The Cyber Stand - Organizer


A project in Philadelphia, PA by Artizens, Inc.

Funding Successful

Take on exciting missions with friends to battle smart monsters. Craft, draw, and trade unique gear. For PC, Mac, and Linux.
Backers: 1558
Average Pledge Per Backer: $34

Funded: $52,616 of $30,000
Dates: Jan 18th -> Feb 17th (31 days)
Project By: Artizens, Inc.
rpgcooperative gamevideo gameadventuremmoillustrationmonsterslinuxmacaction rpg +Suggest

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Last Updated: February 17 @ 22:01 -0500 GMT


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Latest News

Artizens Shutting Down Servers And Development

November 3rd - via:
Kickstarter funds went towards a playable alpha version of Artizens to show to publishers. Unfortunately, there was no secondary plan to secure more funds. (Read More)

3 Years After Its $52k Kickstarter Artizens Changes Direction

January 4th - via:
After successfully raising $50k on Kickstarter in 2013, Artizens is getting some big changes. (Read More)

Behind the Scenes of Alpha Development

April 8th - via:
We know some of you are interested in seeing how we develop Artizens, so we captured some footage of our work and put it together in a video for you. We're making good progress, seeing all of the components come into place, and we're getting close to... (Read More)

1st Month of Post-Kickstarter Production

March 11th - via:
We’re a month into our production for the alpha and it’s coming along really well. Since we were able to raise almost double what we expected, we’ve got the flexibility to improve all of our current systems and get them ready for long-term... (Read More)

The campaign is over! What's next?

February 18th - via:
We raised 75% more than we asked for and that is fantastic! Thanks to all of you again! So many of you increased your pledges in the final day to get us over that second stretch goal and all the backers are going to benefit from that with their... (Read More)

A new pet has arrived!

February 17th - via:
The 50k stretch goal has been reached and a new exclusive pet has been unlocked for all backers! All hail the monkey king, Sun Wukong! He comes from the Torpin pet craft, so he floats around in the air, puffing along on his cloud. He also has 5... (Read More)

5 hours left to pledge!

February 17th - via:
We reached 50k today! Amazing! Thank you all so much for helping to spread the word and especially to those of you who increased your pledges. If you've been meaning to tell your friends or wanted to increase your pledge before the campaign ends,... (Read More)

Artizens Update: Stretch Goals, Sneak Peek at Monsters, Mission Gameplay

February 14th - via:
Artizens recently crossed $40k funding. Meaning everyone who backed them as well as any future backers until this Sunday will receive Archibald Scorpio, one of the customizable in-game pets. They have 4 more pets to be unlocked if each of them hit their respective milestone. (Read More)

Monster Sneak Peek and Mission Gameplay

February 13th - via:
We're coming into the final stretch with just 4 days to go. It's looking quite likely that we'll hit our first stretch goal as well!  We've been working on a special update video for you all that will give you a glimpse at some of our first monsters... (Read More)

Artizens is on Steam Greenlight!

February 8th - via:
We just created a page on Steam's Greenlight. We're just in the Concepts section for now while we're in pre-alpha, but we'll be moving to the games section as the project comes together. Hop over, favorite and rank us, and you can help propel us to... (Read More)

Interview with Charles Amis from Artizens [video]

February 5th - via:
Woah I think the Shielded Beard is what sold us on Artizens. We’re quite excited with this new game project on KickStater that has reached its funding goal of $30,000, with 12 days to go. We were able to reachout to the developers for an interview and BEHOLD, we have one for you. I hope you enjoy. (Read More)

Kickstarter Katchup – 3rd February 2013

February 3rd - via:
It has been a week of travel, talk and teamwork for me, as I visited the Paradox Convention, met good people and then cursed loudly as they defeated me in everything from The Showdown Effect to Europa Universalis IV. (Read More)

Fully Funded and Ready to Stretch!

February 2nd - via:
We did it, we're fully funded, and only halfway through the campaign at that! Thank you all so much!! So what now? We are compelled to stretch! But like most things Artizens, we're going to do it a bit differently. This video will explain what's up.... (Read More)

IGHQ Interviews Kai Regarding Artizens Kickstarter, Features, and More

February 2nd - via:
In Indie Game HQ’s latest interview, we spoke with Kai from Artizens Inc. regarding, well, Artizens! With a very promising premise, Artizens is an upcoming online multiplayer action game. Featuring co-operative missions, the ability to draw and create new weapons, armor, accessories and the ability to apply modifications to them, very smart enemies and bosses, it’s shaping up to be a very unique experience. Even better, Artizens has a Kickstarter page where you can donate and get early access to the game, not to mention all the other goodies for backing the project. (Read More)

Artizens wants to be the most customizable combat-based game ever made

January 31st - via:
It’s becoming something of a familiar narrative – a bunch of game industry veterans get together and start working on a dream project. They realize that they have something exciting going for them – so they quit their jobs to focus their efforts on said dream project – and they launch a Kickstarter to make it all happen. (Read More)

Mission Headquarters Design Preview

January 30th - via:
Hello everyone! In this update, we'll walk you through the early design for our mission system. Adam even cooked up a musical loop to go with it. Enjoy and don't hesitate to ask questions! Also, if you haven't seen it yet, check out Spine on... (Read More)

Artizens Interview: Kickstarter, Monster Hunter & Customisation

January 29th - via:
Artizens is an on-going Kickstarter project that blends the monster hunting of, well, Monster Hunter and the platforming of Mega Man. More than that, however, Artizens provides gamers the opportunity to customise every aspect of their character - from clothing and appearance to weapons and armour. Like LittleBigPlanet, but with swords. (Read More)

Thank You! Lots more to come!

January 28th - via:
80% Funded in 10 days! We're so incredibly thankful to all of you and especially to all of you who have spread the word to your friends, tweeted, and liked us on facebook. Your enthusiasm for the game is what is propelling us towards the goal and... (Read More)

Kickstarter Picks: Artizens

January 28th - via:
Let me just preface this Kickstarter Pick by telling you that the original Mega Man on NES is what got me into gaming, and that Shadow of the Colossus was one of the finest video game experiences I’ve ever had to date. That’s why most of us here at Gamezebo couldn’t be more excited about Artizens, an upcoming indie game for PC and Mac that’s currently seeking funding on Kickstarter. It’s like a sidescrolling Shadow of the Colossus that you can play with your friends. Do I really need to say anything more? (Read More)

Kickstarter Katchup

January 27th - via:
This week, spaceships are constructed, nobody loses and the Katchup features an open source 3D engine Linux port, which certainly sounds like the sort of thing that should be happening but also makes me realise how little I know about the availability of engine licenses and the complexities of game development. Maybe I’ll ask Jim to teach me, although I reckon most of his input on Sir, You Are Being Hunted involves polite requests for ‘more robots and tea’. (Read More)

A Kickstarter Game That Marries "Shadow of the Colussus" and "Monster Hunter" (Video)

January 26th - via:
A Kickstarter project that needs your help is being produced by a team of Philadelphia based developers. Meet Artizens. The online co-op action game draws inspiration from such classics as Shadow of the Colossus, Monster Hunter, and Magic: The Gathering. We're also getting a healthy dose of Dungeons & Dragons in here as well. Artizens promises many things, but what they want to impress upon you most is the unprecedented level of customization available in the game. (Read More)

Draw To Create Your Own Gear In This Side Scrolling Action RPG Game, Artizens

January 25th - via:
Artizens is raising money on Kickstarter right now, and to judge by the funding activity, it looks like the Kickstarter community is as excited about the potential of this upcoming game as I am, as the project has already gathered over half of its $30,000 goal with 23 days to go. (Read More)

What Came Out Of Artizens Reddit AMA Yesterday

January 25th - via:
A lot of great questions were asked and answered in yesterday's AMA from Artizens creators. Including release date, what makes the game unique, plans ... (Read More)

Adam Nash Explains How Co-Op Gameplay and Creativity Collide in Artizens

January 24th - via:
Remember those intense boss battles in Mega Man and Metroid? How your eyes would be constantly flicking back and forth from their rapid-fire attacks to their health bar, your brain calculating all the odds you needed to survive and land that winning blow? Now imagine playing through those fights again, but with no health bar, and you and your friends are reacting to a living, breathing enemy that’s changing up its tactics based on where you’re attacking it from. And you’re using weapons that you designed yourself. (Read More)

Artizens Crosses Monster Hunter, Mega Man & LittleBigPlanet

January 23rd - via:
This latest Kickstarter project should interest you if you're interested in hardcore, classic platformers. If it's not a classic RPG or space flight sim, it's rare that Kickstarter games really manage to wow anyone these days. But this latest one - named Artizens - is really quite interesting. With inspiration from Monster Hunter and Mega Man, Artizens is a 2D platformer with a string of huge (and challenging) bosses to encounter. (Read More)

Heat Signature #11: Artizens, Reimagining Customization - Gamer's Nexus

January 23rd - via:
Today brings the return of our popular Heat Signature video series, which has brought games like Cube World and Castle Story to the forefront of our coverage; this series looks at up-and-coming games that we find particularly worthy of attention and would like to share with all of our readers. (Read More)

Artizens: draw your weapon - literally - in this 2D co-op monster hunting RPG

January 22nd - via:
Artizens is a Kickstarter-hopeful co-op game in which you roam 2D landscapes, murder gigantic creatures in elaborate boss-battles, and use their grisly gubbins to craft new items and weapons. And to ensure that your loot retains a suitably heroic individuality, players can draw every bit of it themselves. As someone who moonlights as an illustrator, this excites me a great deal. As someone who has seen how user-generated content usually manifests in games, I am also a little scared. Oh god, the penises. So many penises. I talked to Kai Skye, co-founder and programmer, about the shape of this online adventure, their ambitions for item trading and how best to fend off the potential wangalanche. (Read More)

A Brief Look At 'Artizens' - Yet Another Amazing Looking Indie Game On Kickstarter

January 21st - via:
Artizens is shooting for a modest $30,000 crowdfunding goal on Kickstarter. It’s one of the most unique looking games I’ve seen on the site, bringing character customization, co-op play, and community-created content to the 2D monster-hunting action title. (Read More)

Crowdfunding Chaos: Artizens | Pixel Gaiden

January 21st - via:
In this edition of Crowdfunding Chaos we take a look at the kickstarter for Artizens. It was Artizen’s unique art style which originally caught my eyes, a strange hybrid of hand drawn body components and equipment mashed with puppet like movement, it was interesting, but also a little haunting. (Read More)

Kickstarter Katchup

January 20th - via:
It’s taken me longer than I’d hoped, but I’ve finally managed to exorcise the last spirits of 2012 from the Kickstarter Katchup and the 2013 instalments can now begin. The extended break has left us with a lot to katch up on so there will be a lot of winners and losers this week, covering many of the games in the last Katchup. I’m not going to list every game that failed to reach its target but all the winners will be there, as well as any that are of particular interest or have detailed plans for the future. (Read More)

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