GCW-Zero: Open Source Gaming Handheld

A project in Kansas City, MO by Justin Barwick

Funding Successful

An Open Source Gaming Console Built by Gamers for Gamers...
Backers: 1680
Average Pledge Per Backer: $142

Funded: $238,498 of $130,000
Dates: Jan 8th -> Jan 28th (20 days)
Project By: Justin Barwick
open sourceboard gameconsole +Suggest

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Last Updated: January 28 @ 19:45 -0500 GMT


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Latest News

Status Update

April 9th - via: kickstarter.com
There has been some progress with the kernel portion of the memory recognition alittle more work is still needed to make the OS recognize 512MB of Ram. We have also made progress on the tool which will simplify the copying of files from your PC to... (Read More)

Some of the pledge rewards are in....

April 8th - via: kickstarter.com
Below you will see the KickStarter Shirt and The Stickers/Decal in the coming days I will be showing of the drinking glass and pilsner beer glass. Also the shirts we gave away at PAX a red one and a blue one. Plus pictures of the all weather proof... (Read More)

PAX Pictures and Meet the Ackk Studios the makers of Two Brothers

April 4th - via: kickstarter.com
PAX Pictures and Meet Ackk Studios the makers of Two Brothers which will be in demo soon on the GCW Zero and hopefully not much after that for sale as a full version on the APP Store. Thanks to Pardue my COO for the Pictures..... The first four... (Read More)

Progress Status Update

April 2nd - via: kickstarter.com
Last status update I gave was just two days ago. But if you would like I can make them more frequent... Last count I got was a little over 1500 completed with Quality Control and Assurance. They estimate mind you this is factory estimation not mine... (Read More)

Progress on GCW Zero USB OTG support

March 30th - via: kickstarter.com
Here is a video showing Progress on GCW Zero USB OTG support compliments of Zear for making the demo... Also mega thanks to xl0's for all of his hard development work to make this all happen. As for updates I expect them tomorrow night which will be... (Read More)

Status Update

March 28th - via: kickstarter.com
It's 10:06PM here still awaiting exact count of where we are at production wise from the factory as soon as I get that number I will give a best guess estimate of what date they will ship how long flashing should take etc. The developers are hard at... (Read More)

We're Taking Atari Back to its Roots.

March 9th - via: kickstarter.com
We are raising funds to buy the iconic Atari brand, re-launch it, and give it back to you on the GCW Zero portable gaming console. Atari is the Godfather of gaming.  It is an icon that represents more than just a gaming company: it is one of the... (Read More)

A Little Teaser Of Something I Think Everyone Will Like.....

March 7th - via: kickstarter.com
A Little Teaser Of Something I Think Everyone Will Like..... Huge thanks to Smagin for developing this port and Qbert for the videos.... Video Surprise 1 Video Surprise 2  (Read More)

Authorized Resellers/Distributors for GCW Zero At This Point

March 2nd - via: kickstarter.com
Below you will find the Authorized Resellers/Distributors for specific regions in the world we are always seeking more. They will all soon start to begin taking pre-orders for our Retail Release in Mid April to Early May 2013 of The GCW Zero. North... (Read More)

GCW Weather Proof Carrying Cases

February 27th - via: kickstarter.com
Below you will find GCW Weather Proof Carrying Cases I've been working on as an accessory for the GCW Zero.GCW Small Black Weather Proof Carrying Case Closed: GCW Small Black Weather Proof Carrying Case Open: GCW Clear Small Unpadded Case Open (The... (Read More)

KC entrepreneur's game console tops $130k Kickstarter goal, nears $230k

January 28th - via: siliconprairienews.com
With more nearly 1,500 ordered, the GCW-Zero manufacturing costs have dropped below $100 per unit. The purchase of a retro handheld game console in 2009, triggered a series of events that led Justin Barwick of Kansas City, Mo. to dream up his own console, pull together a team of collaborators and launch a Kickstarter campaign earlier this month. As of today, the last day of the crowdfunding campaign, Barwick (left) and his team have raised more than $215,000 – nearly 1,500 backers have contributed at least $135 to pre-order the device. (Read More)

GCW-Zero open-source handheld needs a Kickstart

January 21st - via: joystiq.com
Enter the GCW-Zero, just in case you weren't already having enough trouble keeping track of startup consoles. The little handheld is a Linux-based, open-source device offering the capability to run classic PC games, emulated consoles and homebrew games. Specifically, the developer promises enough horsepower to emulate older consoles like the NES, all the way to the original PlayStation, with the video above showing off PC games like Quake and Descent running very well. (Read More)

GCW - Game Consoles Worldwide Introduces The GCW Zero Open Source Gaming Console Built by Gamers for Gamers

January 17th - via: prweb.com
Kansas City, MO -- Fed up with video game handheld technology incapable of accurately emulating classic gaming experiences, Justin Barwick, of Kansas City, MO, has created the GCW Zero, a truly open source Linux-based video game handheld. Joined by a community of software engineers and hardware testers, Barwick has encouraged the porting of many retro-game titles and computer game titles to the device. (Read More)

GCW-Zero Handheld Gaming Console on Kickstarter

January 17th - via: geekrono.com
I first heard of the GCW Zero Kickstarter project a few days ago while reading an article from a well known PS Vita hacking forum, Wololo.net. The GCW Zero is a handheld gaming console designed with loads of oomph and grunt to finally play your collection of arcade classics smoothly, not to mention it's entirely opensource. (Read More)

GCW-Zero: Ein Linux-Spielehandheld für Retro-Games

January 16th - via: golem.de
Das Linux-Spielehandheld GCW-Zero verfügt nur über 320 x 240 Bildpunkte und einen 4:3-Bildschirm. Für Spielekonsolen-Emulatoren und Retro-Games soll das genau das Richtige sein. (Read More)

The GCW Zero open source handheld gets a spec upgrade

January 16th - via: wololo.net
I mentioned the GCW-Zero (a Kickstarter project for an open source handheld console) a few days ago, and my doubts regarding some of the hardware choices behind the device. I was since then contacted by a few people who are backing the project, either here on this blog, or by email, basically explaining me where the project is coming from, and why I shouldn’t dismiss it too fast. (Read More)

GCW-Zero, une console portable pour amateur de rétro

January 15th - via: journaldugamer.com
La console existe et est déjà fonctionnelle, mais ses créateurs ont lancé un Kickstarter afin de réunir suffisamment d’argent pour pouvoir lancer une production à grande échelle. Tournant sous une version modifiée de Linux, la console fait tourner de nombreux jeux retro grâce à des émulateurs et dispose du Wifi. Le logiciel étant open-source, la seule limite au nombre de jeux disponible est l’imagination des développeurs, le processeur Ingenic JZ4770 1 GHz étant capable de faire tourner de nombreux jeux. (Read More)

GCW Zero: Another Linux Game Console Attempt

January 13th - via: phoronix.com
Joining the array of Linux game console attempts is GCW Zero, an open-source game hand-held console. This isn't an Android-based solution but rather a pure Linux game console. (Read More)

New Console Kickstarter: GCW-Zero

January 12th - via: explosion.com
The next gen looks like it will be quite different from what we thought: together with the biggest competitors like Sony, Microsoft and Nintendo, many other companies are entering the market with some different products. While Valve is aiming to bring Pc gaming into the living room with a big and ambitious project, some smaller companies are looking for funds to release some interesting products. (Read More)

GCW Zero handheld plays all your favorite classic games

January 11th - via: gizmag.com
An open-source Linux-based handheld that can emulate thousands of classic games is now being launched on Kickstarter. (Read More)

The GCW-Zero: A new open source handheld console (Kickstarter)

January 11th - via: wololo.net
Tojoleon, a member of our /talk community, pointed me to this new Kickstarter project which aims at creating a new open source handheld console, mostly dedicated at homebrews and emulators, the GCW Zero. (Read More)

GCW-Zero joins fleet of new gaming hardware on Kickstarter

January 11th - via: gamesindustry.biz
A new open source gaming handheld project called GCW-Zero has joined the wealth of new technologies emerging from Kickstarter, aiming at a target of $130,000. (Read More)

GCW Zero Portable Open-Source Linux Based Handheld System In Development. Seeking Kickstarter Funding

January 11th - via: watchusplaygames.com
The GCW-Zero is an all-new open-source, Linux-based handheld gaming console, a portable system “made by gamers, for gamers”, that is completely customizable to your liking and can emulate virtually all retro consoles. The device is seeking Kickstarter funding of $130,000 to help get the system off the manufacturing rack. (Read More)

Games Inbox: GCW-Zero retro handheld, PS3 vs. 360 sales, and IllumiRoom

January 11th - via: metro.co.uk
Thought some readers might be interested in this, it’s a Kickstarter campaign for something called the GCW-Zero. It’s a portable specifically designed for playing retro and open source games and is meant to be a better version of those fake retro consoles like the Neo Geo X that never turn out as they promise. (Read More)

GCW-Zero - Open Source Retro Gaming Handheld Now Available Via Kickstarter

January 9th - via: retrocollect.com
Last year we brought your attention to a brand new retro gaming handheld in development known as the GCW-Zero. This open-source device promising fantastic emulation and homebrew offerings is now ready to be massed produced - should the demand be met on Kickstarter. (Read More)

GCW-Zero: Open Source Gaming Handheld runs Linux

January 9th - via: linuxgamenews.biz
We live in a technological era where it is possible to place powerful gaming hardware that exceeds yesterday’s PCs in the palm of your hand. Tablets and smart phones are just one example of this. Their touch screens have already revolutionized casual, portable gaming. However, many gamers would agree that they are in their true natural habitat when in direct control of that experience with physical buttons and a real d-pad or authentic analog control. (Read More)

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