Nevermind: Biofeedback Horror Game

A project in Los Angeles, CA by Erin Reynolds
000days 
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Funding Successful

The award winning biofeedback horror adventure game is back! Help us support more sensors, Mac, Oculus, Xbox One, new levels, and more!
Backers: 1526
Average Pledge Per Backer: $50

Funded: $76,525 of $75,000
Dates: Oct 8th -> Nov 3rd (26 days)
Project By: Erin Reynolds
Tags:
consoleadventureindiemachorrorartpcperceptual computingoculus rift +Suggest

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$76,525

current pledge level
Last Updated: November 3 @ 02:01 -0500 GMT

102%

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funding period ended

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Latest News

Nevermind Adds Biofeedback And Eye-Tracking

March 4th - via: cliqist.com
Psychological horror game Nevermind now allows players to play with eye-tracking and webcam-based biofeedback technologies. (Read More)

Neuroprobing With the Nevermind Early Access

April 4th - via: cliqist.com
Nevermind is a horror adventure game from Flying Mollusk that changes based on the stress of the player. It's available on Steam Early Access. (Read More)

WE DID IT!!!!

November 3rd - via: kickstarter.com
We made it thanks to everyone’s amazing support and hard work! The team and I are still speechless over the overwhelming love and enthusiasm we’ve seen in the past couple of days - and the past few hours especially. I cannot put into words how... (Read More)

Nevermind Passes Kickstarter Campaign in Final Hours

November 3rd - via: vrfocus.com
Indie developer Flying Mollusk has reason to celebrate this week. The studio has managed to turn around the Kickstarter crowd-funding campaign for its upcoming horror videogame Nevermind in its final few days. (Read More)

Less than $9,000 to go!!!

November 2nd - via: kickstarter.com
Hey everyone!  Super exciting news - we have only $9k to go and 4 hours left! The finish line is in sight and we just need one more big push to make it through! Knowing how energetic, creative, and overall awesome the Nevermind community is, I am... (Read More)

Final 12 Hours!!!

November 2nd - via: kickstarter.com
It has been an AMAZING 48 hours. As of right now we’re 80% funded and have over 1150 backers! That’s huge!!! It also means that achieving the goal by 11pm PST is very doable - especially since we’ve gotten one bonus hour on account of Daylight... (Read More)

Happy Halloween!

October 31st - via: kickstarter.com
Happy Halloween from all of us on the Nevermind team!!! For something a bit fun and different, we wanted to say hello in person (well, in video) and show everyone a small tour of the Flying Mollusk studio. Check out the video below! (and, yes, I know... (Read More)

Nevermind Out in the World

October 31st - via: kickstarter.com
Hello Everyone! First, Happy Halloween! (But this isn’t our Halloween post - so stay tuned for that later today!) I wanted to dedicate a full update to sharing some of the wonderful coverage of Nevermind we’ve gotten over the course of this... (Read More)

Under Development: Nevermind The Twilight Zone

October 31st - via: cliqist.com
Our webcomic, Under Development by Julie Morley, takes a look at which is scarier. The classic twilight zone movie, or Nevermind. (Read More)

5 Days Left!

October 28th - via: kickstarter.com
Hey everyone! Can you believe that the Nevermind campaign has only 5 DAYS LEFT?! Time has flown by so quickly! It has been a whirlwind of a month and the final few days may, just in fact, be the biggest of them all! Let’s Make This Happen - How YOU... (Read More)

The New Nevermind: Content Preview!

October 21st - via: kickstarter.com
Hello All! It has been another fantastic week on the Nevermind Kickstarter front! Although it has been a bit slow as of late, we’re over a third of the way there and, with a bit of luck, we’ll hit 50% by the end of the week! There has been lots... (Read More)

Weekly Launchpad. What Videogame Kickstarters Launched Oct 5th – 11th?

October 12th - via: cliqist.com
Every week we take a brief look at all of the Kickstarter campaigns that launched in the previous week. This isn’t to say that all of these projects are worth your hard earned cash, but with any luck having all of them in one place will make it easier to educate yourself on the projects you’d like to back, and which ones to run from. You’ll find two types of campaigns listed, “featured” and “the rest“. Featured campaigns are those that contain a significant amount of game information, are from known developers, or are significant in some other way. The rest of the games are usually smaller campaigns that are lacking in information, are from unknowns, have unanswered questions, or have not yet stood out for one reason or another. (Read More)

$20,000! (26% of the way there!)

October 11th - via: kickstarter.com
Hello fellow Neverminders! The Kickstarter campaign has been live for a little less than a week and we’re already at $20,000! Woah! You all are amazing and I am humbled by all of this early love and support! This is wonderful news because,... (Read More)

First Day!

October 9th - via: kickstarter.com
Wow! What a first day! Many, many thanks to everyone who has backed us, spread the word, and have cheered us on! The campaign has been live for less than 12 hours and already over $10,500 has been pledged and we are 14% of the way toward our goal!... (Read More)

Nevermind Launches Second Kickstarter Campaign

October 8th - via: vrfocus.com
Earlier in 2014 indie developer Erin Reynolds and the team at Flying Mollusk fell short of a Kickstarter funding goal of $250,000 USD for its upcoming biofeedback-based horror title, Nevermind. Since then, the developer has secured basic funding from Intel to continue working on the title with support for the company’s RealSense camera. Today Flying Mollusk has returned to Kickstarter to raise money to bring more peripheral support, including integration with the Oculus Rift virtual reality (VR) head-mounted display (HMD). (Read More)

Erin Reynolds on the Return of VR Survival Horror, Nevermind.

October 8th - via: cliqist.com
Back in August, we interviewed Erin Reynolds, the creator of Nevermind and founder of Flying Mollusk. Around that time, the Nevermind team had just partnered with Intel and received enough funding to continue development and establish studio quarters. In the interview, there was talk of a Kickstarter campaign in the near future and the time has come! On October 8th, a second Nevermind Kickstarter campaign was launched, this time asking for significantly less. I was fortune to talk to Erin about the progress of Nevermind and what’s going on with the campaign. Here’s what she had to say. (Read More)

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