Clash - A Fast, Character Driven Card Game for Two Players

A project in Amherst, MA by Duzax Studios
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Funding Successful

Blisteringly fast, skill intensive gameplay recreates the tension of old-school arcade fighting games in the palm of your hand...
Backers: 57
Average Pledge Per Backer: $111

Funded: $6,300 of $5,000
Dates: Aug 2nd -> Aug 31st (30 days)
Project By: Duzax Studios
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$6,300

current pledge level
Last Updated: September 1 @ 00:10 -0400 GMT

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funding period ended

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Latest News

The Future of Clash

August 31st - via: kickstarter.com
 It’s been a hell of a month. Here on Kickstarter the odds never favor new projects or new creators, but together we’ve beaten those odds and so now it’s time to talk about what happens next. Stretch Goals  With eight hours to go, we’ve... (Read More)

Gen Con

August 23rd - via: kickstarter.com
Hey everyone, it’s Freya! I just got back from Gen Con. Wow. I can’t remember the last time I had this much fun, or got this exhausted, or met so many people over a four day period!   (Gen Con in Eight Words: "Help! I'm being Eaten by a Balloon... (Read More)

We hit $5k! We're funded!

August 17th - via: kickstarter.com
Thank y'all so, so much for supporting us, and for supporting CLASH. We couldn't be more thrilled that we've reached our goal, and that we now know we'll be able to make this game a physical reality. Celebrating with missiles and champagne.  We're... (Read More)

The Road So Far

August 7th - via: kickstarter.com
CLASH has come a long way. Freya scrawled out the first prototype on index cards in sharpie. It had just two characters: Thrall and Camellia (no subtitles, since there was only one of each). During its first playtest, the... (Read More)

Blisteringly Fast

August 5th - via: kickstarter.com
Many times, during the year of playtesting leading up to this launch, gamers expressed their disbelief at just how fast CLASH played.   (How fast? Rocket Jetpack Fast) Now it’s our turn to express our disbelief at just how quickly you’ve all... (Read More)

Cheat Code

August 5th - via: kickstarter.com
As our third day comes to a close we're giving some more thought to our stretch goals, since they're looking closer and closer! Our first step is introducing a new reward tier, Cheat Code, to give backers in the $25 range a chance to access multiple... (Read More)

Off to a Great Start

August 3rd - via: kickstarter.com
As our second day comes to a close, we're already more than 30% of the way to our baseline funding goal!   This is our first Kickstarter, and the road up to our launch has been pretty rocky, but we're really excited about bringing CLASH to print and... (Read More)

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