City Builder: Ancient World

A project in Thunder Bay, Canada by Conor McGoey
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Funding Successful

A tile-laying game that can be played competitively, cooperatively, or solo!
Backers: 768
Average Pledge Per Backer: $53 CAD

Funded: $41,057 CAD of $16,631 CAD
Dates: Jun 2nd -> Jun 23rd (22 days)
Project By: Conor McGoey
Tags:
board gamestrategy gamehistoric +Suggest

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$41,057 CAD

current pledge level
Last Updated: June 6 @ 13:38 -0400 GMT

246%

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funding period ended

$0 CAD

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Latest News

Mini Update - The final hours :)

June 23rd - via: kickstarter.com
Hey Everyone :) What a great Final 48! We have unlocked the "Score Pad" and are closing in on the "Two Piece Plastic Insert" we MIGHT just hit it before the campaign closes. Fingers crossed :) And a small reminder to anyone who missed it, you can add... (Read More)

A nice ending to a great little campaign!

June 22nd - via: kickstarter.com
Hello and welcome to all of our newest backers! We have had a nice little push in our "Final 48", so thank you. Let's hope our final 24 are just as good. For those of you who can, please continue to discuss and share the project with those who may be... (Read More)

Mini Update - Stretch Goals and Gaming Rules Video

June 19th - via: kickstarter.com
Hello you fine folks! With 4 days left of the campaign we have unlocked the 10th goal and have a pretty nice stretch goal in our sights... and with new Goals added to the list let's see if we can interest some more backers! Matt Healey who is... (Read More)

City Builder: Ancient World (Kickstarter Preview)

June 17th - via: everythingboardgames.com
City Builder: Ancient World is a tile-laying game for 1-4 players, which can be played competitively, cooperatively or solo. Players are magistrates sent to a newly conquered province to build cities and help spread Roman influence in the area. (Read More)

Tournament finals, Coin/bag design, french language...

June 16th - via: kickstarter.com
Good day :) I was hoping to write this update yesterday as we were toeing the line for the next stretch goal, but we've been fluctuating since then, always staying just shy of it, lol :)  And thank you to everyone bringing on a friend or pledging... (Read More)

(Mini Update) Stretch Goals, Tournament Entry Deadline and... Tea?

June 10th - via: kickstarter.com
Thanks to all the new and returning backers and friends. I am trying to get caught up on thank you notes, so if you haven't received yours, just hang tight.  What's Stretching? Since Monday we have unlocked: 2 Exclusives cooperative Edicts! Up Next:... (Read More)

Stretch Goals, Gameplay Videos and The Plague!

June 8th - via: kickstarter.com
Hello again - here's a mini update :) What's Stretching? Since the last update we have unlocked: Upgraded punchboard from greyboard to blackcore (blackboard) Up Next: More Exclusives! This time some cooperative Edicts :D Reminder about the City... (Read More)

More Stretch Goals down, and a tournament announcement!

June 5th - via: kickstarter.com
Hello Magistrates!  What's Stretching? Since our last update we have unlocked: Adding 4 player aid cards to the game Upgraded tokens to "houses & manors" Next Up: Upgrade punchboard from greyboard to blackcore City Builder Tournament! Click the... (Read More)

3 more Stretch Goals and the new "Get IN the Game" pledge level!

June 3rd - via: kickstarter.com
Stretching Last night and this morning we unlocked 3 more stretch goals, so thank you to all our new backers! The Settler Tracks and Player Aid are increased to 1.5mm We are adding 3 (Exclusive) "Aggressive"  Monuments The insert has been upgrade to... (Read More)

2 Stretch Goals Down!

June 2nd - via: kickstarter.com
WOW... 12 hours in and 2 Stretch Goals conquered! I don't usually send multiple updates in a day, as I don't want to flood already busy emails, but you guys have already unlocked the first 2 goals, and are closing in on the third, thank you :) Our... (Read More)

Funded?! Thanks to YOU!

June 2nd - via: kickstarter.com
Let me start with a sincere thank you :) Even though I've been through this process many times, every single time is stressful. I believe in the game,  and I trust others will enjoy it as much as me and the team, but I never "know" if that really... (Read More)

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