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Wars of Ozz

A project in North Yorkshire, UK by Chris Abbey @ Sally 4th

Funding Successful

Wars of Ozz, 28mm Mass Fantasy Battle
Backers: 78
Average Pledge Per Backer: £165

Funded: £12,901 of £2,000
Dates: Jun 27th -> Jul 25th (28 days)
Project By: Chris Abbey @ Sally 4th
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Last Updated: July 25 @ 10:09 -0400 GMT


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Latest News

Last few hours to go...

July 25th - via:
Thank you everybody for your support, this has been a great Kickstarter and we really appreciate your support and we are looking forward to working together to deliver a really top notch fantasy miniatures game to you all. We just have a few hours... (Read More)

Less than 24 hours to go before First Ozz Kickstarter stands down, a Gilikin video and look to the future with Russ!

July 24th - via:
As promised this afternoon, I have completed my overview of the first four faction in the 'Wars of Ozz' with a video overview of The Gilikin. ... and Russ has this message for all of the fellow Ozzers traveling the Yellow Brick Road with us. OK... (Read More)

Winkie Characters, Munchkin Balloons and just 48 hours to go!

July 23rd - via:
In today's update we're taking a look at the three named Winkie Brigade commanders, and the greens for their models, and Russ has kindly provided some information about the Munchkin Hot Air Balloon, personally I don't care if it is combat effective,... (Read More)

Meet the Munchkins!

July 22nd - via:
Continuing my overview of the characteristics of the armies of the initial four Ozz factions, I have just put together a short video, introducing the Munchkins.  (Read More)

Rules Wednesday: Magic in Ozz

July 22nd - via:
In this final Rules Wednesday for the Wars of Ozz™ Kickstarter, Chris Abby asked me to talk about magic in Ozz.  First, I will admit that I have a bias against magic in battle games.  It has never made sense how a wizard might have trouble... (Read More)

Meet the Winkies

July 20th - via:
I've just made a short video looking at the Winkies in Wars of Ozz. The Winkies occupied the east for as long as most historians can remember which means mostly as far back as the Last Great War. Although once human, the Winkies mutated into the... (Read More)

Big, Blue & Brutal.... Ice Trolls in Wars of Ozz

July 18th - via:
In the north, the trolls found shelter on the icy plateaus of the Great Frozen North. Living high on high mountain peaks they are seldom seen by the more civilized inhabitants of the land. Occasionally a group will come out of the mountains to steal... (Read More)

Wars of Ozz Solo by design

July 17th - via:
Wars of Ozz has been designed from the start to suit all styles of play including Solo, two player and team play. Today we are going to look at the mechanics that support solo play. The Double Random™ Activation mechanic used in Wars of Ozz™... (Read More)

Meet the Quadlings

July 16th - via:
Yesterday I made a short video giving an overview of the Quadling Army. I hope that it gives a good overview. Welcome to everyone who has joined us on this crazy journey over the last couple of days. I hope that you get as much enjoyment from 'Ozz'... (Read More)

Rules Wednesday: Commanders

July 15th - via:
Thoughts on Commanders in Wars of Ozz™: Many years ago, before I could afford large armies, I recall admiring the look of Napoleonic games with the In a Grand Manner rules.  I like the look of big battalions, and I really liked the look of... (Read More)

Munchkin Characters, The Great Summoning Bell and updated pledge calculator

July 14th - via:
The land of Ozz is filled with so many colorful characters. Today we are going to share with you three of the Munchkin Colonels. Colonels Sourdough, Hardsole & Tik-Toc...what they lack in height they make up with character! Colonel John Harrison... (Read More)

Munchkin Pirates Stretch Goal Unlocked... more free figures!

July 12th - via:
Fantastic news, it looks like some time while I was sleeping the £10K stretch goal was passed giving all those who are pledging for an army the start of Admiral Jinjars Female Pirate Crew with the Munchkin contingent. We are looking forward to... (Read More)

Update Rules and pledge calculator available for download now

July 11th - via:
I hope that everyone is having a great weekend. I am getting ready for a play test solo game of Wars of Ozz and I know that Buck has been hosting a five player game earlier today. We are now at the half way point in the campaign. I still have lots to... (Read More)

Introducing the family Von Guufling, Quadlings of character

July 10th - via:
Well, we are nearly two weeks in to the Wars of Ozz campaign, and we still have so much to share with you. Thank you so much for being a part of this incredible journey. Today, we are taking a look at the Von Guufling family, leaders of the Quadling... (Read More)

Birthplace of Ozz

July 9th - via:
From Russ Dunaway: I thought people would like to see the birth place of all the Wars of Ozz figures you will be receiving.  This is just a sample of the inside of the 8000 square foot plant of Old Glory, which holds over 50,000 molds !!  This is... (Read More)

Rules Wednesday: Reaction Test, Musketry, and Melee (oh, my!)

July 8th - via:
In this update I provide a brief description of the mechanics of Reaction Tests, Musketry, and Melee. Reaction Tests: If the heart of Wars of Ozz is the Double Random™ activation mechanic (described last week), the soul of Wars of Ozzis the... (Read More)

Dire Lions the start of Arrelas Beast Corp and a look behind the scenes

July 7th - via:
Just a quick update today. We have just added Dire Lions to the Allied Add On sheet. Like all units in Wars of Ozz these will be fielded as five bases and can join any army, although of course Arrela is well known for the beast corp in her Imperial... (Read More)

Munchkin Regiment: Zorasters Royal Guard

July 5th - via:
We have just added the last Regular / Elite Regiment for the Munchkin Army This is the Royal Guard Infantry “Zoraster’s Guard,” commanded by General Green Whiskers of the Royal Ozz Army. Zorasters Guard Infantry You can find this in the... (Read More)

Of Giants and Witches

July 3rd - via:
Welcome to everyone who has joined us recently, I do hope that you get as much enjoyment from Ozz is the development team have got from developing it. Don't forget to go and visit Update No 1. That is where you need to go to get the download link for... (Read More)

Pollywomps and Commanders

July 2nd - via:
We've had a couple of questions today about the elusive Pollywomps who live in the bottomless swamp and the role of command bases in 'Wars of Ozz'. I've tried to answer both in today's update. I have updated the 'Add-Ons' pages to include a unit of... (Read More)

Rules Wednesday Update -- Activation

July 1st - via:
Unit activation in Wars of Ozz uses of modification to the Double Random™ Activation mechanic I have used successfully in Battles by G.A.S.L.I.G.H.T., the Look, Sarge, No Charts family of rules, Combat Patrol™, and Feudal Patrol™.  The attempt... (Read More)

Munchkin Eagle Riders... Airpower for Quadlings

June 30th - via:
The Quadlings being a bit on the heavily built side have never really taken to airborne operations themselves. To compensate for this, the Quadlings have raised, recruited and retained a unit of Munchkin Eagle Riders in a bid for air superiority. If... (Read More)

The Land of Ozz.... What's it all about

June 30th - via:
Our land of Ozz had its actual conception in the 1950s. As a little boy growing up in Iowa it was a yearly family event to gather round the TV with a bucket of popcorn to watch the Wonderful Wizard Oz. ( I still prefer it in black and white) With a... (Read More)

Free Character Models and Flags to Download

June 29th - via:
I was completely blown away last night when I looked at an email with photographs of the greens that Bob Naismith has just completed for the 'Ozz Adventurers  Pack' that we are giving away as a free gift to backers whose pledges include an army.... (Read More)

All Creatures Great & Small

June 28th - via:
The world of Ozz is home to many mysterious and fantastical creatures and peoples who can be hired as allies or mercenaries to fight alongside any factions army. Each unit brings with it some unique ability; may be it can fly or it is harder to... (Read More)

Rules Overview Video

June 28th - via:
Here is a rules overview video that I created for Wars of Ozz.  It shows the basic mechanics.  I have also posted a video of a whole game we played on YouTube ( You'll need an HTML5 capable browser to... (Read More)


June 27th - via:
We made our first stretch goal.  Please keep sharing this project with others so that we can unlock more of the stretch goals. I celebrated the launch of the Kickstarter by hosting a four-player, social-distancing game over Zoom.   The game was a... (Read More)

How to access Free PDF Beta Test Rules Download

June 27th - via:
This post is for backers only. Please visit and log in to read. (Read More)

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