Multiverse War

A project in Brussels, Belgium by 3C Boardgames
000days 
:
00hours 
:
00minutes 

Cancelled by Creator

Customize your hero, recruit mighty armies, spread your empire in the new lands and defeat your opponents in Multiverse War.
Backers: 95
Average Pledge Per Backer: €62

Funded: €5,850 of €21,000
Dates: Aug 6th -> Sep 4th (29 days)
Project By: 3C Boardgames
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€5,850

current pledge level
Last Updated: September 3 @ 12:09 -0400 GMT

27%

of goal
project cancelled

€0

trending toward
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0%

of goal

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Latest News

Our closing update, future plans

September 3rd - via: kickstarter.com
Hello friends! We have known for some time we will not fund this time. We kept the KS page up to be able to interact more with all of you people and learn about the KS campaign processes overall. As always, I feel the need to thank you all for... (Read More)

Starting full new faction competitive testing & solo play development

August 27th - via: kickstarter.com
Hello everyone!  First of all, I would like to thank you for still sticking with us, it means a lot! It gives us more energy to improve things all round, in our eternal quest to bring forth the game that will stand the test of time ;). 5th faction,... (Read More)

Solo/coop expansion

August 20th - via: kickstarter.com
Hi people! First of all thank you for sticking with us. It's a rough ride but we are moving forward with everything still. The KS campaign doesn't look like we will fund this time but it will just give us time to prepare better for the next one and... (Read More)

Livestream about big decisions we made on early and how they impacted our game and component design

August 17th - via: kickstarter.com
The why of Multiverse WarLead designer, Jasen Lakic, Talking about the intent behind game and component design in Multiverse War Posted by Multiverse War on Monday, August 17, 2020  (Read More)

First week and designer diary

August 13th - via: kickstarter.com
Hello everyone! First of all, a big thank you for supporting us, having faith and bringing us one step closer to our goal! We spent 4 years working on this game, so we are not discouraged by a slow week. We ended up creating something much more, now... (Read More)

If you have additional news that doesn't appear here, shoot us a link!