Fate of Akalon: Tribes
A project in Huntsville, AL by Foursight Games000days
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00hours
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Funding Successful
A 2-4 player card game that takes 15-30 minutes to play. It is easy to learn with quick and surprisingly deep tactical decision making.
Backers: 208
Average Pledge Per Backer: $34
Funded: $7,127 of $5,000
Dates: Feb 23rd -> Mar 24th (31 days)
Project By: Foursight Games
Backers: 208
Average Pledge Per Backer: $34
Funded: $7,127 of $5,000
Dates: Feb 23rd -> Mar 24th (31 days)
Project By: Foursight Games
$7,127
current pledge level
Last Updated: March 24 @ 22:01 -0400 GMT
142%
of goal
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Latest News
Less Than 24 Hours Remaining!
March 23rd - via: kickstarter.com
It looks like we're committed now! If you know anybody who might be interested in Fate of Akalon: Tribes, please let them know that the campaign ends at 9:00 PM tomorrow (Thursday, March 24). I know you want to be the cool kid in the group who... (Read More)
Developer Notes - Undead
March 21st - via: kickstarter.com
The undead deck felt like the most unnatural of the decks to create. That’s a good thing, right? More than any of the other 3 base decks, it messes with the game itself. Being able to pull cards out of the cemetery, which is how you score the... (Read More)
Numbers, Kickstarter, and Story
March 18th - via: kickstarter.com
I’m an Excel nerd. I like numbers. Not like calculus, but simple stuff. Designing games and playtesting for balance are fun for me. Writing Kickstarter pages is not! It seems obvious now, but we should have leaned on another member of our... (Read More)
Developer Notes - Theme
March 15th - via: kickstarter.com
Theme is important to me in Fate of Akalon: Tribes. The story is that something went wrong in the middle of the continent of Akalon. The tribes view it in different ways, but each knows that it is destruction and they must retreat from it to... (Read More)
Developer Notes - Orcs
March 11th - via: kickstarter.com
The orc deck was the first tribe I created and has probably changed the least. Orcs and attacking seem like a no-brainer, right? Of course, we can’t just make every orc card have a bonus when attacking. While that is the theme of the deck,... (Read More)
Developer Notes - Elves
March 8th - via: kickstarter.com
In the beginning, the elf deck was my favorite. I loved being able to draw cards. It reminded me of the good old days of Magic when we did crazy stuff like make a deck heavy with Moxes, Black Lotuses, Ancestral Recalls, Brain Geysers, and mixed... (Read More)
Tennessee Game Days
March 5th - via: kickstarter.com
We're having a great time at Tennessee Game Days. There are so many games being played! It is obviously a well-run event and we've met a bunch of great people here. I’m glad we came, and recommend this event to anybody who likes to play... (Read More)
Developer Notes - Dwarves
March 3rd - via: kickstarter.com
Right now the dwarf deck is my favorite. However, it might be the least popular deck. When I first created the 4 decks I knew, due to the nature of the game mechanics, being on defense would be an advantage. I was afraid of making a... (Read More)
Woohoo!
March 1st - via: kickstarter.com
Of course, it isn't official until the final day of the project, but at 7 days into the campaign we achieved our funding goal. Thank you, thank you, thank you to each of you for your support!! This means a lot to us and we look forward to making... (Read More)
Shipping to Europe
February 29th - via: kickstarter.com
We have had a couple of requests for shipping to Europe so we've added a new tier to accommodate. Since we are providing free shipping in the US and discounted shipping to Canada, we also discounted the European shipping rate: $15 shipping, making... (Read More)
Developer Notes - A Brief History
February 29th - via: kickstarter.com
I loved the card game Magic when it came out in 1993. I grew up playing Rook, Spades, and Hearts. Magic seemed like a natural step up for somebody interested in cards and fantasy games. Land cards as a resource were an interesting mechanic, but... (Read More)
New things!!
February 26th - via: kickstarter.com
I wanted to share some of the work we have done recently to improve the game and to get it 100% for production. We have made improvements to the card layouts, increasing the font size of the card title and numbers to make them easier to read, and... (Read More)
The First Day
February 24th - via: kickstarter.com
We’ve made it through the first 24 hours and are 72% funded. That is a great start! Thank you to everybody who has already pledged their support! I'm confident we will hit our goal, but please spread the word about our Kickstarter project... (Read More)
Welcome!
February 23rd - via: kickstarter.com
Welcome to those of you who have been around for a while waiting for this day to come, and welcome to those of you who are new to our game! We've learned a lot in the past few months. We've made a small tweak, or two, to the cards and have made... (Read More)
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