DekaDuck : Hand-Drawn 2D Action Platformer
A project in Curitiba, Brazil by Asteristic Game Studio000days
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Funding Successful
A hand-drawn 2D platformer inspired by old classics. Jump, dash, shoot and throw enemies around as space mercenary DekaDuck!
Backers: 586
Average Pledge Per Backer: $72
Funded: $42,218 of $35,000
Dates: Jun 9th -> Jul 17th (38 days)
Project By: Asteristic Game Studio
Backers: 586
Average Pledge Per Backer: $72
Funded: $42,218 of $35,000
Dates: Jun 9th -> Jul 17th (38 days)
Project By: Asteristic Game Studio
Tags:
+Suggest$42,218
current pledge level
Last Updated: July 17 @ 14:03 -0400 GMT
120%
of goal
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Latest News
We Actually Did It ❤️ - Over 42K Raised for DekaDuck!!
July 17th - via: kickstarter.com
Hey everyone, The DekaDuck Kickstarter is officially over. A month ago, we hit the launch button hoping people would connect with the game. Fast forward to today, and over 585 of you came together to help raise almost $42,193 while crushing 15 points... (Read More)
The Final 24 Hours for DekaDuck - What Happens After?
July 16th - via: kickstarter.com
Hey everyone, It's crazy to think we're already down to the final 24 hours of the DekaDuck Kickstarter. Fan Art from Dyno-Mikah in the DekaDuck Discord A few weeks ago we hit the launch button, hoping people would connect with the game. Fast forward... (Read More)
Two Days Left ❤️ - A Thank You From The Team
July 14th - via: kickstarter.com
Hey everyone, It's hard to believe we're already down to the final 2 days of the DekaDuck Kickstarter. Just last week, before the campaign extension, every time we refreshed the Kickstarter page we found ourselves watching the funding total inch... (Read More)
DekaDuck is Officially Funded! 🎉
July 13th - via: kickstarter.com
Hey everyone, We did it!!!DekaDuck is officially 100% funded on Kickstarter! We woke up this morning to the best possible surprise. Seeing that the campaign had officially crossed the finish line before we even started our day was an amazing feeling.... (Read More)
New Reward Options + Collector's Bundle Add-on!
July 10th - via: kickstarter.com
Hey everyone! It's hard to believe we're already in the final week of the DekaDuck Kickstarter. We're now closer than we've ever been to bringing this game to life, and it's all thanks to this incredible community. Over the past few weeks, you've... (Read More)
400 Backers! The Final Week Begins
July 9th - via: kickstarter.com
Hey everyone!Just a quick update as we head into the final week of the DekaDuck Kickstarter. Thanks to your incredible support, we've now reached 400 backers and raised over $32,134, putting us at 92% funded! The campaign extension has given us the... (Read More)
DekaDuck has been extended by 7 days! - 10 days remaining
July 7th - via: kickstarter.com
Hey everyone,We've got some exciting news to share! Kickstarter has approved an extension for the DekaDuck campaign, giving us 7 extra days. That means we now have 10 full days remaining to reach our funding goal. This gives us the extra time we need... (Read More)
We’re Less Than $7,000 Away!
July 6th - via: kickstarter.com
Hey everyone,What a weekend for the DekaDuck Kickstarter. Since our last update, DekaDuck has jumped from nearly $20,000 to now over $28,000 raised, bringing us within $7,000 of our funding goal! That kind of momentum over just a few days has been... (Read More)
7 Days Left | New Reward Prices + More Compendium Entries
July 2nd - via: kickstarter.com
Hey everyone, It's hard to believe we're already down to the final 7 days of the DekaDuck Kickstarter. We're incredibly close to another huge milestone, with almost $20,000 raised (currently $19,950!) and 279 amazing backers supporting the project.... (Read More)
From Sketches to DekaDuck 🦆 (Final Stretch)
June 30th - via: kickstarter.com
Hey everyone! We’re now in the final stretch of the DekaDuck Kickstarter, with only 9–10 days left. Before we push into the final days, we wanted to share something a bit more personal: how much DekaDuck has changed over the years. The Evolution... (Read More)
Join Our Dev Session Tomorrow + DekaDuck Featured on YouTube
June 24th - via: kickstarter.com
Quick update this week as things have been moving in a really exciting direction for DekaDuck. We’ve recently been featured in a couple of YouTube videos covering upcoming indie games, which was a really great surprise for the team and a nice boost... (Read More)
Halfway to the funding goal!
June 22nd - via: kickstarter.com
Hey! We just hit a huge milestone.We’re now officially past 50% funded on the DekaDuck Kickstarter 🎉 First off, thank you. The response over the past week has been way beyond what we expected, and it’s been incredible seeing so many of you... (Read More)
DekaDuck Update: First Week Momentum + Next Fest Live
June 17th - via: kickstarter.com
Hey everyone, It’s been one week since we launched the DekaDuck Kickstarter, and it’s honestly incredible to see how far we’ve come already. We’re now just shy of 50% funded in the first week. This is usually the point where campaigns start... (Read More)
Nearing 50% funded - DekaDuck heads to Steam Next Fest
June 15th - via: kickstarter.com
Hey Everyone,What an exciting weekend it’s been, watching the campaign grow in both funding and momentum. As we approach the end of our first week on Kickstarter (6 days in), we’ve raised over $15,000 with 178 amazing backers. Thank you all so... (Read More)
Quick glimpse at your upcoming mobile wallpaper (1 of 8)
June 12th - via: kickstarter.com
Hey everyone,Quick update for today as we've crushed a few more milestones and have now officially unlocked our first community goal: the HD Mobile Wallpaper Pack! After seeing how quickly we reached the previous milestones at launch, Glauco got to... (Read More)
Over 25% funded on first day!! - Hitting community goals early
June 10th - via: kickstarter.com
Hey everyone,Thank you all for the amazing support on our first day and helping us reach this far in such a short time. In only 24 hours, we were able to raise $9,506 with 103 backers!That’s already a little over 1/4 of the way to our goal, and we... (Read More)
Launching TOMORROW on Kickstarter - Join the AMA with the devs
June 8th - via: kickstarter.com
Hey everyone! We’re doing a developer + gameplay stream on Steam, tomorrow on Tuesday, June 9th starting at 11:30 AM (EST) / 12:30 AM (BRT) followed by an AMA with the devs. We’ll play the game live, show what we’re currently working on, and... (Read More)
We're at 500 followers on Kickstarter!
June 4th - via: kickstarter.com
Hey everyone, As we approach the launch of DekaDuck, we've officially reached 500 Kickstarter followers! This is a huge milestone for us, and we can't thank you enough for following the project and helping us get this far. Seeing so many people... (Read More)
DekaDuck Demo is live!! - Console Porting on Kickstarter + Launch date
May 28th - via: kickstarter.com
Hi everyone!We're happy to announce that the Dekaduck demo is now LIVE for everyone to play! We've also entered it in the Steam Next Fest, which is happening soon. Hope you enjoy it! In even better news, we're happy to announce that we've partnered... (Read More)
Join the DekaDuck playtesting in our Discord!
April 16th - via: kickstarter.com
The DekaDuck playtesting is now available as part of Steam’s “Backed by Backers” event.This is the first public playable version of the game. It’s an early build, and we’ll be actively using player feedback to refine and improve the... (Read More)
The doors are WIDE open - Join the DekaDuck Discord!
February 10th - via: kickstarter.com
Hey everyone,First off, a huge thank you to everyone who’s been following the DekaDuck Kickstarter!Your support means the world to us, and it’s thanks to you that this project is gaining momentum. We’re excited to open the doors to our Discord... (Read More)
If you have additional news that doesn't appear here, shoot us a link!

