Incredible Expeditions: Quest for Atlantis
A project in Seattle, WA by Liz Spain000days
:
00hours
:
00minutes
Funding Successful
$61,152
current pledge level
Last Updated: September 16 @ 01:01 -0400 GMT
235%
of goal
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Latest News
In The 11th Hour
September 15th - via: kickstarter.com
The Final Hours Are Upon Us This campaign seems to have no limits, but alas it shall come to an end in just a couple short hours – at 9pm Pacific time (just 2 hours from now!) we’ll see just how far we’ve come. If you or anyone you know has... (Read More)
...and Now, the Dramatic Conclusion Draws Nigh!
September 15th - via: kickstarter.com
Miniatures Unlocked!Yesterday was AMAZING! You are all fantastic and thanks to your support we can now afford all the tooling costs to add 5 unique plastic injection-molded ship miniatures in every copy of the game! Wow! Yesterday was the largest day... (Read More)
Professor Pendergast's Potentially Premature Portents
September 14th - via: kickstarter.com
Miniatures Are Achingly Close We’re less than two thousand dollars away from adding five custom miniatures to every game – now’s a great time to get your friends off the fence to fuel this incredible stretch goal. The last update, and the main... (Read More)
Miniatures On The Horizon
September 12th - via: kickstarter.com
Another Expansion Unlocked! We’ve blown through three more stretch goals since the last update! Our endless thanks go to all the backers of this project, for such amazing support and help in bringing this project to many far and wide across the... (Read More)
The Last Week means Tons of Great Announcements!!!
September 9th - via: kickstarter.com
Last Chance to Be the First to Receive a 3D Printed Bronze DieMany thanks to our incredible backers for helping us get a resurgence of interest these past couple days! Lots of you posted links far and wide across the internet, from Twitter to... (Read More)
Be the first to get a 3D printed Bronze die!
September 6th - via: kickstarter.com
Greetings all you gorgeous, clever and sweetly-scented backers out there... Okay, enough chit-chat, here's the skinny: With one week to go on the campaign, Incredible Expeditions is entering the final stretch. We're *so close* to so many great... (Read More)
Rock out to Steampunk Music and Posters Stretch Goal!
September 5th - via: kickstarter.com
Music Compilation Unlocked!Personally one my favorite stretch goals in this campaign, I'm really happy the Music Compilation has been Unlocked! Each backer receiving the game will get the album included with the art wallpapers and artbook pdf on the... (Read More)
PAX Prime, Playtesting and an Art Sketch
September 1st - via: kickstarter.com
Incredible Expeditions at PAX We're at PAX Prime this weekend and been able to run several demos and meet a number of our backers – hooray! People are really getting into the game, and we had to open up another table of the game last night to... (Read More)
Crushing Stretch Goals! Delicious Details Announced!
August 28th - via: kickstarter.com
The path of Stretch Goals crushes under our mighty heels! (Mwa ha ha ha ha) In just the past couple days we’ve raced past the first stretch goal for additional game content – every pledge at the $40 level or above will now also get a 5-card... (Read More)
Print & Play, PAX, and Posters!
August 25th - via: kickstarter.com
Free Print & Play Version Now AvailableJust 'cause we love you guys so much, we've put up a Print & Play version of Incredible Expeditions: Quest for Atlantis available for free through the links on the campaign page. Just check at the bottom... (Read More)
Stretch Goals Announced
August 21st - via: kickstarter.com
Good new everyone! Incredible Expeditions has reached the funding goal we need to bring this fantastic game to print. Every goal we reach from here on out goes directly toward making this game bigger and shinier. The first one up is the wooden USB... (Read More)
Funded! The Quest For Stretch Goals Begins!
August 18th - via: kickstarter.com
Thanks to the fantastic groundswell of support from our backers, especially over the past couple days, we’ve crossed the funding goal earlier today! The funding goal was reached right when we were running a playtest game at Gen Con, which seems... (Read More)
Broken Image Links from Last Update
August 16th - via: kickstarter.com
Hello Backers! I'm still working through the quirks of using google drive to host public images (which it seems reluctant to do). Also, Kickstarter doesn't allow Updates to be edited. Please accept my apologies for the broken image links in the last... (Read More)
Are we there yet? (...soon...)
August 15th - via: kickstarter.com
Hello Lovely Backers! So many thrilling things to tell you, but I'm really excited we’re less than $2000 from our funding goal. After that we can start hitting lots of great stretch goals we have planned. Art Book UnlockedThe other exciting news is... (Read More)
Engines Building Steam
August 11th - via: kickstarter.com
Incredible Expeditions is starting to generate some steam, but we could use your helpAwesomeGamingProjects.com will be looking for its next game to feature and your vote could be the one that gets us there!... (Read More)
A Most Enlightening Pursuit
August 8th - via: kickstarter.com
Goal in Sight!Thanks to all our wonderful backers, we are nearly two thirds of the way to our funding goal! We’re also well on our way to unlocking an awesome 64-page art book PDF as a Digital Stretch Goal. Thanks again for everyone’s support,... (Read More)
...so you missed out on the Collectors Edition...
August 6th - via: kickstarter.com
Good News Everyone! The Grand Tour Edition is now available!As we mentioned in the last update, we were really surprised at how quickly the Collector’s Editions sold out, and we’ve heard the laments of our fans who are eager to have a premium... (Read More)
The Expedition Begins in Port City
August 4th - via: kickstarter.com
Greetings backers!It's only Day 4 of the campaign to bring Incredible Expeditions into reality and the support has been amazing. I'm truly awed and humbled by your generosity in sharing the dream I've worked toward for the past year. Incredible... (Read More)
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