hours and are well on our way to hitting our first stretch goal! I've gotten some requests for additional add ons and reward variations. So I'm happy to... (Read More)

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