Metahumans Rising RPG Redux

A project in Las Vegas, NV by HouseDok
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Funding Successful

Metahumans Rising is a tabletop role-playing game (RPG) embodying the drama, creativity and action of the superhero genre.
Backers: 134
Average Pledge Per Backer: $31

Funded: $4,146 of $4,000
Dates: Sep 8th -> Oct 14th (36 days)
Project By: HouseDok
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$4,146

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Last Updated: October 14 @ 13:03 -0400 GMT

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Latest News

Interview with Accessible Games

September 30th - via: kickstarter.com
Recently, Dave spoke with Jacob Wood with Accessible Games to discuss how Metahumans Rising addresses inclusion and diversity. They look at how the Campaign Scope and team origin fosters group participation and inclusion, along with part of the... (Read More)

Steel Aces Roll Call: Elf

September 25th - via: kickstarter.com
To understand Elf, you must first understand what Chimera uses for foot soldiers. Culled from the displaced and forgotten, Chimera used the raw genetic material of unknown scores of people to create the Drifters.  Placed in cruel birthing chambers,... (Read More)

Steel Aces Roll Call: Crossfire

September 24th - via: kickstarter.com
A former army Ranger, Mark Jimenez grew up split between his home in Arlington, and the family's cabin West Virginia. Hunting came naturally, and Mark picked up the bow early in his childhood. As an adult, these skills would save his and another... (Read More)

75% and Rising

September 22nd - via: kickstarter.com
Just two weeks in and we are three quarters away from our goal. We hope you've enjoyed the Development Diary and System Basics updates and if you have questions just let us know. Speaking of questions, we just had our first big Q&A and have... (Read More)

Interview at RPG.net Tonight

September 21st - via: kickstarter.com
Dave will be speaking with Dan Davenport on the RPG.net IRC. It's an open discussion, drop in to join us. The interview starts at 8:30 PM Eastern, 5:30 PM Pacific. Link to the IRC.  (Read More)

System Overview 3: Background Characters, Mobs, and Monsters

September 20th - via: kickstarter.com
Everyone knows, eventually superheroes are going to face down a huge group of thugs, robots, alien invaders, you name it. Instead of trying to create three hundred minor villains for a single battle, Metahumans Rising accepts that this is a challenge... (Read More)

Interview at RPG.net

September 19th - via: kickstarter.com
This Thursday Dave will be doing interview with Dan Davenport on the RPG.net IRC. The interview starts at 8:30 p.m. Eastern, 6:30 p.m. Pacific. It's an open Forum, so if you have any questions about  Metahumans Rising make sure to tune in. Link to... (Read More)

Development Diary 2: No Combat Skills!

September 17th - via: kickstarter.com
In the First Development diary we talked about how characteristics can work together. Also, in the character creation overview we've looked at that the major characteristic blocks: Attributes, Talents, and Powers. We wanted to make sure that... (Read More)

Steel Aces Roll Call: Bullwark

September 16th - via: kickstarter.com
"He who fights with monsters should look to it that he himself does not become a monster. " - Nietzsche "To conquer fear is the beginning of wisdom."  - Bertrand Russell Archaeologist Derek Mills was reborn after uncovering Hephaestus' circlet.... (Read More)

System Overview 2: Character Creation

September 15th - via: kickstarter.com
Once the campaign scope is created, it's time to create the heroes!  Character Backgrounds: As we discussed in the first development diary, our first step establishes a high level origin by answering four key questions:  Origin: What is the source... (Read More)

Development Diary 1: Guiding Principles, Motivations and Willpower

September 13th - via: kickstarter.com
From the start we had one major design goal: Make the game feel like a comic book. This became our guide for every other decision. Resolving actions had to be fast, allowing for degrees of success. Victory is never guaranteed and sometimes success... (Read More)

System Overview 1: The Basics

September 12th - via: kickstarter.com
When designing the resolution system for Metahumans Rising our goal was to provide a framework for explosive action that allows characters to leverage their raw ability, talents, and powers to achieve success. Of course, success also isn't just black... (Read More)

FAQ Update #1

September 10th - via: kickstarter.com
The FAQ has been updated with a pair questions from our comments section and emails. We discuss how Metahumans Rising encourages heroic game play and playing martial artist style characters.    (Read More)

Metahumans Rising - Gameacon, Las Vegas

September 9th - via: kickstarter.com
This weekend we'll be at Gameacon, Las Vegas along with Jake Perez. Find us in the exhibit hall and learn more about Metahumans Rising or pick up some cool signed artwork from Jake. Dave will be running introductory Aaventures of Metahumans Rising... (Read More)

Day 1 and a major milestone

September 9th - via: kickstarter.com
With 38 people we've already reached 20% of our funding goal. This has been a great first day. I want to thank everyone who helped us to start off so strong. Each of your contributions helps to bring us one step closer to realizing Metahumans Rising.... (Read More)

If you have additional news that doesn't appear here, shoot us a link!