Royal Bastards

CivCraft - Legends of Ellaria,a Sandbox FPS,RTS,RPG game

A project in by Larkon Studio Inc.

Funding Successful

Rule kingdoms, build cities, fight epic battles and control magic in a new First Person Shooter (FPS) open world RPG concept
Backers: 952
Average Pledge Per Backer: $39

Funded: $36,785 of $12,500
Dates: Aug 9th -> Sep 13th (35 days)
Project By: Larkon Studio Inc.
rpgstrategy gamefantasyreal time strategyaction rpgfirst person shooter +Suggest

Suggest Tags

Begin typing to search or pick from a list. You can add multiple tags at the same time!
Saving your suggestions...
Suggestion Saved Successfully
Thank you for your help! The Kicktraq gnomes will get to work on your suggestions very soon.

Please keep in mind not all suggestions may be used, and repeated re-submissions may result in being rejected automatically (and we don't want that to happen).

If you have any questions, have a good idea for a tag, or a more in-depth suggestion - please feel free to let us know!

Hrm... something went wrong.
Hey, bad things happen to the best of us. Don't worry, the gnomes have been dispatched. Maybe try again in a little while.



current pledge level
Last Updated: September 13 @ 11:01 -0400 GMT


of goal
funding period ended


trending toward
Trends are not projections.


of goal

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

Now you can share!

Help your backers reach your daily goals and help others see how you're doing. It's easy, with Kicktraq Mini.

Here are a few quick snippits of code you can use to embed your personalized widget on your website, in your blog, and even on your favorite forum.

HTML for websites & blogs

BBCode for forums
Copy BBCode

Reddit code for... well, Reddit
Copy Reddit Code

Special Note: Kickstarter recently disabled remote embedding for images on project pages, so embedding code doesn't work on project pages (yet) - just everywhere else.

You can read more about it here.
Latest News

We did it! Welcome to Ellaria!

September 13th - via:
Hi Everyone, There are celebrations in our office as we're an officially funded video game! But there's no time to rest, as our work to shape Ellaria has just began. As a wise man said, "Now this is not the end. It is not even the beginning of the... (Read More)

6 hours to go!

September 13th - via:
Hi everyone, We've reached the 35K in one day, and the sky is the limit! We would like to thank you all for your pledge. With the remaining backers and our PayPal service, we may even reach the 50K goal! You only got 6 hours left to become part of... (Read More)

The last 24 hours and CivCraft's future funding

September 12th - via:
Hi Everyone, With less than a day left, we're less than 1.5K short of our third stretch goal. In the meantime, we want to thank all of you for backing CivCraft. We're preparing a big reward for when we'll reach the 35K goal and we're already working... (Read More)

Our roadmap and a bonus for reaching 30K

September 11th - via:
Hi everyone, With less than 48 hours left, we're closer to the 35K than ever. We've made so much progress in our campaign that we want to reward all of our backers with Krassus, the warrior hero, for bringing us through the 30K. Speaking of Krassus,... (Read More)

Arch-Mage, dark forests, and the final countdown

September 10th - via:
Hi everyone, The final countdown of our campaign is starting, and we can't stress how excited we are. We've reached two streatch goals, gathered a community, received tons of suggestions and we are making our way towards the 35K stretch goal! We want... (Read More)

Character expressions and the 35K goal

September 7th - via:
Hello everyone. We decided to show yet another important feature for CivCraft. The character expressions were added in the last few days, after utilizing model morphing. Long story short, CivCraft characters can now smile, frown or generally show... (Read More)

New graphics improvments and spells

September 5th - via:
Hello everyone, As we're approaching the last week of our campaign, we're thrilled with the results. Along with some exclusive interviews for RPGWatch and OneAngryGamer, we added elements for siege weapons, espionage, and started working on the Arch... (Read More)

Reached the Espionage Pack! Here's a funny video

September 3rd - via:
Thank you, dear backers for backing the Espionage Pack. We're starting our work on it right away along with some of our concept art for the Arch-Mage Pack and the Level1 Immersion. In the meantime, as promised, we've uploaded a funny concept inspired... (Read More)

New graphics and a new immersion stretch goal

September 1st - via:
Thank you for your support, we are nearly at the 25K stretch goal! The past few days have been busy at Larkon Studio after meeting up with new designers who joined our team. Because of the growth of our team, we've been working on new graphics and... (Read More)

Reached the mid-campaign, added new tiers, met new friends

August 27th - via:
Thank you for adding so many features to CivCraft! We've reached the middle of the campaign and are closer than ever to our second stretch goal, the Espionage Pack. We prepared a funny video to post when we'll reach the stretch goal, and can't wait... (Read More)

CivCraft's Lore, Exodus, Chapter III

August 25th - via:
Hi Gamers, As we're on the third week of our campaign, it's time for the third chapter of Exodus. These chapters are from Marra, your former world, before your arrival to Ellaria Enjoy! The full moon bathed the marshes in a silver glow lighting the... (Read More)

We need your support on ThunderClap!

August 24th - via:
Hi Gamers, As we've made progress with our campaign and passed the 20K barrier, we're very excited about things to come. As you know, Kickstarter relies on media coverage and we're relying on the power of our community. And so, we would like to... (Read More)

Espionage pack information and bonus

August 23rd - via:
Hi Gamers, As we've finished the second week of our campaign, we're closer than ever to the Espionage pack. To thank you for bringing us to this stretch goal, we'll give a spy hero to everyone who pledged our campaign up to the moment we have reached... (Read More)

CivCraft's Soundtrack, and an interesting project

August 20th - via:
Hi Gamers, We've got some exciting news about our artwork design. We found a good composer who worked with over 40 films and 50 video games. Alon Kaplan is very interested in composing for us, and we made an agreement to create a unique soundtrack... (Read More)

CivCraft's Lore, Exodus, Chapter II

August 19th - via:
Hi Gamers, As we're on the second week of our campaign, it's time for the second chapter of Exodus. These chapters are from Marra, the world that your character escaped from. (You can find the chapter bellow the image) Enjoy! Exodus, Chapter... (Read More)

A new double EA tier and an interesting project

August 18th - via:
Hi Gamers, As we're starting our 10th day, we're reaching out to communities and sites and are making some new friends. We've even stumbled on one of our favorite Youtuber, Scott Manley, who told us we have a pretty impressive project. We've also... (Read More)

CivCraft's Stealth Mechanism

August 17th - via:
A little more than a week from our campaign launch, and we're over 120% funded with 27 days to go! As we're aiming for higher stretch goals and more features, we've put together a small demo of our Stealth Mechanism, which will be available when... (Read More)

5 hours on Reddit AMA

August 17th - via:
Hi Gamers, As we started the AMA on Reddit, we didn't expect more than a few questions. Apparently, we became the hottest AMA chat on Reddit and received 332 Upvotes! Although we covered many questions and remarks, the AMA became incoherent when a... (Read More)

CivCraft's Ask Me Anything session

August 16th - via:
Hi Gamers, It's been one week since we started our campaign, and we're over 120% funded with 28 days to go! As we're aiming for higher stretch goals and more features, we're putting a small demonstration for our Stealth Mechanism, which will be... (Read More)

An Exclusive Interview

August 14th - via:
Hi gamers,  As we're starting our 6th day of our campaign, we're receiving a positive flow of backers and comments, as well as reviews and interviews from gamer sites. Our most exclusive interview was for is currently one... (Read More)

Funded! You are amazing!

August 13th - via:
We're Funded! Thank you for your pledge and support, we've reached our initial goal in four days! The last four days have been a roller-coaster, as we didn't know what to expect. We can now announce that Siege Weapons and cavalry are unlocked and... (Read More)

Ask Me Anything chat on Reddit

August 13th - via:
Hi Gamers, As we're at the end of our campaign's start, we're very excited to see the steady stream of backers and people who like our concept. In the meanwhile, we want to give you the opportunity to ask us any questions, so we're hosting an AMA... (Read More)

CivCraft's Lore, Exodus, Chapter I

August 12th - via:
Hi Gamers, We're very excited about our progress so far, as we're very close to the finish line of our first stretch goal! Next days will be even more exciting as we're preparing an AMA event, as well as updates with cool features from CivCraft! In... (Read More)

Exclusive Interview On CivCraft Legends of Ellaria

August 12th - via:
Check out our exclusive interview about the upcoming FTS/RTS/RPG sandbox game, Civcraft Legends of Ellaria, with the CEO of Larkon Studio. (Read More)

Thank you for your pledge!

August 11th - via:
Hi everyone, As we're at the start of our third day, we're closer to reaching our initial goal than ever. In the meanwhile Gamerax and IndieGames have made articles about our concept, and we've received great positive feedback! We would like to... (Read More)

Laying Siege!

August 10th - via:
Hi Gamers, Today is the second day of our Kickstarter campaign, and we are thrilled with the results! We received 50% of our initial goal in the first day, and are looking forward for the days to come. In the meanwhile, we've put together a... (Read More)

Thank you for your pledge!

August 9th - via:
Hi gamers, As we are in our first hours, we would like to thank you for your pledge. Your support brings us closer to adding the features we think you'd love, as well as adding great artwork, graphics, voice over and much more! Over the next few... (Read More)

If you have additional news that doesn't appear here, shoot us a link!