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Henchmen - A Fate RPG campaign world.

A project in Canterbury, UK by Canterbury Games Studio

Funding Successful

A Fate Core campaign setting of villainous henchmen in a hero thwarts Doomsday device world.
Backers: 102
Average Pledge Per Backer: £15

Funded: £1,528 of £700
Dates: Aug 29th -> Sep 28th (30 days)
Project By: Canterbury Games Studio
rpgtabletop gamesuperhero +Suggest

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Last Updated: September 28 @ 00:04 -0400 GMT


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Latest News

Last 24 hours!

September 26th - via: kickstarter.com
We have rallied through the Mission Maps stretch goal and are on to the last two:  £1350 EPUB File - We will produce an EPUB file of Henchmen, in addition to the PDF. This will be given to all backers through DriveThru in addition to the PDF... (Read More)

183% - The Final Countdown

September 24th - via: kickstarter.com
We are heading into the grand slam finale, only a few more pledges to get the last stretch goal. Our creative team is looking for an additional goal to add; I will keep you posted. Currently, we have one 'high level' pledge slot left, the Master of... (Read More)

171% and another stretch goal reached

September 18th - via: kickstarter.com
Next stretch goal reached! With all the additional content stretch goals, the book now has 5 chapters and an appendix. That's 1 whole chapter more than when we started. We still don't have a page count of course, because art and graphic layout... (Read More)

Stretch Goals and Utility

September 18th - via: kickstarter.com
So, votes are in and the results where very clear. Our first stretch goal at £1100 is Extra Stunts, which has already been reached. Our second new stretch goal is expanded Guns Gadgets and Dangerous Toys, which will be at £1200 and we are almost... (Read More)

Stretch Goal Survey

September 10th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)

148% - Notes on Evil Organisations

September 10th - via: kickstarter.com
Well, 11 countries (Scotland and Wales count, no matter what Kickstarter Community thinks), 4 continents and all initial stretch goals reached!  That was a nice morning to wake up to.  A backer only update will follow shortly with a poll about new... (Read More)

134% Pledged Art Stretch Goal Reached!

September 8th - via: kickstarter.com
Well, we've crossed the threshold for the additional art goal and are already heading smartly towards the next one! We now have backers from four continents and ten countries. I guess it's time to work on outlining additional stretch goals. Our... (Read More)

Next Stretch goal reached!

September 5th - via: kickstarter.com
So a little excitement over the last couple of days (at least for those of us who press refresh to track the Kickstarter every few minutes). We lost a big pledge (the backer in question did contact me to apologies, which was nice, but those are the... (Read More)

109% Five updates in.

September 3rd - via: kickstarter.com
So we made it back from London, alive and in one piece. I got to enjoy the sight of my fellow directors trying to post a comment to Kickstarter via mobile phones while travelling on a train with poor signal. As I post we stand at 109%. Those of you... (Read More)

107% and first stretch goal!

September 2nd - via: kickstarter.com
So over 100% pledged! The first stretch goal reached and with 20 prints of the hard copy pledged for, that means hardback options ahoy! I will post a longer update tomorrow (UK time) as today the Canterbury Games Studio team are going to be hurled... (Read More)

Forces of Evil take us to 90%

September 1st - via: kickstarter.com
90% of the way there now and a budding Master of Evil among our backers, which is pretty sweet. For those keeping score, the Master of Evil pledge comes with a physical book so counts towards the 20 pledges needed to make it worth while to re-layout... (Read More)

Day 2 60% and all steam ahead!

August 30th - via: kickstarter.com
So, 60% of the way there for the main project and 13 out of the 20 backers needed to unlock the upgrading to hardback in Backerkit.  Not bad for day 2, and it isn't even over yet.  As I am reliably informed, now comes the long slog of occasional... (Read More)

12 Hours In

August 29th - via: kickstarter.com
So it's been approximately 12 Hours since we went live, we've had 11 backers and are  19.42% of the way to our goal.  Much better than our worst projections (which wasn't hard given my penchant for histrionic pronunciations of doom).  Indeed... (Read More)

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