Peptide: A Protein Building Game
A project in St. Louis, MO by John Coveyou (Genius Games)000days
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Funding Successful
A genetics-based, open-drafting card game with resource management elements. Great for gamers both in and out of the classroom!
Backers: 469
Average Pledge Per Backer: $36
Funded: $16,951 of $16,500
Dates: Oct 15th -> Nov 11th (28 days)
Project By: John Coveyou (Genius Games)
Backers: 469
Average Pledge Per Backer: $36
Funded: $16,951 of $16,500
Dates: Oct 15th -> Nov 11th (28 days)
Project By: John Coveyou (Genius Games)
$16,951
current pledge level
Last Updated: November 11 @ 23:01 -0500 GMT
102%
of goal
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Latest News
We’re above 90% - Additional Amino Acid Cards within Reach!!!
November 11th - via: kickstarter.com
We’re above 90%!!!! I won’t have any more finger nails left after today! Also, we are about to hit 1000 Facebook shares which means our first Stretch Goals drops another $500! The additional Amino Acids are not at $18,000 which is only $1,500... (Read More)
LAST DAY!!!
November 11th - via: kickstarter.com
We’re at just under 87% funded so we are SO CLOSE!!! We still need to raise $2,338 which is roughly $234 an hour for the next 10 hours, but I think we can do it!!! Tell one more person about Peptide!Over the day we have had a lot of people increase... (Read More)
Stretch Goal Achieved and A GREAT Review!
November 7th - via: kickstarter.com
More Good News - We Hit Another Stretch Goal! We hit our next Stretch Goal after blowing way past 600 Facebook shares. We are currently at 740 Facebook Shares, so we’re actually getting close to hitting another Social Media Stretch Goal... (Read More)
53% Funded and... TWO FREE GAMES! Yep, because I am desperate!
November 6th - via: kickstarter.com
We are just over half funded (53.2% to be exact) but we only have 5 days to go. I think we can do this, but it means we need everyone’s help to really get this campaign moving! So here is what I am proposing. TWO FREE GAMESIf we fund, I will give... (Read More)
We're on the News! And Other Stuff...
October 30th - via: kickstarter.com
I changed the cover image for Peptide... What do you all think? We're SO CLOSE to 50% funded. Currently, we're right at 47.4% with 272 backers! That's not so bad in my opinion! But we are more than half way through the campaign, so we'll need a... (Read More)
Real Cell Building Micro-Game (B/W PnP)
October 28th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)
Cell Building Micro-Game (B/W PnP)
October 27th - via: kickstarter.com
Here's the link to the Cell Building Micro Game that I am giving out to all backer since we reached 225 backers by Thursday, October 23rd. Hopefully we can hit a couple more! Download Page Cheers, John (Read More)
We've Reached Two Big Milestones!
October 27th - via: kickstarter.com
We hit our first Social Media Stretch goal reducing the cost of ALL funding stretch goals by $250! Please keep sharing if you want to reduce the funding stretch goals even more because the reductions just get bigger and bigger from here on out! We... (Read More)
Kickstarter Stats 101: Does Backing Other Projects Matter?
October 25th - via: gotgeniusgames.com
When launching a Kickstarter campaign, does backing other projects matter? This post explores what the data says about backing other Kickstarter Projects. (Read More)
Kickstarter Stats 101: Should I Have a $1 Reward Level?
October 22nd - via: gotgeniusgames.com
This blog analyzes Kickstarter data to determine whether or not having a $1 Reward Level has any influence on overall success rates of Kickstarter Projects. (Read More)
Facebook Goals and Please Comment!
October 21st - via: kickstarter.com
I want to help bolster things a bit more so here are two things: (1) Please leave a comment or ask a question on the main page. I've heard this increases our search ranking. So feel free to just start spouting geeky biology stuff for that matter.... (Read More)
Kickstarter Stats 101: Does the Kickstarter Video Matter?
October 18th - via: gotgeniusgames.com
This post explores the statistics behind the value of a Kickstarter Video and the Kickstarter video length as well as some advice about what kinds of videos work best. (Read More)
Free Game Micro-Goals Announced!
October 16th - via: kickstarter.com
Hello Intrepid Peptide Supporters! We had a good showing on the first couple days! We are currently right at 26% funded, BUT things have slowed down a bit over the weekend. So, here are a few incentive to keep spreading the word! If we get 225... (Read More)
Great Launch Day, New Reward Tier and your Feedback
October 16th - via: kickstarter.com
First and foremost, THANK YOU for backing Peptide! When I woke up this morning we had 99 backers and were already right around 15% funded! - I’ll keep this update short and to the point! (1) I added a new Reward Tier for 2 Copies of Peptide. 1... (Read More)
Kickstarter Stats 101: Does the Weekday I Launch Matter?
September 25th - via: gotgeniusgames.com
In this blog post I am going to discuss the statistics behind the differences in the success rates of Kickstarter projects based upon which day of the week the project is launched or ends. Certainly, this topic is one that many have suggested answers for, but I am curious what the data says about the matter. (Read More)
Kickstarter Stats 101: Does the Month I Launch Matter?
September 24th - via: gotgeniusgames.com
Many people have asked the question “Are certain months of the year bad months to launch or end a Kickstarter project and others months good months?” (Read More)
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