Void Arena - A Dark Fantasy Action RPG set in a Dying World
A project in Rutland, VT by High Level Studios000days
:
00hours
:
00minutes
Funding Unsuccessful
A fast paced first person RPG with classic ARPG combat & loot. Featuring a multiplayer game mode which uniquely combines PVE & PVP.
Backers: 55
Average Pledge Per Backer: $35
Funded: $1,933 of $28,000
Dates: Apr 13th -> May 13th (31 days)
Project By: High Level Studios
Backers: 55
Average Pledge Per Backer: $35
Funded: $1,933 of $28,000
Dates: Apr 13th -> May 13th (31 days)
Project By: High Level Studios
Tags:
+Suggest$1,933
current pledge level
Last Updated: May 13 @ 17:05 -0400 GMT
6%
of goal
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Latest News
Week 3! The Mini-Wilderness Multiplayer event.
May 1st - via: kickstarter.com
DOWNLOAD THE NEW BUILD HERE To access the multiplayer event, first download the new build then (after completing or skipping the tutorial) select multiplayer from the menu and either join or host a match. MAKE SURE THAT STEAM IS RUNNING BEFORE... (Read More)
50 Backers and our first torch is lit!
April 23rd - via: kickstarter.com
Thank you so much! We are thrilled to have 50 of you in this campaign that have backed Void Arena! The campaign is moving along slowly and we have some big plans for next week that will hopefully get the right eyes on our project! This is going to... (Read More)
Start of Week 2: New Video
April 19th - via: kickstarter.com
Hey guys and gals! Thank you so much for being a part of this with us! Without backers like you my game and even the studio would be but a whisper and a dream. Today is a very important day, the start of week 2. We seem to have slowed down quite a... (Read More)
Demo v1.0.0.76 released (controller support added)
April 17th - via: kickstarter.com
DOWLOAD DEMO changes in this build: -double jump fx and sounds added -balance changes to spinning minions (reduced health and movement speed significantly.) -damage done by the player's melee attacks has been increased by 50% -Crimson's touch now... (Read More)
NEW DEMO BUILD RELEASED!
April 16th - via: kickstarter.com
DOWNLOAD THE DEMO HERE this build includes: -fix to a major bug which prevented the player from seeing their respawn menu -once the player reaches the sanctuary, all abilities will unlock -a significant increase to the player's base move speed -... (Read More)
New build of our demo released!
April 15th - via: kickstarter.com
DOWNLOAD THE LATEST VERISON OF THE DEMO HERE Here is the latest version of the demo! This build includes balance changes as well as some lighting fixes in the intro dungeon. CHEERS! (Read More)
Current build offline, new build uploading currently.
April 15th - via: kickstarter.com
Unfortunately there was a problem uploading the new build and the old build is offline, I am working on a better solution to get these out to you all. Build will be ready in: (Read More)
Announcing Planned Updates to the DEMO!
April 15th - via: kickstarter.com
After many requests, we will be adding wall running and double jumping to the Kickstarter demo! There will also be major changes to movement speed both starting and maximum! Lastly! I will be make a big announcement when the build is released about... (Read More)
Updated build of the Kickstarter demo
April 15th - via: kickstarter.com
Again, thank you so much for being here, below is a link to the latest build for the Kickstarter DEMO! I have made some major balance changes to the bosses and skills of enemies in this build including improving the lighting (ever so slightly) in the... (Read More)
Updates are coming to the demo today!
April 15th - via: kickstarter.com
HI! Thank you for all of your support! So far there are almost 50 of us and I think that we will be lighting our first few torches very soon! We made some big balance changes to bosses in the demo! Build is uploading now and I will post the link... (Read More)
Download our demo!
April 13th - via: kickstarter.com
Download the demo here The Kickstarter Ritual is now live and with it, the first official public demo of our game! We want to take this opportunity to send an immensely large thank you to everyone who is supporting us so early in development! Void... (Read More)
If you have additional news that doesn't appear here, shoot us a link!