Nightlancer - the cyberpunk board game
A project in Oxford, UK by Joseph Norris000days
:
00hours
:
00minutes
Cancelled by Creator
Nightlancer is a cutthroat cyberpunk board game. It is deeply thematic with risk taking, character building and take that gameplay.
Backers: 82
Average Pledge Per Backer: £75
Funded: £6,179 of £17,500
Dates: May 31st -> Jun 30th (31 days)
Project By: Joseph Norris
Backers: 82
Average Pledge Per Backer: £75
Funded: £6,179 of £17,500
Dates: May 31st -> Jun 30th (31 days)
Project By: Joseph Norris
£6,179
current pledge level
Last Updated: June 30 @ 15:03 -0400 GMT
35%
of goal
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Latest News
Looking forward
June 30th - via: kickstarter.com
Unfortunately it looks like the campaign is not going to fund. Thank you all for your support. I'll be launching a new campaign for Nightlancer soon. I'm going to take some time to get my personal life in order (which has been set aside to manage the... (Read More)
Nightlancer rules summary
June 20th - via: kickstarter.com
I've received some feedback that some backers prefer a text-based version of the rules summary to watching a video, so here it is. It's also been added to the campaign page. Nightlancer is played in a series of rounds, 10 rounds for 2 players or 8... (Read More)
Unfiltered Gamer review
June 15th - via: kickstarter.com
There's now a very excited review from Unfiltered Gamer "Overall I think it's a good game, I think if you enjoy a little bit of worker place and a little bit of die rolling, along with the ability to kind of create your own luck, it's going to an... (Read More)
Podcast interview and upcoming events
June 13th - via: kickstarter.com
Hello Nightlancers In my interview with We're Not Wizards, I talk about... indecent amounts of miniatures, spiders, my other prototypes, and lots of other things that aren't Nightlancer. We lost the plot a bit, but we did have a laugh!... (Read More)
Network Nodes
June 9th - via: kickstarter.com
Hello Nightlancers The Network Nodes let backers at all levels to contribute to the campaign by joining Nightlancer and Adversity Games on social media. Reach the targets in the Network Nodes (eg 500 Twitter followers) and unlock a Network Node. Each... (Read More)
The Nightlancer mega-pledge
June 8th - via: kickstarter.com
Hello Nightlancers I'm delighted to say I've got one of the massive Nightlancer level backers. I only included this level really as an outside possibility if someone wanted to support Nightlancer that much so I could offer them something as thanks. I... (Read More)
Competitive/semi-coop vs cooperative
June 6th - via: kickstarter.com
Hello Nightlancers! I've been asked about the difference between the competitive/semi-cooperative game play and the pure cooperative gameplay. Competitive/semi-cooperative The core competitive gameplay has one winner. But players may cooperate on... (Read More)
Nightlancer demo days
June 5th - via: kickstarter.com
Hello Nightlancers There's still a load more events coming up if you haven't had a chance to try out Nightlancer yourself yet. Dark Sphere - On the 9th June I will be demoing in the Dark Sphere store in London. Birmingham Boardgames Bash - On the... (Read More)
Contact pledges
June 4th - via: kickstarter.com
The Contact pledge level allows you to become illustrated as one of the Contact cards. The Contact cards are cards that players hold in their Hand so are in constant motion between the deck and players. There are 15 different characters in the... (Read More)
Day 2 Undead Viking and Antagonists
June 2nd - via: kickstarter.com
Hello Nightlancers I'm excited to announce that the review from Undead Viking is now up for you to see! I'm pleased that he really liked the thematic and story elements to the components. He talks quite a lot about how the rules are well ordered and... (Read More)
End of day 0 - already 15%
May 31st - via: kickstarter.com
It's not even been a full day since this Kickstarter went live and funding is already at 15%! Thank you all for your support, I've been working hard on this project for 6 years and I'm really looking forward to being able to bring it to completion!... (Read More)
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