Chronicles of the Rift
A project in Coos Bay, OR by Daniel J Swiger000days
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Funding Successful
An RPG system for Indies everywhere. Customizable, modifiable and completely Free! Demo inside!
Backers: 53
Average Pledge Per Backer: $12
Funded: $631 of $1
Dates: Apr 20th -> May 20th (30 days)
Project By: Daniel J Swiger
Backers: 53
Average Pledge Per Backer: $12
Funded: $631 of $1
Dates: Apr 20th -> May 20th (30 days)
Project By: Daniel J Swiger
$631
current pledge level
Last Updated: May 20 @ 11:30 -0400 GMT
63.1k%
of goal
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Latest News
The Funding Crowd Interviews Daniel Swiger (Chronicles Of The Rift, Shattered Time)
May 12th - via: gamingonlinux.com
Welcome back, fans of The Funding Crowd! As a special feature celebrating the first year of our articles, we bring you our first developer interview. Please meet Daniel Swiger, creator of Shattered Time and Chronicles of the Rift projects. (Read More)
Autopause Features!
May 7th - via: kickstarter.com
$500 goal! (nearly) The core gameplay of Chronicles of the Rift is based around real time combat with a tactical pause. Enabling you to freeze the gameplay at any moment to survey the battlefield, make decisions, and issue commands. Much like you... (Read More)
Chronicles of the Rift heads to Kickstarter
May 7th - via: shoost.co
Chronicles of the Rift is a free, complete RPG creation platform for the Unity 3D game platform created by Pixelation Games. It is completely free to use and contains all of the code and features required to build a fully functional RPG. (Read More)
Stretch goal number 3!
April 26th - via: kickstarter.com
More than just a mapFollowing a classic formula, the Chronicles of the Rift system will be based on zones / areas within a world map. Each zone will have a standardized size equivalent to the area available in the demo. You can leave the zone by... (Read More)
Another goal!
April 23rd - via: kickstarter.com
Something else an RPG needs is a method of progressing the story. The questing system in Chronicles of the Rift is one more modularly designed concept. You'll be able to define cause and effect relationships based on where the player is in a specific... (Read More)
First Stretch Goal!
April 20th - via: kickstarter.com
What would an RPG be without a dialogue system for interacting with Non-Player-Characters? What would a western RPG be if that system didn't allow you to make choices? Chronicles of the Rift includes a dialogue tree for every NPC in the game, even... (Read More)
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