Dungeon Domains: Shrine of Dagon

A project in Antwerp, Belgium by Bart Wynants
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Funding Successful

A system-agnostic fantasy RPG dungeon with endless opportunities for expansion
Backers: 144
Average Pledge Per Backer: €3

Funded: €458 of €100
Dates: Mar 1st -> Mar 31st (30 days)
Project By: Bart Wynants
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€458

current pledge level
Last Updated: March 31 @ 14:03 -0400 GMT

458%

of goal
funding period ended

€0

trending toward
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Latest News

More Stretch Goal Progress + Labyrinth of Brass!

March 28th - via: kickstarter.com
Times are busy, but fortunately not too busy to squeeze in a few minutes of work on Shrine of Dagon's stretch goal here and there! Below, you'll find the player map handout for this first geomorph, re-worked to hide any traps and secret passages.... (Read More)

Welcome New Backers + Stretch Goal Peek

March 20th - via: kickstarter.com
This update is exactly what it says on the tin! First off, I'd like to bid all new backers a warm welcome to the campaign! With over 60 backers today, and still 11 days to go, Shrine of Dagon continues to do quite well! Plans for future Dungeon... (Read More)

Stretch Goal Unlocked!

March 9th - via: kickstarter.com
You wonderful lot have pushed this humble project well beyond its original goal, which means Shrine of Dagon will now include the  “Deluxe Upgrade Package”. Which is a fancy way of saying all backers will now receive the following items in... (Read More)

Announcing My Sound Delve SFX support!

March 5th - via: kickstarter.com
We are thrilled to announce that Christian Borchert of My Sound Delve fame has agreed to support Shrine of Dagon with a set of dedicated sound effects, available through the My Sound Delve app! What does this mean? It simply means you’ll be getting... (Read More)

We're fully funded!

March 2nd - via: kickstarter.com
It looks like Shrine of Dagon enjoyed an explosive start, putting it well beyond our funding goal within some 15 minutes of launching! This is, of course, wonderful news, and you have our sincerest thanks for backing this project! Now, our first (and... (Read More)

If you have additional news that doesn't appear here, shoot us a link!