War Co. Expandable Card Game

A project in Chattanooga, TN by Brandon Rollins
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Funding Successful

An expandable card game for 2-6 players set in a post-apocalyptic sci-fi dystopia. Your cards are your life.
Backers: 146
Average Pledge Per Backer: $86

Funded: $12,510 of $10,000
Dates: Aug 15th -> Sep 14th (31 days)
Project By: Brandon Rollins
Tags:
card gamewar gamestrategy gamescience fiction +Suggest

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$12,510

current pledge level
Last Updated: September 14 @ 12:01 -0400 GMT

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Latest News

72 Hours to Go

September 11th - via: kickstarter.com
Do you feel that electricity in the air? Perhaps it's the return of autumnal static electricity waiting to strike you when you touch metal. But I suggest an alternative source: the War Co. Kickstarter is really, really close to being over. In fact,... (Read More)

New Stretch Goals!

September 8th - via: kickstarter.com
You may recall that the original War Co. Kickstarter stretch goals were very far apart - sometimes by thousands of dollars! Well, I've been secretly working behind the scenes on improving these. Here's a better path to $20,000. The "Relationship... (Read More)

War Co. Fashion Show

September 7th - via: kickstarter.com
We are in the home stretch - the final week of the campaign! Way back in the campaign, during Update #2, I asked for your opinions on the direction to take with War Co.'s graphic design. In Update #3, I shared the results. Then I steadily worked for... (Read More)

Reference Cards: Your Travel Guide to the 28th Century

September 5th - via: kickstarter.com
What better way to celebrate Labor Day than by working on a labor of love? I've got a handful of updates for you. Here's a TLDR outline: Updates from Last 3 Days Reference Cards Action Plan Art Highlights   Updates from Last 3 Days Sample cards... (Read More)

Double Down Discount

September 2nd - via: kickstarter.com
With a little over half the campaign behind us, the small touches that will help War Co. be market-ready are being applied. It is with your feedback and pledges that I'm able to refine my game so quickly. I am very grateful. Here's a TLDR outline for... (Read More)

Box Art Design Update

August 30th - via: kickstarter.com
As the War Co. campaign continues into its third week, I have to say once again how incredibly grateful I am. Thank you all for backing. Thank you all for caring. This wouldn't be possible without you :) Behind the scenes, I've been working on a lot... (Read More)

Graphic Design Update Complete + Small Victories

August 27th - via: kickstarter.com
It's been a hectic last few days as I've steadily chipped away at the formidable task of implementing the War Co. graphic design update and a handful of other small tasks. Let me catch you up to speed. Here's a TLDR outline: Graphic design update... (Read More)

New $45 Reward Level

August 24th - via: kickstarter.com
As the War Co. Kickstarter eases into week 2 with 100% funding, I've got a handful of small changes and behind-the-scenes improvements designed to give you the absolute best possible version of War Co. we can make. The best of which has been spoiled... (Read More)

Graphic Design Update

August 22nd - via: kickstarter.com
Putting the "Fun" in "Funded" First of all, let’s celebrate for a moment the glorious event of this morning: the War Co. Kickstarter has funded to 100% in just one week! Thank you! Thank you, thank you, thank you, thank you! This news itself... (Read More)

Graphic Design: New Possibilities

August 20th - via: kickstarter.com
Just five days into this campaign and we've already passed the 50% mark! Thank you! But this is no time to rest. In this update, I give you the chance to weigh in on what many backers and fans have identified as War Co.'s weakest aspect - graphic... (Read More)

45 Hours, 45% Funding, and a Lot of Learning

August 17th - via: kickstarter.com
Thank you all very much for backing War Co. early! Every little bit of support is tremendous and I appreciate it very much! At just 45 hours in, War Co. is already 45% funded, which is an excellent start for a campaign as indie as this one. I wear my... (Read More)

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