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Black Souls 2.0 - Cheaper. Better. More.

A project in Singapore, Singapore by Medieval Lords
000days 
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00hours 
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Funding Successful

Become a Level Designer & design the toughest dungeon crawler - But you must lead a party through that very same level and survive it!
Backers: 308
Average Pledge Per Backer: $79

Funded: $24,379 of $24,000
Dates: Sep 12th -> Oct 2nd (21 days)
Project By: Medieval Lords
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$24,379

current pledge level
Last Updated: October 3 @ 02:43 -0400 GMT

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funding period ended

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Latest News

Mini Expansion Added To All Sets!

October 1st - via: kickstarter.com
Dear Designers, As we approach the FINAL 24 HOURS, we are still short of funding by that little amount. We cannot describe in words how much love we put into every project that we do. We REALLY want to make this game a reality. We KNOW you will love... (Read More)

AMA Recap + Solo Mode Video!

September 30th - via: kickstarter.com
Hello Designers! For those of you who missed the AMA but are curious about what was covered, here is the link to the video replay again: https://live.kickstarter.com/medieval-lords/live/ama-solo-mode-and-more (CLICK HERE!) There were quite a lot of... (Read More)

Asset Tiles Finalized! AMA next - Solo mode!

September 24th - via: kickstarter.com
Greetings Designers! Today we are proud to bring to you our final design for the asset tiles: We are but 20% away from being funded, and we should easily clear that in our final 48 hours, and hopefully hit some stretch goals!  Dominic will very... (Read More)

Theme of the Game

September 20th - via: kickstarter.com
Hello Designers, So we were having some really interesting discussions with some backers who messaged us - about the theme!  Here's what we have at the moment: Black Souls is the name of a really tough video game, and players are actually game... (Read More)

Colorblind Friendly & Tile Design

September 19th - via: kickstarter.com
You have spoken, and we have listened! The results were pretty one-sided, and I must admit I was a little disappointed that my personal choice (the Feedback form style under C) was not a hot favorite: A - User Acceptance Test Form A (as of this post,... (Read More)

Score Board Development

September 15th - via: kickstarter.com
Greetings Designers! Today we will be zooming in on the new components we are throwing into the game. Yes, 6 high quality thick-board 'score sheets' to aid in counting points at the end of the game. Please visit this link to see the 3 options and... (Read More)

Day 2

September 14th - via: kickstarter.com
So we are done with Day 2! And hurrah~ We have crossed the previous campaign's amount today! In the next update, we will start focusing more on the journey itself. And yes, you can expect to be a very real part of it. That's why you signed up with... (Read More)

Relaunch-ED! Transition successful Sir!

September 13th - via: kickstarter.com
Dear Designers, We are safely migrated over to the new campaign now! And what a great first day, we are well over 50%~ (yeah we cheated with an existing audience, but let's chalk that up to using our Hack card!) There are still some backers from the... (Read More)

If you have additional news that doesn't appear here, shoot us a link!