Raiders of R’lyeh: From the Tideless Sea—Epic Horror Sandbox

A project in Waldport, OR by Quentin Bauer

Funding Successful

An epic sandbox campaign and seafaring toolkit for Cthulhu-based d100 games.
Backers: 229
Average Pledge Per Backer: $35

Funded: $8,026 of $5,000
Dates: Sep 13th -> Sep 28th (15 days)
Project By: Quentin Bauer
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Last Updated: September 28 @ 08:03 -0400 GMT


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Latest News

179 Backers and Less Than 48 Hours to GO

September 26th - via:
Just a quick update to say thank you again to all the new (and old) backers believing in this project. With less than 48 hours to go, the project has gained nearly 180 backers. And according to my data, most of these are new to the game! This means... (Read More)

Behind the Scenes: Global Zones & Great Wars

September 24th - via:
A couple questions popped up about the setting I thought I could answer in a quick update. But first, a quick comment: 3 days left! Projects like this often succeed as a slow burn, gaining exposure over time as people discover them. Sometimes it... (Read More)

We Funded!

September 23rd - via:
147+ backers (as of this writing) is a fantastic start — and as always I’m grateful to all the Raiders (new and old) for your generous support. There are still 4 days left and a lot can happen in that time. If you know others who would love this... (Read More)

Behind the Scenes: I Don’t Do Controversy

September 21st - via:
Confession. I’m not great at putting myself out there and sharing who I am as a person. I believe there are a lot of people in this hobby who can relate. And, these updates are typically meant to be ‘safe’ and not too personal because, at the... (Read More)

A Note to Legacy Backers

September 20th - via:
As a reminder and to clear up any confusion (I’ve gotten a few questions), legacy backers from the original Kickstarter will receive a PDF version of Raiders of R’lyeh: From the Tideless Sea for FREE (receiving, essentially, the CADET reward from... (Read More)

Behind the Scenes: Talking Sandboxes

September 19th - via:
When Raiders of R’lyeh was first being conceived 10 years ago, there was considerable back-and-forth about creating a historical Lovecraftian setting as an ‘open world.’  This meant encouraging players out of tightly-scripted ‘Lovecraft... (Read More)

Behind the Scenes: The Early Design Process

September 15th - via:
Designing games can be difficult. Duh, right? More specifically, a designer’s peculiar fascinations and obsessions and — possibly also — mad tinkering can lead to bigger and crazier ideas. Originally, this project (From the Tideless Sea) was to... (Read More)

Nearing 50% Funded

September 14th - via:
A quick check-in. The campaign is on course for funding in the next day or two — and I’m grateful to all the Raiders (new and old) for your generous support. This is already a great start — and there are still 13 days left. As always,... (Read More)

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