ENTROPY – Thematic Fast-Paced Game of Risk and Deception

A project in Brisbane, AU by Allen Chang
000days 
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Funding Successful

Compete to piece together fragments of your reality in order to save your world and return home. A fast-paced game for 2 to 4 players.
Backers: 2034
Average Pledge Per Backer: $34 AUD

Funded: $69,590 AUD of $8,000 AUD
Dates: Feb 14th -> Mar 16th (30 days)
Project By: Allen Chang
Tags:
card gameboard gamescience fiction +Suggest

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$69,590 AUD

current pledge level
Last Updated: March 16 @ 06:01 -0400 GMT

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Latest News

Campaign Update #17 — Encore SG Unlock, Weekly Recap and the Final Hours

March 14th - via: kickstarter.com
24 hours left of the campaign and we've unlocked almost every stretch goal with the last one a few backers away from unlocking. Well done everyone! [UNLOCKED] $55,000 – "Double Double" UpgradeFirst "Double": As mentioned in last night's update... (Read More)

Campaign Update #16 — The Ronin Unlocked and Encore Stretch Goals

March 14th - via: kickstarter.com
There is no stopping you guys! You've blasted past our "final" stretch goal at $50,000 before we even entered the final 48 hours. Words cannot express how amazed we are. The Ronin ExpansionCongratulations everyone, the "final" stretch goal has been... (Read More)

Campaign Update #15 — Reality Highlight: Part 4 — Kintriel's World

March 13th - via: kickstarter.com
ForwardIn this week's Reality Highlight series, the Entropy team writes about their creative process behind the character Kintriel and her world. You might also like to check out Part 1, Part 2 or Part 3 of the series. Kintriel's world was the last... (Read More)

Campaign Update #14 — (Ninja) Entropy Physical Add-on + The Gardener Reveal

March 10th - via: kickstarter.com
The Gardener Reveal Mike sent over the final design for the Gardener earlier today. I was so excited by the artwork I couldn't wait to put the designs together—and here he is, Mary. We realise that calling our newest character "Mary" might seem a... (Read More)

Campaign Update #13 — SG Unlocked x 3, Localisation and Final Stretch Goal

March 8th - via: kickstarter.com
Oh hai. Didn't we just see each other a couple days ago? [UNLOCKED] $40,000 – Box UpgradeWe never thought the project would get this far, but we always hoped. This goal adds some improvements to the game box that just weren't possible earlier. Our... (Read More)

Campaign Update #12 — SG Unlock, Update, Teaser and Weekly Recap

March 8th - via: kickstarter.com
We're into our final week of the campaign and we're still going strong! [UNLOCKED] $37,000 – 4C + Spot Colour Print Process Ever since I came up with the fractured motif for the card backs, both Alistair and I wanted a way to make the fracture... (Read More)

Campaign Update #11 — Reality Highlight: Part 3 — Cenec's World

March 6th - via: kickstarter.com
ForwardIn this week's Reality Highlight series, The Entropy team writes about their creative process behind the character Cenec and his world. You might also like to check out Part 1 or Part 2 of the series. Cenec's world is our take on the... (Read More)

Campaign Update #10 – Vortex Fragment Unlocked

March 4th - via: kickstarter.com
Every update we have done we've remarked at how surprised we are with the enthusiasm and support you've given us and we've meant it every time! To put it into perspective, for our previous campaign, it took the project 10 months to accrue 456... (Read More)

Campaign Update #9 - 1,000 Backers Celebration

March 3rd - via: kickstarter.com
Tonight, I am joined by Alistair, Mike, Leith and Tristan to celebrate reaching over 1,000 backers, an achievement none of the Entropy members really was expecting! During our little gathering, we spoke about the art, story, music, production and the... (Read More)

Campaign Update #8 - Wild Fragment Art and Weekly Recap

February 28th - via: kickstarter.com
Another incredible week down and seven stretch goals have been unlocked so far. Amazing! [UNLOCKED] $30,000 – New Art for Wild FragmentsMike will create two new pieces of unique artwork for each Wild Fragment. We don't have any teaser images for... (Read More)

Campaign Update #7 — Reality Highlight: Part 2 — Advaranau's World

February 26th - via: kickstarter.com
ForwardIn this week's Reality Highlight series, The Entropy team writes about their creative process behind the character Advaranau and her world. If you have missed part 1, not to worry. We've got you covered. Unlike Jessup's world, which was the... (Read More)

Campaign Update #6 - Token Pouch Unlocked, New Stretch Goal Teaser and EU Shipping

February 22nd - via: kickstarter.com
There's no stopping you guys! All Alistair and I can do is keep up. Awesome work everyone! [UNLOCKED] $26,000 - Metal Token PouchAs mentioned in our last Campaign Update, we're going to include a token pouch with every copy. It's a neat way to... (Read More)

Campaign Update #5 - New Reality, Four-Player Video and Weekly Recap

February 20th - via: kickstarter.com
We're over $23,000! [UNLOCKED] $21,000 - New Reality Mike has been working fervently over the weekend on the new reality panorama. The concept is still in the very early stages and it usually takes Mike a week to fully realise the world. We love the... (Read More)

Update #3 — Reality Highlight: Part 1 — Jessup's World

February 18th - via: kickstarter.com
ForwardBefore even knowing what kind of game I wanted to design, I knew whatever the game turned out to be, it had to have a thematically rich and immersive world. Well, I wanted to take that up a notch. Why create one universe when you could make... (Read More)

Campaign Update #3 - Two More Goals Unlocked

February 18th - via: kickstarter.com
There's no stopping you guys! No sooner had we unlocked the $14,000 goal, did you go and reach the $17,000 goal! [UNLOCKED] $14,000 - 5th Action CardAs discussed in the previous update, the 5th Action goal will add a single new action to the game,... (Read More)

Campaign Update #2 — Fully Funded!

February 16th - via: kickstarter.com
I think congratulations are in order. Not only have we now funded in under 48 hours, but you guys have pushed the campaign beyond 150% even before we've had the chance to post this "we made it to 100%" update!  When Alistair and I planned the... (Read More)

8 Unique Elements of Recent Crowdfunding Projects

February 16th - via: stonemaiergames.com
In this series, I highlight some of the interesting choices current crowdfunders have made regarding their project’s reward levels, stretch goals, and overall campaign design (the projects themselves, not the content or product). (Read More)

Campaign Update #1 — The first 24 hours

February 15th - via: kickstarter.com
Wow. Alistair and I never imagined that the very first word of our inaugural update would be the word, "wow." Even though this is our second Kickstarter campaign, I don't think we were quite prepared for such an amazing start. We've reached almost... (Read More)

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