Veil of Ruin


A project in Madrid, Spain by Gavriel Quiroga

Funding Successful

A tech-noir roleplaying game with an emphasis on psychology and existentialism!
Backers: 232
Average Pledge Per Backer: €8

Funded: €1,742 of €400
Dates: May 4th -> Jul 3rd (60 days)
Project By: Gavriel Quiroga
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Last Updated: July 3 @ 23:02 -0400 GMT


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Latest News

Surprise Reward!

July 3rd - via:
SURPRISE! We are adding a sixth pregenerated character for all the backers enjoyment! You deserve it guys. She is an enforcer. Just make sure...look, just don’t get in her way, ok?  Also here is a peek of our next supplement. Do you fancy a... (Read More)

We are ready to go!

July 2nd - via:
Some other preview images! 24hrs left of the campaign!  Thank you guys for the support and trust! You have given me the possibility to focus during 50 days on the completion of this work.  You will all receive the download link of the PDF to your... (Read More)

Quick Update! Preview photos

June 30th - via:
This post is for backers only. Please visit and log in to read. (Read More)

UPDATE: What is a Trancer + Artist Collective + Reviews

June 26th - via:
Trancers are like a loose bullet in Neurocity. These individuals who have spontaneously gained psychic abilities are heavily hunted by the authorities. Some of them can ready your mind, others seem to see the inmediate future, hell, I have seen one... (Read More)

Quick update!

June 17th - via:
Hi guys,  Here is some preview material and confirmation that the manual is having around 100 pages of pure tech-noir content!  At the moment the lay out is being done in the spanish version so we will have some english previews in a week or so. I... (Read More)

FIFTH UPDATE! Core Mechanics

June 13th - via:
Hello everyone! We are moving into the layout & design phase and hopefully I will have pages of the final product to show you in a week or so.  The manual will have an estimate of 95 pages with 31 illustrations. We will do an overview of the... (Read More)


June 2nd - via:
Updated our stretch goals! Check them out! Three totally different zones that will expand the setting and provide plenty of ideas for the Director. Here is a diagram of all the different areas of the setting (note that The Downbelow is exempted as it... (Read More)

THIRD UPDATE! Functions and character sheet!

May 29th - via:
Phew! It's been a great busy week! Let's talk about FUNCTIONS which are the equivalent of classes in Neurocity.  There are 5 different Functions you can choose: ENFORCER: Enforcers of Peace and Order through the use of Legitimated Violence. They... (Read More)

SECOND UPDATE! 94% funded!

May 22nd - via:
We are almost there guys! I was planning to make a more detailed update next week but excitement and a failed Logic roll got the best of me! So, I was invited to a Q&A in Randomworlds. Here is the link.... (Read More)

First Update!

May 10th - via:
With each update we will take the opportunity to delve deeper into the concept of the game. NEUROCITY as you might have guessed by now hides a dark secret in its origins and foundation. Players are all functional citizens of this technological maze,... (Read More)

If you have additional news that doesn't appear here, shoot us a link!