Barkley 2 - an RPG Sequel to Barkley Shut Up and Jam: Gaiden

A project in Silver Spring, MD by Tales of Game's
000days 
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Funding Successful

Not for TREND. Not for CORPORATE ATTITUDE. Not for STONER. Only true DOOM-MURDER HEADS.
Backers: 4636
Average Pledge Per Backer: $26

Funded: $120,335 of $35,000
Dates: Nov 28th -> Dec 28th (31 days)
Project By: Tales of Game's
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$120,335

current pledge level
Last Updated: December 28 @ 21:30 -0500 GMT

343%

of goal
funding period ended

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Latest News

With Barkley 2, Another Kickstarter Falls Apart Before Completion

June 4th - via: pastemagazine.com
Another day, another Kickstarted sequel to a beloved cult hit devolving into chaos. (Read More)

Six years after funding, Kickstarter success story Barkley 2 appears to be in bad shape

June 3rd - via: vg247.com
The sequel to Barkley Shut Up and Jam: Gaiden, which was itself a fan sequel to 1994 (Read More)

Samsung's $200M buyout of SmartThings is a win for crowdfunded startups. Here are D.C. tech's 10 biggest Kickstarters

August 15th - via: bizjournals.com
They are not what you are expecting, unless you are expecting a wacky hodgepodge of projects. (Read More)

Barkley 2 Not Dead, Alpha Coming Soon

June 21st - via: cliqist.com
Barkley 2, which nearly quadrupled its $35,000 goal on Kickstarter late in 2012, is the latest in a long, long line of Barkley games beginning way back in 1993. The first, Barkley, Shut Up and Jamplace. It received an official sequel in 1995, but it was more or less your standard basketball game. Then, in 2008, after over a decade of complete silence, the saga continued with Barkley, Shut Up and Jam: Gaiden. This is when shit got serious, and this is right where Barkley 2 comes in. (Read More)

Music + Extra Life Charity Drive

November 1st - via: kickstarter.com
Mystical greetings, Things at Tales of Game's are going strong as always! The content dudes are 100% working on the Wasteland, an area and town located outside of Tir na Nog, populating it with characters, quests and interesting things for the player... (Read More)

Barkley 2 is part of the PAX Prime Indie MegaBooth

August 15th - via: kickstarter.com
Mystical Greetings, So we had promised big news mid-August and we have just that. We're going to PAX Prime in two weeks to be part of the awe-inspiring Indie MegaBooth! That truck haul of bonkers nonsense above is going to be exhibited along with... (Read More)

Barkley 2 is coming out for Linux

June 28th - via: kickstarter.com
Mamma Mia! So even though we haven't been updating, we definitely have been working!  And one of the biggest things we've done is upgrade our development engine to GameMaker:Studio. It's gonna help with a lot of things, especially speed.  There is... (Read More)

What in the cuff is going on with ToG?

May 14th - via: kickstarter.com
Oh tons of stuff.  We're checking in as it's been well over a month since our last general update. We've actually slightly stalled on content creation due to us pulling the trigger and making the switch over to Gamemaker: Studio Pro, which has... (Read More)

Surveys are Out!

March 25th - via: kickstarter.com
Salutations noble ToGsters, We are finally ready to start shipping out the Cyberdwarf Body Pillows and have sent the majority of the Kickstarter Surveys to you kind folks.  Look it over and let us know where you want this delicious morsel of Vidcon... (Read More)

Digital rewards are shipped!

February 5th - via: kickstarter.com
Mystical greetings! Hey ToGsters! Digital rewards have been shipped, so check your email inboxes! We've received reports that a few email services are sending the digital rewards to the spam folder, so check there if it's not in your main mailbox.... (Read More)

Status Update

January 19th - via: kickstarter.com
Mystical greetings, It's been a productive few weeks after the Kickstarter finished and we are working full blast on Barkley 2!  We are working primarily on two things - creating the game's technical infrastructure and designing the world.  Offal... (Read More)

Kickstarter Is a Full-Time Job

January 16th - via: gamespot.com
Running a Kickstarter campaign is easy, right? All you have to do is make a quick video, toss in a few bullet points, make up some pricing tiers, and wait for the money train to reach the station. Not exactly. Executing a successful campaign is a full-time responsibility that demands constant input from the author(s). If you have ever considered launching one of your own, or are just curious about the process, consider these insights from five teams who have weathered the Kickstarter storm. (Read More)

We did it! $120,335!!! Thank you everybody!

December 29th - via: kickstarter.com
Mystical Greetings, We are completely floored by the generosity you all have shown us.  This vidcon has left TREND, CORPORATE ATTITUDE and "STONER" in its pixelated dust. We can't thank all 4,636 Kickstarter backers enough for allowing this game... (Read More)

We're streaming!

December 28th - via: kickstarter.com
We're streaming the ToG Kickstarter countdown party! Come join us at the link below! A bunch of us are together in DC and a few are streaming remotely! This is a ridiculous time so check in and hang out with us! Tales of Game's Kickstarter Countdown... (Read More)

Livestreaming at 5 PM EST!!

December 27th - via: kickstarter.com
Mystical greetings, We are approaching the final day of the Barkley 2 Kickstarter campaign and as always, we are completely blown away by the generosity you all have shown. We reached $100,000 two days ago and with a day left, we are still confident... (Read More)

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