Nirvana on Fire: Expanded Edition

Worlds of Magic - A new classic 4X fantasy game

A project in Edinburgh, United Kingdom by Wastelands Interactive

Funding Successful

Worlds of Magic is a genuine spiritual successor to the classic fantasy 4X games, with a D20 inspired tactical combat system!
Backers: 2001
Average Pledge Per Backer: £23

Funded: £45,593 of £30,000
Dates: Apr 2nd -> May 2nd (30 days)
Project By: Wastelands Interactive
video gamestrategy gamemagicfantasyturn-based +Suggest

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Last Updated: May 2 @ 09:01 -0400 GMT


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Latest News

Worlds of Magic Devs Try Sleight of Hand on Kickstarter Backers

February 29th - via:
Wastelands Interactive's Worlds of Magic, continues to disappoint Backers with the latest announcement of a mobile release for a different game. (Read More)

With less than 5 hours

May 2nd - via:
Hello dear founders! With only less than 5 hours left, together we have managed to gather more than 45.000. This means that the 8th race, Mac and Linux versions will be available at the day of release. This also means that the Android and iOS version... (Read More)

Closer And Closer

May 1st - via:
With each passing moment we get closer to the end of our project and closer to our next stretch goal. We just want to jump in here and let everyone know that we have added the physical items to our PayPal store. So, if any of you were waiting on that... (Read More)

It's The Final Count Down

May 1st - via:
Greetings our with-us-right-up-to-the-exciting-end backers! We now have less than 24 hours before our very successful KS campaign ends. This is the mad dash for the finish line guys! Do you best to spread the word and let people know what we're... (Read More)

Extra Update

April 30th - via:
Surprised aren't you our not-expecting-another-update-today backers! Well, we like to shake things up a but now and again. First, we've reach the 40k goal between KS and PayPal so 20 more roaming creatures just wandered into Worlds of Magic! Great... (Read More)

Four Fantastic Weeks!

April 30th - via:
That's right our running-toward-the-finish-line-with-us backers, it's been just over 28 days since we started all this. It's been quite a ride hasn't it? Now, we've got just under two days to hit as many stretch goals as possible. You've almost... (Read More)

We Hear Ya!

April 28th - via:
The first item we want to address with this update is the fact that we DO listen to you guys. It's obvious that our 45k stretch goal wasn't getting a lot of love (at least from our PC backers, lol.) So, we've decided to CHANGE it. Now, when we have... (Read More)

For A Few Dollars More

April 28th - via:
Hello our adjective consuming backers! Today we have some good news. We are now accepting PayPal donations. These donations will be added to the total we've collected to help us hit our stretch goals. If any of you know anyone who was waiting to back... (Read More)

Kickstarter Katchup

April 28th - via:
Jagged Alliance: Flashback arrives in the Katchup this week. I’ve expected (and hoped for) a Jagged Alliance crowdfunding attempt for some time now. As soon as it became obvious that Kickstarter was a place where old franchises could revive themselves, every week that the mercenaries didn’t appear was slightly more unsettling than the last. Would I rather have a direct sequel without a crowdfunding campaign? Perhaps. (Read More)

Ask Us Something

April 27th - via:
Salutations once again our ever inquisitive backers! Today we're giving you a special chance to get your questions answered. We are doing an “Ask Me Anything” over at Reddit for about an hour and a half. (We'll actually keep answering questions... (Read More)

Meet The Team

April 26th - via:
Greetings once again our wonderfully helpful backers! Today's update is all about the development team. We want to let you get to know the guys behind the scenes a little bit better. So, we decided to post a picture along with a little information on... (Read More)

Back To The City

April 25th - via:
Hail to you our celebrating-with-us backers! We're getting closer and closer to our first stretch goal. Keep spreading the word! We've still got almost a week to go :) There's a lot of hours in there to flush out more fans! Today's update is actually... (Read More)

Always Wanting More

April 24th - via:
A special “Over The Base Goal!” greetings to you our prodigious hearted backers! That's right! Thanks to all of you we've passed our base goal and are now over 100% funded! Needless to say this is wonderful news. Our dream for Worlds of Magic is... (Read More)

Three Wonderful Weeks! Another Look at the World

April 23rd - via:
Hello again our very excited about all this backers! Well, it's been three weeks and so far so better than good. We're so close to our base goal we can taste it and we're sure you can too. We've raised this much this fast and we're going to try to... (Read More)

So You Want To Be A Game Designer?

April 22nd - via:
Hail to you our creative and imaginative backers! This update is all about how you can help us make Worlds of Magic. Now, first we'll get the two most straightforward methods out of the way. One: Back us! (We know... you already did. Still, that... (Read More)

Life in the City

April 21st - via:
Salutations our ingenious and inquisitive backers! Today we want to focus on two main points:First – We have now passed the 90% line. This is awesome news! We still have plenty of time to hit stretch goals. However, as always, we want to be moving... (Read More)

Kickstarter Katchup – April 21st 2013

April 21st - via:
Two $100,000 winners this week and a few other projects close to the finish line. While I was compiling the column this week, I realised I was keeping track of the number of projects that apparently ‘contained roguelike elements’. It’s about 90%, although to be fair I stopped keeping track almost as soon as I’d started so that figure is entirely made up. Perhaps my memory fails me, but I don’t recall the term being anything like as popular 12 months ago. Of course, some would argue that the meaning has been lost and that anything with procedural generation or a modicum of difficulty is now wearing the roguelike hat, but that in itself surely tells us something. Games want to be like rogue, which is far more agreeable than the days when every other one wanted to be like a soldier or a space marine. (Read More)

The Art of WoM

April 20th - via:
Hello our probably wondering how I'm going to describe you today backers! This update is about the art behind Worlds of Magic. We asked George to give us a brief description of the process he goes through when he starts working on a new character. He... (Read More)

Delving Into Development

April 19th - via:
Good whatever time you happen to be reading this our up-at-all-hours backers! This update will be short for those of you who have no interest in development video. For those of you who are interested it may be too long. Still, if you average that out... (Read More)

There's Magic In The Air

April 18th - via:
Hail to you, our friendly, talkative backers! Today's update opens with a bit a news and moves on to a brief explanation of something we've received a number of questions about. The News: We passed the 80% mark!! That means we're certainly gearing up... (Read More)

A Fistful of Addons.

April 17th - via:
Hello again our inspiring backers! And I mean INSPIRING. The first subject we're going to touch in this update is something that was inspired directly by you. That is to say, you asked for it and here it is: Addons and Additional Tiers! We'll walk... (Read More)

Another Day, Another Update.

April 16th - via:
Greetings, our wonderful backers! To start off: You talk, we listen. This post is proof of that. In fact, you talk, we go do a lot of work even when we're really tired and should be in bed, lol. The moral of the story: Be careful what you ask for,... (Read More)

True Master of Magic Joins Worlds of Magic Team!

April 15th - via:
Greetings our “Oh so cool” backers! We have some big news for you guys today! We are very, very excited about it. George Edward Purdy, known for his work on both Master of Orion and Master of Magic has graciously accepted the position of Lead... (Read More)

Kickstarter Katchup

April 14th - via:
Last weekend took on a life of its own, which is the sort of thing weekends should probably do more often, and I was stranded away from my trusty keyboard and therefore unable to type words about games that might exist at some point in the future. This was a sad thing. Fortunately, missing a week means that there are more winners than ever before and the bumper crop contains two games that I’ve played and enjoyed, at least three that I look forward to playing when they are released and a project that makes me realise how much I want to play with an Oculus Rift. (Read More)

A Little News

April 12th - via:
Hello all our wonderfully clever backers! We've got a little news to share with you.Obviously development continues in the background. We're still working on the top-down view for the world map. We hope to have some more screen shots to show you... (Read More)

It's The Map!

April 11th - via:
Yes, our more than likely good looking backers, the moment has finally come! We can show you a few of the World Map WIP images. These images are all in isometric view (we're still working on the top-down look). We feel like they speak for themselves,... (Read More)

Half-Way and Dev-Vid and Stretch Goals, Oh My!

April 10th - via:
Greetings once again our high minded and insightful backers! What have we got for you today? A lot!! One: If you buy a physical copy of Worlds of Magic you get a physical copy AND a digital copy. That's TWO copies. Apparently we didn't make that... (Read More)

Moving Right Along!

April 8th - via:
Once again it's update time, our wonderful backers and comrades-in-game-development! So what's up?First: YES, you can back us even if you live in the US. Your payment will be processed directly by Kickstarter. I know we mentioned this in last update.... (Read More)

Worlds Of Magic Hopes To Master Kickstarter

April 8th - via:
When Wasteland Interactive announced Worlds of Magic, it was hard not to see the comparisons with Microprose’s stately and delicious fantasy strategy title, Master of Magic. Partly that was because of the echo in the name and partly because the press release said – and I paraphrase – “we would really really like to make a superb modern version of Master of Magic. Really.” (Read More)

Stretch goals, Orcs and more to come

April 7th - via:
Greetings once again our generous, friendly, and (almost certainly) attractive backers! It's been a busy weekend for us, so I'm going to jump right into the meat of this update without wasting more time. To start with: Where are we? By the end of the... (Read More)

Thanks For The Momentum!

April 4th - via:
Greetings to you, our generous backers! We want to open this update by thanking you all! You are helping make Worlds of Magic a reality. We'd also like to encourage all of you to come by our forums. You can be a real help with suggestions and... (Read More)

Worlds of Magic is a "classic 4X strategy game" now on Kickstarter

April 3rd - via:
Edinburgh-based Wastelands Interactive have decided the world needs a little more classic fantasy 4X in its day-to-day, and so announce that Worlds of Magic is ready to accept pledges from backers on Kickstarter. (Read More)

Worlds of Magic: Inoffizieller Nachfolger von Master of Magic nun bei Kickstarter

April 3rd - via:
Worlds of Magic goes Kickstarter: Nachdem Wastelands Interactive das (inoffizielle) Revival von Master of Magic bereits vor einiger Zeit angekündigt hat, folgt nun die Kampagne bei Kickstarter. 30.000 Pfund fehlen dem Entwickler offenbar zum Glück, um das 4X-Fantasyspiel so fertigzustellen, wie man sich das vorgestellt hat. (Read More)

Worlds of Magic: Master of Magic Spiritual Successor Aspirant

April 2nd - via:
Indie developers Wastelands Interactive and Lucid Dreamers are working on a new fantasy turn-based 4X strategy game meant to become a spiritual successor to Steve Barcia’s Master of Magic, called Worlds of Magic. “We hope to make Worlds of Magic something unique but familiar. Something with new mechanics and exciting features that, at the same time, reminds gamers of the good old days.”. ~Wastelands Interactive (Read More)

Polski Worlds of Magic wystartował ze zbiórką pieniędzy na Kickstarterze

April 2nd - via:
Trzeci polski projekt na Kickstarterze (pierwszym był M.O.R.E., drugim Gloria Victis) to Worlds of Magic, strategia fantasy w popularnym przed laty modelu 4X (Explore, Expand, Exploit, Exterminate). Łódzki developer chce zebrać 30 tysięcy funtów. Gra powstaje od jakiegoś czasu, a więc zbierana suma pieniędzy nie stanowi całości budżetu. Sporo funduszy już zostało zainwestowanych. (Read More)

Worlds of Magic se estrena en abril en Kickstarter PC

March 27th - via:
Las desarrolladoras Wastelands Interactive y Lucid Games dan un paso al frente en la producción de Worlds of Magic, título de estrategia de tipo 4X que busca financiación desde la plataforma Kickstarter con el objetivo de ser el “sucesor espiritual” de Master of Magic. El juego, del que puedes ver sus primeras imágenes acompañando a esta noticia, lleva “más de un año en constante evolución” y abrirá su Kickstarter el próximo 2 de abril con el objetivo de llegar a los ordenadores de todo el mundo el próximo año 2014. (Read More)

Tacticular Cancer Interview: Worlds of Magic

March 26th - via:
When a developer starts a thread on our forum about them making a new turn-based fantasy strategy game called Worlds of Magic we tend to take note. Especially when their feature list and even artwork reminds a whole lot of that staple of the genre; Master of Magic. I spoke with Leszek Lisowski, founder of Wastelands Interactive and Aaron Etheridge, lead developer of Lucid Dreamers about the power of crowdfunding, gaming in general and their new project in particular. (Read More)

Polskie studio stworzy Worlds of Magic, duchowego następcę Master of Magic

February 13th - via:
Polskie studio Wastelands Interactive, które do tej pory zajmowało się przeważnie strategiami turowymi w klimatach II wojny światowej, zapowiedziało Worlds of Magic, określanego jako duchowego następcę Master of Magic. Nie wiemy na razie zbyt wiele na temat gry, ale według twórców, będą wyróżniały ją następujące cechy: (Read More)

A True Heir To Be - Worlds of Magic

February 12th - via:
Long has the wait been for a true Master of Magic. But now, finally, championed by Wastelands Interactive, a challenger emerges, setting out to boldly reclaim that proud lineage. "Wastelands Interactive is pleased to announce the development of Worlds of Magic, a genuine spiritual successor of Simtex's 4X Master of Magic." (Read More)

Who Will Master The Worlds Of Magic?

February 11th - via:
Wastelands Interactive, developers of such strategic wargames as Strategic War In Europe, reckon Worlds of Magic will be “a genuine spiritual successor of Simtex’s 4X Master of Magic”, and bless my boots if the picture above doesn’t resemble the introduction to Simtek’s aged wonder-work. These chaps have done their homework, that much is clear, but will their Worlds have a similarly splendid intro, with the most memorable vocal performance in a game, save for the vendor selling frozen treats in Speedball 2: Brutal Deluxe? I don’t know. I do have a feature list though and I’ve posted that below, along with Master of Magic’s intro. (Read More)

Wastelands Interactive anuncia Worlds of Magic

February 7th - via:
La empresa polaca Wastelands Interactive, creadora de juegos de estrategia como Time of Fury o simuladores como Air Aces: Pacific, ha anunciado el desarrollo de Worlds of Magic. Su nuevo título es un juego muy inspirado en el clásico de Microprose Master of Magic, una obra que ha tenido multitud de hijos no reconocidos. (Read More)

Habemus remake de «Master of Magic»

February 7th - via:
El equipo independiente Wastelands Interactive anuncia Worlds of Magic, un remake del clásico 4X para DOS que pretende convertirse en el sucesor espiritual de la obra de Simtex y Microprose, y en el que llevan trabajando más de un año. No sé ustedes, pero aquí un servidor se ha dejado media vida con Civilization y otro tanto con Heroes of Might & Magic. Y Master of Magic fue un título que, tomando elementos del juego de Sid Meier y compañía, influiría notablemente en el segundo, y por ende, en toda la saga venidera. Así pues entenderán mi felicidad para con este proyecto, aún más si cabe atendiendo a las palabras de Leszek Lisowski, responsable del desarrollo. (Read More)

Worlds of Magic abre su Kickstarter

February 4th - via:
La pasada semana os hablábamos de Worlds of Magic, título enmarcado en los llamados “4X” y sucesor espiritual de Master of Magic, que se presentaba antes de iniciar su financiación en la plataforma Kickstarter. (Read More)

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