Limit Theory: An Infinite, Procedural Space Game
A project in Stanford, CA by Josh Parnell000days
:
00hours
:
00minutes
Funding Successful
An RPG, RTS, and sandbox space exploration game all-in-one. Explore, trade, build, and fight in a beautiful, procedural universe.
Backers: 5449
Average Pledge Per Backer: $34
Funded: $187,865 of $50,000
Dates: Nov 20th -> Dec 22nd (33 days)
Project By: Josh Parnell
Backers: 5449
Average Pledge Per Backer: $34
Funded: $187,865 of $50,000
Dates: Nov 20th -> Dec 22nd (33 days)
Project By: Josh Parnell
Tags:
+Suggest$187,865
current pledge level
Last Updated: December 22 @ 20:32 -0500 GMT
375%
of goal
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Latest News
Limit Theory Kickstarter passes goal. Funding possibilities move into limitless territory
November 26th - via: pcgamesn.com
Indie space adventure Limit Theory has raised the $50,000 funding goal over on Kickstarter, three cheers for procedural generation being a viable draw for pledging in a games industry that is largely made up of constrained and scriped worlds: Hip hip (Ed: will you please shut up and get on with the news?). Aw. (Read More)
Procedurally-generated space sandbox game Limit Theory launches on Kickstarter
November 21st - via: pcgamesn.com
It's easy to compare any open-ended spaceship sim to Elite, but Limit Theory's designer, Josh Parnell, describes a game with quite a lot more to it. You'll be able to take control of entire fleets that you've customised according to your tastes and (Read More)
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