Fantasy Conquest Tactics
A project in Austin, TX by Explosive LLC000days
:
00hours
:
00minutes
Funding Unsuccessful
Advance Wars meets Final Fantasy Tactics in this colorful, quirky tactical strategy game of kingdom conquest and domination!
Backers: 48
Average Pledge Per Backer: $32
Funded: $1,558 of $20,000
Dates: Nov 1st -> Dec 1st (31 days)
Project By: Explosive LLC
Backers: 48
Average Pledge Per Backer: $32
Funded: $1,558 of $20,000
Dates: Nov 1st -> Dec 1st (31 days)
Project By: Explosive LLC
Tags:
+Suggest$1,558
current pledge level
Last Updated: December 1 @ 01:14 -0500 GMT
7%
of goal
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Latest News
Bannerman Ingame!
November 23rd - via: kickstarter.com
Hello fans! Happy to announce that the Bannerman Unit is now in game, and playable in the latest build on Itch.io! https://explosive.itch.io/fantasy-conquest-tactics The Bannerman's current ability "Bolster" boosts friendly Units' Morale to inspire... (Read More)
Morale Effects
November 10th - via: kickstarter.com
Hello fans! This update brings news of the latest build available on Itch.io with the new Morale System! https://explosive.itch.io/fantasy-conquest-tactics When Units deal or receive damage, or see another friendly or enemy Unit deal or receive... (Read More)
Controller Support
November 4th - via: kickstarter.com
Greetings Kickstarters! The latest build is up on Itch.io and showcases the newest development, controller support! So far I've only tested it with an Xbox360 controller. If you have another controller that you're using and have issues, please let... (Read More)
New Guild Building and WIP updates.
November 3rd - via: kickstarter.com
Hello everyone! The first update to the campaign is here! Introducing the Guild: The Guild Building allows Recruitment of Advanced Units such as Clerics, Alchemists, Wizards, Thieves, Necromancers, Pyromancers, Enchantresses,Banerman, and... (Read More)
Fantasy Conquest Tactics : A Colorful, Quirky Strategy Game
November 3rd - via: cliqist.com
Fantasy Conquest Tactics is a colorful strategy indie game that's being crowdfunded on Kickstarter with a $20,000 funding goal. (Read More)
If you have additional news that doesn't appear here, shoot us a link!

