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A Card Game to Beat Your Friends Senseless!

A project in Houston, TX by Artistic Justice Games
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Funding Successful

Martial Arts: The Trading Card Game brings real martial arts to you in this fast paced card game of action, strategy, skill and speed.
Backers: 84
Average Pledge Per Backer: $97

Funded: $8,138 of $8,000
Dates: Feb 1st -> Mar 11th (38 days)
Project By: Artistic Justice Games
Tags:
card gameboard gamestrategy gameaction +Suggest

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$8,138

current pledge level
Last Updated: March 11 @ 01:30 -0400 GMT

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funding period ended

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Latest News

Card Highlight: Kesa-Giri

April 4th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)

Keeping it Coming!

March 26th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)

And our journey begins...

March 14th - via: kickstarter.com
Thanks for being patient with us during our sorting and scheduling phase. As the official Day 1, we now have a set "to-do" list for our artist, Solomon Au Yeung, as well as the production, print, shipping companies involved. We'll be keeping you up... (Read More)

Survey Set!

March 12th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)

For International Backers

March 11th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)

We won the battle thanks to all of you!

March 11th - via: kickstarter.com
Staring at the Kickstarter countdown that just reached "zero", we can all finally sit down and take our first breath of relief, knowing that not only did we all do our best against these odds, but we succeeded.  On behalf of the team, I want to say... (Read More)

Also, don't forget...!

March 10th - via: kickstarter.com
We just received a few questions from you all do just to make sure we're on the same page.... You will all receive the 4 exclusive "montage" cards and all international shipping is free! Also, remember if you up your reward tier by 1 level you will... (Read More)

News flash! We are... Funded!

March 10th - via: kickstarter.com
News Flash! With an amazing finishing move, Wing-Cheong Lam brings us to a dramatic victory! That's right, as of this moment WE ARE FUNDED! We still have 6 hours to go and anything can happen, but lets give Wing-Cheong Lam and every one of you a well... (Read More)

Amazing Last Promotion!

March 9th - via: kickstarter.com
It's been a tremendous journey so far and today is the final day of our campaign. We know there's been a lot of ups and downs throughout this project but like you all, we will fight this to the end, or beginning. If you have friends or people you... (Read More)

Second Wind Coming!

March 6th - via: kickstarter.com
We just went through another rough beating, pinned against a wall but this is our chance to  work together and turn the tide to a victory for all of us! Per suggestions from backers (and the approval of backers of these tiers), we have added another... (Read More)

An Interview with Alex Lim – A Card Game to Beat Your Friends Senseless

February 24th - via: kcharry.com
I met Alex Lim via Matt and Amy’s Kickstarter Facebook page, which provides a forum for Kickstarter campaigns to share their projects and get likes and exposure. Alex and his team have an interesting campaign and personal story, and so we felt it would make for a great blog interview. Here’s what we learned about Alex and his team’s Kickstarter campaign. (Read More)

Card Games Thrive on Kickstarter

February 14th - via: crowdcrux.com
Like most children growing up, I was completely obsessed with Pokémon when it came out in 1996. I had the lastest games, cards, and watched the television show religiously. My parents didn’t understand the craze. They certainly weren’t like the baseball cards my father collected. As I grew older, this interest shifted to Magic: The Gathering, a card game that was launched in 1993 and currently has approximately twelve million players. I remember that it had an incredibly addictive quality and sometimes I stayed up all night playing it with my friends. (Read More)

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