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AMP: Year Two, Continuing the Modern Supers RPG into 2016

A project in Lutz, FL by Eloy Lasanta
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Funding Successful

Support the first sourcebook for AMP: Year One, which includes a 2016 timeline, brand new powers and lots of additional player options
Backers: 268
Average Pledge Per Backer: $35

Funded: $9,504 of $4,000
Dates: Mar 3rd -> Apr 4th (33 days)
Project By: Eloy Lasanta
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$9,504

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Last Updated: April 4 @ 14:01 -0400 GMT

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Latest News

4th Stretch Goal Unlocked and Only 2 days left

March 27th - via: kickstarter.com
Hey everyone! We're inching toward the finish and we just hit the next stretch goal. That means one more Affiliation Guide to unlock with your votes. Before we get to that, though, be sure to share the kickstarter around to your friends and other... (Read More)

1 week Left!

March 27th - via: kickstarter.com
Hey everyone! We're over 200% (amazing) and only about $500 away from the next stretch goal (also amazing). So, here's my pitch to you guys! Add-Ons! Going over the add-ons will hopefully call attention to one maybe someone missed. Every add-on adds... (Read More)

200%, So here's a Bonus Affiliation Guide!

March 25th - via: kickstarter.com
Hey everyone!  We hit 200% today! We couldn't be more excited and proud that we've gotten so much support for AMP: Year Two! In honor of this, we are going to unlock one more Affiliation Guide at this point in addition to any others unlocked... (Read More)

Power Spotlight: Glass

March 23rd - via: kickstarter.com
Hey everyone! I'm back for another power spotlight. This time, it's for the Glass power, the newest edition to the Elemental family. Enjoy! GlassCore Ability: First the AMP gains a bonus to Initiative and Perception checks, because they become hyper... (Read More)

Power Spotlight: Tick

March 20th - via: kickstarter.com
Hey Everyone! Back with another Power Spotlight based on your requests. This time, it’s for Tick. Enjoy! TickCore Ability: This power makes the character into a literal vampires, being able to suck blood from a victim to replenish their Integrity.... (Read More)

Power Spotlight: Immortality and Chat Log

March 18th - via: kickstarter.com
Hey everyone!  Before we get into the meat of this post, I wanted to give you all a link to the AMP: Year Two chat we did last night! Lots of great questions asked (and answered to best of my ability). :-) #RPGNET Chat Log And now onto the regularly... (Read More)

Chat Tonight, Giveaway and 6 Questions

March 17th - via: kickstarter.com
Hey everyone! Just thought I'd pop in and give you all some info on what's going on right now with AMP: Year Two on other sites.  #RPGNET Chat TonightMy friend Dan Davenport has invited me tonight to have a discussion in his chat room, and all of... (Read More)

2nd Stretch Goal Unlocked

March 15th - via: kickstarter.com
We've just closed the gap on the second Stretch Goal, so that means it's time for voting!  Cast your vote below in the comments (not in the general comment, but the ones specifically for this Update) and we'll be counting the votes to see which... (Read More)

Power Spotlight: Velocity

March 13th - via: kickstarter.com
The next power that I got a few requests for more info on was Velocity, the new Shapers power. So, without further ado: VelocityCore Ability: Allows the AMP to affect the motion and inertia in the things about them. It makes them faster (improving... (Read More)

Power Spotlight: Energy Sense

March 12th - via: kickstarter.com
Hey everyone! I’ve gotten some questions about the new powers, so I’ll go through each one here, detailing the cool things you can do with them. The first is… Energy SenseThis power comes into the story as the power Doctor Luminous was always... (Read More)

New Powers for AMP: Year Two

March 11th - via: kickstarter.com
Hey everyone! A followup question I’ve received is “Would it be possible to get a "thumbnail" sketch of each of the new powers?” and my answer is “Of course! Here’s an update!” So, here are the new powers at a glance: Energy Sense... (Read More)

AMP: Year Two Cover and Supporter Avatar

March 9th - via: kickstarter.com
Hey everyone! Hope you all had a great weekend, but now we're back the latest update for AMP: Year Two. Maxim and I worked really hard on the new cover for the last few weeks, really narrowing in on the approach and the feel. I couldn't be happier... (Read More)

Affiliations in the AMP: Year Two Universe

March 5th - via: kickstarter.com
Hey everyone! I wanted to take a quick moment to do an Affiliation refresher. I know most people are really interested in the new Affiliations in AMP: Year Two, but I’m even going to go into the existing ones too for those new to the gameline... (Read More)

Gadgeteer Details

March 4th - via: kickstarter.com
Hey All! Hopefully everyone’s ok with 2 updates in one day, again. I asked what people wanted to hear about and I got the most response to Gadgeteer Rules. Not surprising since I was getting requests for this since the last Kickstarter. It had to... (Read More)

First Stretch Unlocked

March 4th - via: kickstarter.com
Wow, that was fast! Awesome, everyone! So, for every $1500 above our goal, we'll be unlocking one Affiliation Guide. These guides will include details on the group, new characters, new powers/augments and an adventure. Great material and these... (Read More)

Being Part of the Story

March 3rd - via: kickstarter.com
Hey everyone, I'm done dancing, so onto the first update. This is for more info on the upper-level tiers, since I've had some people asking me about them. Part of the Story $125: So, what does it mean? The narrative and timeline have been written for... (Read More)

We're At 100%

March 3rd - via: kickstarter.com
Hey everyone! I was in the middle of writing a different update when I saw... OMG!!! WE HIT 100% IN LESS THAN A DAY! With your help, Third Eye Games has hit their goal in under a day for the first time in 11 Kickstarters. That's saying something,... (Read More)

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