Alone

A project in Milan, Italy by Horrible Games
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Funding Successful

Alone is an asymmetric survival horror / dungeon crawler game that will put a single, stranded hero against up to 3 evil masterminds.
Backers: 1187
Average Pledge Per Backer: €75

Funded: €89,213 of €40,000
Dates: May 2nd -> May 25th (23 days)
Project By: Horrible Games
Tags:
miniaturesboard gamestrategy gamedungeon crawlermonstershorrorscience fictionsurvivaltabletop gamealiens +Suggest

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€89,213

current pledge level
Last Updated: May 25 @ 11:01 -0400 GMT

223%

of goal
funding period ended

€0

trending toward
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Latest News

Update #16: one hour left, one more stretch goal down!

May 25th - via: kickstarter.com
Dear backers, only one hour left, and we just unlocked another stretch goal! Kickstarter Exclusive Item card  With one small final boost, we can at least unlock this other baddie here: This is an all-new alien creature! With your help, we can do it!... (Read More)

Update #15: just a few hours left! Two stretch goals down! More!

May 25th - via: kickstarter.com
Dear backers, these final few hours of a Kickstarter campaign are exciting times for sure. During the Italian night, two more stretch goals have been unlocked! Kickstarter Bonus miniature Kickstarter Exclusive miniature Again (we will never say this... (Read More)

Update #14: two more stretch goals down!

May 24th - via: kickstarter.com
Dear backers, the boost of the final 48 hours has started, and in the last few hours, two more stretch goals have been unlocked! Huzzah! Kickstarter Bonus miniature Kickstarter Exclusive miniature We're very happy these two have been unlocked, and... (Read More)

Update #13: map sheet unlocked + the final countdown!

May 22nd - via: kickstarter.com
Dear backers, time is ticking out! Our campaign is approaching its end. This is usually the moment when Kickstarters start receiving their final boost; We want to make one more effort to make it happen! That's why we are revealing three more stretch... (Read More)

Update #12: let's take a glimpse at the Hero's missions!

May 19th - via: kickstarter.com
Dear backers, we're in the final week of our campaign! We're slowly but steadily approaching our next stretch goal, an additional double-sided map sheet. This was a frequent request in the comments, and we will be very happy to make it real... with... (Read More)

Update #11: post-campaign support with BackerKit!

May 17th - via: kickstarter.com
Dear backers, we're still working behind curtains to some of the non game-related aspects of running a Kickstarter campaign. One of these is preparing for the pledge management and order fulfillment. We're now happy to announce that we will rely on... (Read More)

Update #10: the Mech is here!

May 15th - via: kickstarter.com
Dear backers, weekends are usually very slow on Kickstarter. But this was not our case! Yesterday afternoon, in the middle of an apparently normal sunday, thanks to your continuing support we've been able to unlock our mighty Mech! Huzzah! Courtesy... (Read More)

Update #9: to the Antigrav Suit and beyond.

May 12th - via: kickstarter.com
Dear backers, thanks to your ongoing support, we've already unlocked three stretch goals, and the next one, Stéphane Nguyen Van Gioi's wonderful Mech miniature, is getting closer. More forklift than tank, the Mech is a strong machine nevertheless!... (Read More)

Update #8: fantastic characters and how to use them.

May 11th - via: kickstarter.com
Dear backers, forgive us for our shameless Harry Potter reference in this update's title, but we just couldn't help ourselves :) In our previous update, we analyzed the creatures available to the Evil players. But what about the Hero player? Is the... (Read More)

Update #7: an in-depth look at the Evil creatures.

May 10th - via: kickstarter.com
Dear backers, as the first extra miniature has been unlocked and even already completed, we think it's time to take a closer look at how the different creatures will work in the game. Before we start, a disclaimer: as you know, the game is still in... (Read More)

Update #6: the Alpha Hybrid is here!

May 9th - via: kickstarter.com
Dear backers, everyone's still relentlessly working here at Horrible Games. Our rules-related updates are still in the works, but we still have a treat for you today: the Alpha Hybrid sculpture is complete! Stéphane made it again... isn't it... (Read More)

Update #5: a first look at the Alpha Hybrid!

May 8th - via: kickstarter.com
Dear backers, as we mentioned in our previous update, we've just received the first pics of the work-in-progress Alpha Hybrid sculpt that you allowed us to unlock, courtesy of Stéphane Simon! Just a few hours of work, and it's already shaping up... (Read More)

Update #4: one more stretch goal down!

May 7th - via: kickstarter.com
Dear backers, just before going to sleep (it's quite late here in Italy), we've managed to unlock another stretch goal! Thanks to all of you, our supporters, old and new! This item will allow the Hero to enhance the capabilities of the radar tool.... (Read More)

Update #3: two stretch goals unlocked!

May 6th - via: kickstarter.com
Dear backers, this is just a quick update to notify those of you who may have not noticed yet: after we reached 100% funding in just a bit more than 1 day, thanks to your continuing support, we've also managed to unlock two stretch goals!   We're... (Read More)

Update #2: we did it!

May 3rd - via: kickstarter.com
We did it! We reached our goal in less than 28 hours! Thank you so much, we could not make any of this without your support. Now we have 21 more days to unlock as many stretch goals as possible, and make Alone even better! In addition to the already... (Read More)

Update#1: we're almost funded + backer feedback!

May 3rd - via: kickstarter.com
Less than a day after launch, we are already almost 90% funded! This is a great achievement, and we need to thank all of our backers for their invaluable help. Will we manage to reach 100% funding in less than 24 hours? Only time will tell... but... (Read More)

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