The End of Yomi's Gate
A project in Lansdale, PA by Jake Vander Ende000days
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Funding Successful
This is your last chance to get a physical copy of Yomi's Gate, a samurai and oni war game, made directly by the game's designer
Backers: 42
Average Pledge Per Backer: $165
Funded: $6,931 of $750
Dates: Jan 30th -> Mar 1st (30 days)
Project By: Jake Vander Ende
Backers: 42
Average Pledge Per Backer: $165
Funded: $6,931 of $750
Dates: Jan 30th -> Mar 1st (30 days)
Project By: Jake Vander Ende
Tags:
+Suggest$6,931
current pledge level
Last Updated: March 1 @ 16:04 -0500 GMT
924%
of goal
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Latest News
Izanami, Goddess of Creation
March 1st - via: kickstarter.com
5 energy. Melee. Hero. When Izanami destroys an enemy unit, target a non-hero unit in that player’s reserve. Move that unit to that player’s graveyard. Once per turn, spend 2 energy to make a ranged 1-2 attack. This is it. This is the last unit... (Read More)
Unbound Serpent, Kagutsuchi
February 28th - via: kickstarter.com
5 energy. Cavalry. Hero. Ignores the cavalry penalty for forests. May attack an unlimited number of times per turn. “What?!” is usually the first response I get when I tell people about Kagutsuchi. It’s a fair first-glance assessment, hearing... (Read More)
Death From Afar: Demon of Contagion and Demon of Flame
February 27th - via: kickstarter.com
Densen no Oni, Demon of Contagion - 5 energy. Cavalry. Destroy Densen no Oni to make a ranged 1-2 attack. This counts as Densen’s attack for the turn. Hono no Oni, Demon of Flame - 5 energy. Ranged 1. May spend 3 energy to make 2 consecutive Ranged... (Read More)
The Oni Front Line : Demon of Stone and Demon of Destruction
February 27th - via: kickstarter.com
Ishi no Oni, Demon of Stone - 4 energy. Melee. Immune to ranged attacks. Hakai no Oni, Demon of Destruction - 4 energy. Melee. If Hakai no Oni is destroyed by a melee attack, destroy the attacking unit. What Ishi no Oni lacks in flashy, destructive... (Read More)
Into the Abyss: Arashi no Oni, The Demon of Storms
February 22nd - via: kickstarter.com
5 energy. Melee. Hero. Ignores terrain, treating all terrain as plains. Once per turn, destroy any friendly unit to make a ranged 1-2 attack. This does not count as Arashi no Oni’s attack for the turn. Instead of talking about army units first, I... (Read More)
Master of Deception: The Ninja
February 21st - via: kickstarter.com
4 energy. Melee. Hero. Before your reinforcement phase begins, target one of your samurai units on the board. The Ninja enters play on that space, replacing the samurai. Move the replaced samurai to one of your empty training grounds spaces or the... (Read More)
Samurai Heroes: Daimyo and Shogun
February 18th - via: kickstarter.com
Daimyo - 5 energy. Melee. Hero. The Daimyo may not be attacked with ranged attacks. When the Daimyo is eliminated, destroy the attacking unit as well. Shogun - 7 energy. Cavalry. Hero. The Shogun may attack twice per turn. The Shogun may not capture... (Read More)
Utility and the Pikemen
February 16th - via: kickstarter.com
Infantry. 5 energy. Melee or Ranged 1. If a Pikeman is eliminated by a cavalry unit, immediately destroy the cavalry unit as well. With the basics of Yomi’s Gate established by the first three units, the Pikemen are the first unit to branch out and... (Read More)
Cavalry and the Mounted Samurai
February 15th - via: kickstarter.com
Cavalry. 6 energy. With the Samurai covering the basics of Yomi’s Gate and the Archer expanding the attack types, the final unit necessary for constructing the fundamentals is the Mounted Samurai. The Mounted Samurai is a cavalry unit, which has... (Read More)
Ranged Attacks and the Archer
February 14th - via: kickstarter.com
Infantry. 4 energy. Ranged 1-2. May make up to two attacks per turn. With the basic Samurai unit as the measuring stick for everything else in Yomi’s Gate, the second unit I designed was the Archer. For me, it was a very natural progression to add... (Read More)
Units of Measurement
February 6th - via: kickstarter.com
Okay, so first of all I am blown away by the level of support I've gotten for this campaign. It's been just about one week and I'm totally floored. Thank you all so much! As the campaign goes on, I'm going to do some deep dive design posts on the... (Read More)
GOAL REACHED IN 99 MINUTES
January 30th - via: kickstarter.com
So I haven't even finished sending out emails yet. I still have to reach out to press. I still have to do ad buys on various sites. I haven't posted to BGG yet. Despite all of that, WE HIT THE MINIMUM GOAL ALREADY, OH MY GOODNESS!!! I don't even... (Read More)
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