PLANT-BASED CREAMERS & DRINKS CAPSULES FOR COFFEE MACHINES

Ori Arch: Animus RPG System

A project in Roanoke, VA by Sean Campbell
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Funding Unsuccessful

A Table Top RPG system with a Modern twist on Old School mechanics and a robust and inventive Steampunk setting
Backers: 63
Average Pledge Per Backer: $33

Funded: $2,069 of $27,500
Dates: Jul 12th -> Aug 9th (28 days)
Project By: Sean Campbell
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$2,069

current pledge level
Last Updated: August 9 @ 02:04 -0400 GMT

7%

of goal
funding period ended

$0

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Latest News

Weekly Update #4

August 7th - via: kickstarter.com
Alright, folks, this is it. The last update of he campaign proper. As we near the final 24 hours, let's talk about where we are and the plans for the future. Before I get too far into that, first let me thank all of my backers, especially those of... (Read More)

Weekly Update #3

July 31st - via: kickstarter.com
Well, took me long enough to get back on schedule with the updates. But, here we are, on week 3 with the entire thing actually coming out on Tuesday at a reasonable hour! Go me! Enough self-praise, let's get started! News and Announcements First off,... (Read More)

Weekly Update #2

July 25th - via: kickstarter.com
News and AnnouncementsWelcome to the second full week of the campaign, and my slow descent into madness! Sleep deprivation induced mental health concerns aside, we're saying positive and chugging away at the project. Before we dig into that, I'd like... (Read More)

Weekly Update #1 Part the Final

July 23rd - via: kickstarter.com
It is now time for the much delayed and greatly desired article/update. The many and varied Peoples of Vestendor. Before we begin, I'd like to make it clear that this article will focus mainly on the groups that are available for play. With that out... (Read More)

Weekly Update #1 Part 2

July 18th - via: kickstarter.com
As mentioned in the last update, I decided to bump the requested article on the Combat Basics and Action Point Mechanic to today. So, let's jump right into that! Basic Combat and Action PointsAs this is an overview of basic combat, we will begin with... (Read More)

Weekly Update #1 Part 1

July 17th - via: kickstarter.com
News and Announcements¬†Alright! Welcome one and all to the second update (technically the first full one). Let me open up with another profuse thank you to our ten new backers! So, a quick rundown of what progress has been made since last time.¬†¬†... (Read More)

Day 3 State of Affairs

July 14th - via: kickstarter.com
Alright! Three days in and I already got 32 early adopters! Not bad for a guy with practically no online footprint. But, I'm not here to only rave about my first backers; I'm also here to make announcements and whatnot. Before we get to that,... (Read More)

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