N.U.T.Z. a non linear 2D action platformer

A project in Laval, Canada by Pandemonium Interactive
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Funding Unsuccessful

N.U.T.Z. is a non linear action platformer game inspired by the classics such as Megaman and Metroid
Backers: 72
Average Pledge Per Backer: $47 CAD

Funded: $3,417 CAD of $38,000 CAD
Dates: Apr 11th -> May 16th (35 days)
Project By: Pandemonium Interactive
Tags:
fantasyfantasy +Suggest

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$3,417 CAD

current pledge level
Last Updated: May 16 @ 10:03 -0400 GMT

8%

of goal
funding period ended

$0 CAD

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Latest News

Future Plans

May 16th - via: kickstarter.com
Hello again to everyone, Our Kickstarter is coming to a close today. As you may have seen by the goal amount we were unable to reach our target. However we are really happy to see all the support we’ve received from so many people. This... (Read More)

Update 0.21.0 Released!

May 15th - via: kickstarter.com
We have a special update today! After some unexpected delays we are proud to announce the release of version 0.21.0! If you are interested in reading the full patch notes you can find them below Both Steam and Gamejolt now have our newest game... (Read More)

Engine upgrade, fixed bugs, and overall progress

April 26th - via: kickstarter.com
Greetings everyone, It's been a week since we touched base and we wanted to let you know that we are still moving forward. There will be new things to be excited about. We wanted to bring some great news to you. We have successfully migrated the... (Read More)

Upcoming Game Improvements, thanks to Community Feedback

April 15th - via: kickstarter.com
Hello to all backers, We've received a lot of feedback in regards to the game from our offsite sources. We agree that there needs to be a much bigger focus on gameplay which is part of the reason our project will receive improvements. To this end,... (Read More)

2 Days in so far. A big thank you to everyone!

April 12th - via: kickstarter.com
The fight goes on Hey everyone.  I want to take a moment to thank everyone for the show of early support. Now I'm under the understanding that the first two days of kKckstarter are very important. I agree that things could be better but we are not... (Read More)

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