Doomensions: Pop-Up Mystery Manor

Heist - A Quick Card Game for 2-4 Thieves

A project in Orange, CA by Pair-A-Dice Games
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Funding Successful

Sabotage your friends in a race to steal a piece of art in this quick and easy-to-learn card game. Play it between games or for hours!
Backers: 299
Average Pledge Per Backer: $23

Funded: $6,768 of $3,500
Dates: Aug 13th -> Sep 15th (33 days)
Project By: Pair-A-Dice Games
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$6,768

current pledge level
Last Updated: September 15 @ 01:01 -0400 GMT

193%

of goal
funding period ended

$0

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Latest News

Final Days!!! We Can Still Reach 2 More Stretch Goals!

September 13th - via: kickstarter.com
Hello, fellow thieves! As you might have noticed, we are entering the last few days of the campaign. We have breezed through the 250 backer stretch goal, with the voting closing on Team Play Rules being added. This variant will be included. I have... (Read More)

Partners In Crime - And Speeding Towards More Stretch Goals!

September 10th - via: kickstarter.com
Hello, fellow thieves! As an active member of the Kickstarter community, I am always on the look out for projects that look exciting to me, and that are similar to projects of my own. I have found a few projects that i think are real neat, and I... (Read More)

New 6-Player Variant Included in Most Recent Version of Game Rules

September 8th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)

Over 200 Backers and Over $5,000! Twofer!

September 7th - via: kickstarter.com
We have passed the $5,000 mark as well as the 200 backer point! This is awesome to see, as I'm excited to find out how far we can get with the campaign, and if we can pull together and get enough people involved to release the next few Stretch goals... (Read More)

Almost There!

August 29th - via: kickstarter.com
As most Kickstarters do, our project has slowed down a bit, and so there has been little to update you all on. With 10 days to go, however, heading into our second to last weekend, I want to remind you that this project is VERY close to TWO Stretch... (Read More)

New Variant Released

August 25th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)

Stretch Goal Achieved - New Variant Unlocked!

August 24th - via: kickstarter.com
I am pleased to announce that we have reached the 150 Backer mark, meaning we have unlocked the next Stretch Goal, and a new variant will be released (available for the Print & Play on Monday morning)! If you haven't yet voted on the variant... (Read More)

Stretch Goals Reached!

August 18th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)

We've Been Funded!

August 17th - via: kickstarter.com
Thank you everyone for helping this campaign gain speed and be funded within the first few days! It is tremendous to see people supporting the project and getting excited about Heist! For those of you who have been with the project since Day One,... (Read More)

We've Reached 100 Backers!

August 16th - via: kickstarter.com
Thank you, everyone, for your contributions which have launched us to 100 Backers in only four days! We're also really close to being funded, which is really exciting this early in the campaign. As it stands, I won't be surprised if we can hit quite... (Read More)

Thank You for an Amazing First Day!

August 14th - via: kickstarter.com
I am pleased to announce we had an exciting first 24 hours! Thanks to all of you who have backed so far. Whether you were from the first campaign, or have just discovered Heist, welcome. We have been making excellent progress towards our goal, and I... (Read More)

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