Mechabrick - A Minifig/Mecha board game and models

A project in Ipswich, United Kingdom by Dubreq Ltd

Funding Successful

Mechabrick is a set of precision plastic kits to convert your Minifigs into robots then battle with them in an exciting board game.
Backers: 301
Average Pledge Per Backer: £68

Funded: £20,459 of £13,000
Dates: Oct 14th -> Nov 13th (31 days)
Project By: Dubreq Ltd
robotstabletop game +Suggest

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Last Updated: November 13 @ 15:30 -0500 GMT


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Latest News

Machine-Gun £20K Stretch Goal - UNLOCKED!

November 13th - via:
Wow guys, in a blaze of glory we are going out on a massive high! The £20K stretch goal got unlocked and we are now cruising towards £21K!  You can add a 3-part Machine Gun kit to your reward for just £3 each. There's just 1 hour to go until the... (Read More)

LAST HOURS of Mechabrick Kickstarter!

November 13th - via:
Well, with about 10hrs to go I just wanted to send out one last thankyou to everyone who has backed us and again reiterate that we will be making some new accessories and cool bits for Mechabrick over the coming months and have a rather cool... (Read More)

Big Gun Stretch Goal - UNLOCKED!

November 13th - via:
Wow! We're smashing through the stretch goals now folks! Last night we made a slight change to bring forward the 'BFG' four-part heavy weapon stretch goal in leu of the (frankly less cool) 'machine gun' stretch goal... and we smashed through it a few... (Read More)

Red Mech Stretch Goal - UNLOCKED!

November 12th - via:
Thanks to everyone who has pledged so far, and welcome to the many new backers we have received in the last day... thanks to you we have now unlocked the 'Red-Alert' stretch goal! You can add the limited release red Wakizashi mech to your rewards by... (Read More)

Mechabrick - Game-Play Video is up!

November 11th - via:
Hi all Yeah, it's been a long-while coming but we have finally managed to get a game-play video edited and up for you to see the basic dynamics of the Mechabrick game. Check it out at the top of 'updates' on our main Kickstarter page! Thanks, full... (Read More)

Mechabrick - Game-play - Upgrades and Specs

November 8th - via:
So, we're in our last five days of the Mechabrick Kickstarter now and we're still confident the last few days will see the typical 'spike' of pledges most games get that will push us through a few more stretch goals and get everyone some very cool... (Read More)

Mechabrick/Skulls BONUS GIFTS!

November 7th - via:
That's right, in collaboration with our friends over at Crazy Bricks whose 'Skulls' Kickstarter campaign looks set to hit funding very shortly, we are offering this awesome BONUS of two free gifts to every single person who pledges for a physical... (Read More)

The Game - Basic Gameplay

November 2nd - via:
Hi all! Time for some more details on how the Mechabrick game actually works. This will be the first of two or three updates on the game itself. So, what is the Mechabrick game? Well, it's a board-game, that seems like a simplistic statement but... (Read More)

Nano-figs Stretch Goal - UNLOCKED!

October 31st - via:
Well, after the introduction of the custom Mechabrick shipping containers yesterday we had a great day and have now hit the first Stretch Goal.... The 1/144 scale 'Nano-figs' have been unlocked! You can add a set of four (two standing, two walking)... (Read More)

Revised Stretch-Goals PLUS Ammo Crates!

October 30th - via:
Hi all Well, things have been growing steadily since we past the 100% mark the end of last week and we have just past half-way point in this project. With two weeks to go we are now just a few hundred pounds away from the first stretch goal. With... (Read More)

Cross- Promotion - SKULL MECHAS!

October 25th - via:
Our Friends over the pond at Crazy Bricks have another cool brick/minifig related Kickstarter going on at the moment which we thought you guys may also like! We are offering a very cool joint promotion for anyone who pledges (for a level with a... (Read More)

New Pledge Level and Extras added!

October 25th - via:
Hi folks! Thanks for your continued support, things have continued to grow well in the last day since we smashed our funding target, I'm hopeful we'll hit our first stretch goal in the next few days... In the mean time, we have a couple of special... (Read More)

We did it!!!! 100% reached!!!

October 24th - via:
THANKYOU ALL!! We have broken 100%, we are now funded, Mechabrick is going to market!!! That little special offer seemed to do the trick, I wanted to add that a couple of kind people put in new large pledges that knocked us over funded and a few... (Read More)


October 24th - via:
So, after an awesome first week we seem to be struggling to persuade anyone to make those last couple of pledges to nudge us over the 'funded' barrier and open the floodgates to get to those stretch goals... so... we have decided to bring out the... (Read More)

The gangs of Neon City

October 23rd - via:
So, one week in and we are a couple of pledges from being funded, thanks all for your support! It occurred to me that we have got this far without really discussing the back-story to the 'Gangs of Neon City' game, or the protagonists in the battle.... (Read More)

Converting and painting your mechs

October 21st - via:
Hi all, thanks for your ongoing support, we're so nearly at 3/4 funded in just 1 week, which is absolutely awesome! So... this will have to be a quick update but, I have a few cool things to show you... Firstly, I wanted to chat about the decals. Now... (Read More)

The mechs - pose-ability, convert-ability

October 19th - via:
So, a few people have stated that the mech model look a bit 'static' in out photos, mainly because we've used variations of the same couple of images in a lot of our artwork... so, I thought I'd take a few new images to show the pose-ability of the... (Read More)

Add EXTRAS to your pledge!

October 18th - via:
Due to popular demand we have now added a host of extra items which you can individually add to your basic pledge level. From an extra sheet of decals to a whole squad of extra mechs, you can now customise your rewards bundle even further. You will... (Read More)

Designing the Mech

October 16th - via:
So.... me and computers have a bit of a on/off... love/hate relationship... and always have had. I appreciate their power and the amazing things that can be done with them, however in my eyes, the interface just isn't yet up to the task of getting... (Read More)

Mechabrick - who we are

October 15th - via:
Thank you so much to all who have pledge so far in our first few hours on Kickstarter. I thought I'd share a bit more info with you all about how we got here and who is behind this project... So, with the exception of the Mechabrick website, the 3D... (Read More)

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