Veil of Ruin

Aeon's End: War Eternal

A project in Oakland, CA by Travis

Funding Successful

A cooperative deck-building game of post-apocalyptic fantasy survival.
Backers: 3890
Average Pledge Per Backer: $112

Funded: $434,703 of $30,000
Dates: Mar 21st -> Apr 21st (31 days)
Project By: Travis
card gamecooperative gameboard gamestrategy gameindiemagicmonsterslovecraftfantasytabletop gamepost-apocalyptic +Suggest

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Last Updated: April 21 @ 01:01 -0400 GMT


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Latest News

The Final Hours, The Final Countdown

April 20th - via:
We did it!  The final hours are upon us and we've smashed through all the stretch goals.  War Eternal is going to be a great game, and because of your support it will be chock full of content.  We are very busy getting everything final & ready... (Read More)

Designer Insights on Dezmodia and more!

April 17th - via:
We are in the final week of the campaign, backers! There are still more stretch goals to unlock, so do consider adjusting your pledge if you have not already. We do not use a pledge manager, so when the campaign ends, backers need to have their... (Read More)

Designer Insights: Indira--and more!

April 14th - via:
Hello, all! Designer Kevin Riley discusses our most unique and challenging mage designed. What if we designed a mage with no breaches? This question sparked the discussion that eventually led to Indira. Before that, we had never even considered such... (Read More)

Telling the story of Gravehold: Part Two

April 12th - via:
Travis C. here again! Last week I shared some specific insights about our two returning mages: Mist and Xaxos. Prior, we talked about Yan Magda, as well as Dezmodia. This week I wanted to touch upon more of Yan Magda's companions, strange as they... (Read More)

Designer Insights on Thrice-Dead Prophet and more!

April 10th - via:
Hello, backers! Last week we unlocked another new Nemesis: Thrice-Dead Prophet! Designer Kevin Riley shares some interesting design choices regarding this immortal foe. The aptly named Thrice-Dead Prophet seems to exist only for the purpose of... (Read More)

Getting more with your rewards – add-ons, extra copies & more

April 7th - via:
This update might not be as exciting as what Kevin and Travis C. talked about earlier this week – but I hope you take a look at what extras you can add-on to your pledge and details about how add-ons are done. The extras we are talking about are... (Read More)

Telling the story of Gravehold

April 5th - via:
Hello, all! Travis C. here again with this week's look into the world of Aeon's End. Last week's post was more general, catching everyone up with the introduction of our new characters, as well as the the division and suspicion that those characters... (Read More)

Insights on Remnant and more stretch goals!

April 3rd - via:
Good afternoon! Much to cover today, starting with another designer insight about our newly unlocked mage, Remnant: If you’ve been poking around lately, you may have heard mention of new unique breaches in War Eternal. Remnant distinguishes himself... (Read More)

Designer Insights: Garu--and more!

March 31st - via:
Hello, all! Today we have another piece from designer Kevin Riley. This time Kevin focuses on the bestial Garu, Yan Magda's oathsworn protector! Garu is the heaviest hitter of the new War Eternal mages. He deals damage, early and often. His ability... (Read More)

Building the world of Aeon's End - in the beginning.

March 29th - via:
Hello backers! Travis Chance here to give you a brief intro to the world of Aeon's End.  As the commissioner of the theme police for Action Phase Games, I have long been tasked with building out the worlds in our games. In 2015, The majority of our... (Read More)

Wraithmonger revealed, Designer AMA planned, and Another Awesome Review!

March 27th - via:
Good morning backers! For most of us, Monday mornings can be a bit of a drag – but not today. For today we get to reveal Wraithmonger – a new Nemesis that we’ve unlocked over the weekend and this one is a doozy. Let’s hear from Kevin Riley,... (Read More)

Kevin explains Linking - a new AE mechanic, you get to name a card and lots more stretch goals!

March 24th - via:
Good afternoon, backers!  Lots to cover today! We start with a bit more about what we've added in War Eternal, as Kevin talks about about the new Link keyword.  Then we we are giving you a chance to name one of the spells and finally we talk about... (Read More)

More Stretch Goals Unlocked! New Cards, Component Upgrades, Exclusive Dividers and more!

March 22nd - via:
Its been a very busy first 24 hours!  Thank you again for all the wonderful support. We haven't been asleep here at the wheel - we've been busy listening to the positive feedback and making adjustments to what Stretch Goals people would like to see... (Read More)


March 21st - via:
Wow! Funded in just two hours! We cannot begin to thank you all for your support and enthusiasm. Not only have we funded, but we also have unlocked our three goals! Here is a closer look at the new unlocked content!     As you may have noticed,... (Read More)

If you have additional news that doesn't appear here, shoot us a link!