A project in Evansville, IN by Joshua Keith

Funding Successful

A sapphic jRPG exploring heartache and trauma, starring an LGBT character cast
Backers: 360
Average Pledge Per Backer: $57

Funded: $20,470 of $20,000
Dates: May 30th -> Jun 29th (30 days)
Project By: Joshua Keith
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Last Updated: June 29 @ 10:15 -0400 GMT


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Latest News

Sapphic RPG 'Absinthia' confirmed for Switch following Kickstarter success

January 4th - via: gonintendo.com
Absinthia is a sapphic JRPG from developer Team Bewitched and publisher Ratalaika Games. It explores heartache and trauma, starring an LGBTQ+ character cast, with a Kickstarter campaign that launched on May 30th, 2022. Soon thereafter, the game was fully funded, meaning it’s now a confirmed lock for Nintendo Switch. (Read More)

Turn-based RPG Absinthia confirmed for Switch

January 4th - via: nintendoeverything.com
Absinthia is a traditional Japanese-inspired RPG. It’ll have a MP system for faster-paced combat, team-based attacks, and no random encounters. Difficulty options will also be included. The soundtrack, composed by Jazz Stewart, promises “a modern take on some of the greatest tunes from the SNES era of JRPGs”. (Read More)

We made it!

June 29th - via: kickstarter.com
Hello everyone! We managed to hit the base goal with just 13 hours remaining! Huge thanks to everyone who helped the project come to life! 🎉🎉  I'd also like to thank the developers of Last Emissary for helping give us one last shout-out before... (Read More)

The Final Push

June 27th - via: kickstarter.com
Hello everyone! We're entering the last 48 hours of Absinthia's Kickstarter. While it might look like we're a shoe-in for last-day funding, the reality is that we're still 18% short of the base goal (about $3,500 as of this writing). We still have a... (Read More)

3-week update and new character cards!

June 19th - via: kickstarter.com
Hello again! Thanks to an influx of new pledges, we went from 58% to 75% in the span of a single week! That's a huge boost considering that came from the "slow" portion of the campaign.  We're entering the last 10-day stretch and, at 77% funding as... (Read More)

Demo and KS Reward Update

June 11th - via: kickstarter.com
Hello again! Absinthia's demo was updated today to include two new cutscenes! You can view the changelog and download the update from Steam or Itch.io. Besides a few missing assets--and a difficult-to-solve memory leak--I now consider the demo... (Read More)

Steam Next Fest, demo update and campaign shout-outs!

June 8th - via: kickstarter.com
Hello again! I wanted to make a quick announcement to say that Absinthia will be participating in the Steam Next Fest starting next week on June 13. Along with that, I'll also be updating the demo with two additional cutscenes that introduce two new... (Read More)

Sapphic RPG 'Absinthia' looking to hit Switch via Kickstarter

June 7th - via: gonintendo.com
Absinthia is a turn-based RPG that explores themes of love, loss, betrayal and acceptance as four close friends fight to protect their home. The team behind the game is currently looking to secure funding via Kickstarter, and their goal sits at $20k. (Read More)

One-Week Update

June 6th - via: kickstarter.com
Hello everyone! Hope you're doing well this week! In the first week of Absinthia's Kickstarter campaign, we reached 43% funding with 202 backers! We received a solid boost today thanks to a shout-out from Something Classic and their Quartet... (Read More)

Budget & Collaborator Breakdown

June 3rd - via: kickstarter.com
Hello again! For my 2nd update, I thought I'd share some fun stuff about Absinthia's budget. Let's start with graphics! The majority of Absinthia's graphics come from asset packs made by various artists, such as Gif, Jamie Brownhill and... (Read More)

We're off to a great start! + Reward Updates

May 31st - via: kickstarter.com
Hello everyone! We closed out day 1 of the Absinthia campaign at just over $5000. We're already 25% to the goal! My previous campaign for Knight Bewitched: Enhanced Edition raised just over $4,600 in 30 days, so all things considered we're off to a... (Read More)

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