Runar

Mine, All Mine!

A project in Chiang Rai, Thailand by All Fun and Games
000days 
:
00hours 
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00minutes 

Funding Successful

Build your fleet, beat out the competition and claim victory in "Mine, All Mine!" with 2-4 players in 10 minutes or less. Only $7!
Backers: 355
Average Pledge Per Backer: $9

Funded: $3,082 of $1,000
Dates: Nov 14th -> Dec 14th (31 days)
Project By: All Fun and Games
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$3,082

current pledge level
Last Updated: December 14 @ 23:01 -0500 GMT

308%

of goal
funding period ended

$0

trending toward
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Latest News

24 Hours left...! (And looking for a bit of playtesting help)

December 13th - via: kickstarter.com
Hello everyone! Exciting news.  In the past few days we've reached the $2,000 storage goal, surpassed the desktop image goal at $2,500 and are only $250 from the variant goal.  Even though there are only 24 hours left, with a bit more support I... (Read More)

Almost there...

December 12th - via: kickstarter.com
Hey Everyone, I've got two updates, a question and a request for you this time around. Update #1 - We just finished the Giveaway drawing.  There were 76 entries over the past 4 weeks.  Congratulations to Lachlan who won the free copy of Mine, All... (Read More)

Just 4 days left...!

December 10th - via: kickstarter.com
Hello everyone, Made it back from my trip safe and sound and I'm excited to be checking in with you.  It's awesome we reached the upgraded storage bag goal!  You'll like how easily portable and sturdy these bags are. Also, we are within range of... (Read More)

Quick Update, including news you've been waiting to hear

December 5th - via: kickstarter.com
Hey Backers, So I took a look at what we could do with the Pledge Goals to include one or two game variants, based on the feedback of many of the backers.  I'm happy to report that we've been able to adjust the levels! So now at $3,000 we'll have... (Read More)

Great news and a choice...

December 3rd - via: kickstarter.com
Hello Backers, I have 3 quick things I want to share with you: 1) First off, some awesome news from the production side of things.  I talked with Printer Studio (the game manufacturer) about pricing - and they agreed to supply us with their original... (Read More)

Some things you might like to know... (and only 30% til we reach the first stretch goal!)

November 30th - via: kickstarter.com
Hello Everyone, I have three quick things to update you on. 1) First off... thank you!!  We've gotten a lot of new backers in the past 5 days, since our last update.  We are extremely thankful for you!  Welcome aboard. 2) Planet design prices... I... (Read More)

Looking for your input

November 25th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)

Discounts and a Picture Caption Contest

November 21st - via: kickstarter.com
Hello everyone, I have two quick things I want to pass along, to keep you updated. 1) From the start I've been excited to offer the chance for backers to design the moons and planets everyone will use to play the game from here on out.  How many... (Read More)

FUNDED!!!

November 17th - via: kickstarter.com
Hello everyone, As you might be able to guess from the title, we've reached the first goal - seeing Mine, All Mine! funded.  This means the game will be shipped and print & play copies sent out! You might be asking yourself, where do we go from... (Read More)

Almost Funded, New pledge level and much more... oh my!

November 17th - via: kickstarter.com
I'll try to keep this update short... just like a game of Mine, All Mine!  (just 5 points) 1. First off and most important... thank you!!  It's with the contributions of backers such as yourself that this game is quickly heading toward being... (Read More)

If you have additional news that doesn't appear here, shoot us a link!