Crabs!

A project in Seattle, WA by Daily Magic Games
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Funding Successful

Get ready to gather your gear and head to the beach, where vendors are lining up to buy the crabs you catch. Let's Go Crabbing!
Backers: 281
Average Pledge Per Backer: $21

Funded: $6,016 of $5,000
Dates: Jul 25th -> Aug 11th (18 days)
Project By: Daily Magic Games
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$6,016

current pledge level
Last Updated: August 11 @ 18:01 -0400 GMT

120%

of goal
funding period ended

$0

trending toward
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Latest News

BGG Goal Achieved!

August 11th - via: kickstarter.com
Greetings Crabbers!Congratulations. The Thumb Drive worked and the image of the five Food Truck Champion characters as Crabs! Vendors is now on the front page in 7th position. Most Excellent! Keep on thumping that image and let's drive it to number... (Read More)

Funded + Stretch Goal

August 10th - via: kickstarter.com
Greetings Crabbers!Hooray!!! Crabs! has reached its funding goal and we're all very excited here at Daily Magic Games. Crabs! might look like a simple little game, but it will give your brain and your competitive spirit a nice workout. $6,000 Stretch... (Read More)

48 Hour Notice + Food Truck Champion Bonus Cards

August 9th - via: kickstarter.com
Greetings Crabbers...We're nearing the 48 hours notice and closing in on our funding goal. You've done a great job at supporting Crabs! and I think we can count on a nice finish to wrap it all up. Please do spread the word to all of you online and... (Read More)

New Kickstarter Limited Exclusives

August 4th - via: kickstarter.com
Greetings Crabbers...We're over half-way funded and want to thank each and every one of you for your support! We've got a little surprise for you, today: a new Kickstarter Limited Exclusive to our Crabs! project. This goes out to all Crabs! backers... (Read More)

What Makes This Version Different?

July 25th - via: kickstarter.com
Greetings Crabbers!We've had a great start to the Crabs! project, and we're already 33% funded. Thanks!! Old Crabs! vs. New Crabs!Crabs! was originally released by Moaideas Game Design in 2016 with a small, 500 unit, print run. We really liked the... (Read More)

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